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Skyrim Revisited Pre-Release Feedback


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"Realistic Needs and Diseases(no change to the patch notes)"

can we keep the same patch we already built or do we need to build another one based off the 1.9.5 mod?

 

Yes. There were no changes required to the patch esp. You should re-do the fixes to the Dragonborn module though.

"Do not install StaticMeshImprovementMod.esp as it is obsolete with the USKP."

 

I assume we still install the StaticMeshImprovementMod-DragonbornTernFix.esp, right?

 

Yes.
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"Realistic Needs and Diseases(no change to the patch notes)"

can we keep the same patch we already built or do we need to build another one based off the 1.9.5 mod?

Yes. There were no changes required to the patch esp. You should re-do the fixes to the Dragonborn module though.
What is the Dragonborn module?  I don't see any changes related to Dragonborn to RND. 
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"Project Reality - Climates Of Tamriel - Weather - Lighting - Audio"

Which options are you using?

I assume Base, Dawnguard, Dragonborn and maybe Sounds but not Winter.

I'm curious what "level" you decided for everything in the installer - so far I've tried the default interiors, nights and dungeons.

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"Project Reality - Climates Of Tamriel - Weather - Lighting - Audio"

Which options are you using?

I assume Base, Dawnguard, Dragonborn and maybe Sounds but not Winter.

I'm curious what "level" you decided for everything in the installer - so far I've tried the default interiors, nights and dungeons.

Default across the board since I'm going to use RLO + an ENB. Added the optionals because I forgot to post them.
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There have been quite a few complaints that the CoT Sounds in Whiterun and (mainly) Solitude aren't very good. In particular they:

 

1. Have chattering that is set to come from the same direction relative to the character so that it as the character turns and moves it sounds like the talking people are moving to stay at exactly the same relative position.

 

2. Busy street noise occurs even when the streets are deserted. I think there were also complaints of children playing sounds when there were no children or in the middle of the night.

 

3. The talking is in foreign languages (apparently French). I'm not sure exactly why this is a problem but several peoe have complained about it.

 

I haven't played enough to know if these are true but it might be worth listening for to see what you think when you're there. I have also had infinite loading screens in Solitude ever since I installed CoT but I'm not sure of the cause.

 

The complaints generally stressed that the rest of the Sound module was good, especially in the wilderness.

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Which RLO options do you use?

 

It sounds like the Ambient Weather Interiors (or something line that - the last option on the installer) is not suited for use with CoT - it sounds like it will be for RLO 4.0.8 but 3.0.7c is of ready for that.

 

I've been using Major City Exteriors (but not the guards without torches) but I have seen speculation that this is either unnecessary with or in conflict with CoT.

 

Apparently RLO 3.0.7c does little for dungeons, I think the plan is to change this in 4.0.8.

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