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Skyrim Revisited Pre-Release Feedback


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You wrote:

 

"Go to /overwrite and move the new files(s) to /mods/Atlas Map Markers."

 

These were already in that folder. From looking at their time stamps it seems like they updated when I used TES5Edit.

 

Also, I never need to uncheck the Backup Plugins anymore, it seems like this default is set to not checked now.

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You wrote:

" Even Better Quest Objectives

 

Author: whickus+William Imm

Version: 1.0

Optionals: Better Skill and Quest Book Names Patch - Vanilla

Overrides: Unofficial Skyrim Patch "

 

When trying to install the patch you have to rename it (say by adding patch on the end) or the installer won't like it (as it has the same name and version number as the main file).

 

Also - do you use:

 

Update to Dawnguard plugin ...Removes a bugged edit to DA03 caused by the Dawnguard ESM?  It's new but seems sensible.

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Should we use the Hot fix to iHUD? Or has this issue with SkyUI MCM been corrected?

 

Or is this not necessary with the new SkyUI 3.3 (assuming we use that)?

 

Also, it appears that NACMIM's colors do not work on the map with the new SkyUI 3.3.

 

Never mind about NACMIM - changing the load order seemed to fix it.  I assume the patch is not needed with 3.3 as they rolled back the menu change (maybe).

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Thanks! Much appreciated.

 

Now for new questions... :)

 

"Serious HD Retexture Skyrim ...

Version: 1.2.3

Special Installation: If using Skyrim Realistic Overhaul, only install the following files: ..."

 

1.2.3 is only available as an update from 1.2.2. Should we install 1.2.2 first?

 

Why don't you use 2.0 (and its update)?

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[serious HD] 1.2.3 is only available as an update from 1.2.2. Should we install 1.2.2 first?

 

Why don't you use 2.0 (and its update)?

You don't need 1.2.3 at all, because it does not update any of the used files. Just install 1.2.2.

 

Also, Neovalen is currently not using 2.0 because it's a major update from the past versions. He's currently picking and choosing which works the best with SRO, among other things. Neo would probably know more than I do about the SHD 2.0 progress, however.

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Man this skyUI stuff is annoying... cannot get wet n cold to work with v.3.3 at all, guess there is no other option then to revert to 3.1 and wait until they sort it all out. I do not like the new feature with displaying effects on screen anyways (Kinda ruin the point in iHUD.), and it seems that map marker mods and minty lighting still works even after applying the patches so no harm done it seems.

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Interesting. I always find it tedious to go to magic menu to figure out what effects are applicable.

 

I rarely use iHUD because while the concept is interesting I find myself getting lost or losing the plot without without the compass, etc. maybe I just need to bite the bullet and try playing without relying on it.

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Yes it is an interesting feature, but with heavy mod use then the list gets.... rather long and can take up a big chunk of your screen hehe.

I personally cant play without iHUD.... I love getting lost, one of the best features in skyrim. The whole " Oh whats over there.... oh a bandit... no wait.. a bandit and his 5 extra goons!!! "Runs for the hills" and gets killed by a pack of wolves! (Yes I added ASIS to my list because it is just more fun that way!)

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