Neovalen Posted March 12, 2013 Author Share Posted March 12, 2013 Are you still using SkyUI 3.1 or have you changed to 3.2? 3.2 .... frustrating the wiki didn't save my edit. Will fix at home tonight. Link to comment
statmonster Posted March 13, 2013 Share Posted March 13, 2013 You wrote: "Go to /overwrite and move the new files(s) to /mods/Atlas Map Markers." These were already in that folder. From looking at their time stamps it seems like they updated when I used TES5Edit. Also, I never need to uncheck the Backup Plugins anymore, it seems like this default is set to not checked now. Link to comment
statmonster Posted March 13, 2013 Share Posted March 13, 2013 You wrote: " Even Better Quest Objectives Author: whickus+William Imm Version: 1.0 Optionals: Better Skill and Quest Book Names Patch - Vanilla Overrides: Unofficial Skyrim Patch " When trying to install the patch you have to rename it (say by adding patch on the end) or the installer won't like it (as it has the same name and version number as the main file). Also - do you use: Update to Dawnguard plugin ...Removes a bugged edit to DA03 caused by the Dawnguard ESM? It's new but seems sensible. Link to comment
statmonster Posted March 13, 2013 Share Posted March 13, 2013 Should we use the Hot fix to iHUD? Or has this issue with SkyUI MCM been corrected? Or is this not necessary with the new SkyUI 3.3 (assuming we use that)? Also, it appears that NACMIM's colors do not work on the map with the new SkyUI 3.3. Never mind about NACMIM - changing the load order seemed to fix it. I assume the patch is not needed with 3.3 as they rolled back the menu change (maybe). Link to comment
statmonster Posted March 13, 2013 Share Posted March 13, 2013 You write: " Skyrim HD - 2K Textures ... Version: 1.6 ... Special Installation: Do not install the Riften package. " However the non-Riften versions are all 1.5, the two Riften ones are 1.6. So I assume the version should be 1.5. Link to comment
Neovalen Posted March 13, 2013 Author Share Posted March 13, 2013 Think I've covered most of your issues with recent edits. :) Link to comment
statmonster Posted March 13, 2013 Share Posted March 13, 2013 Thanks! Much appreciated. Now for new questions... :) "Serious HD Retexture Skyrim ... Version: 1.2.3 Special Installation: If using Skyrim Realistic Overhaul, only install the following files: ..." 1.2.3 is only available as an update from 1.2.2. Should we install 1.2.2 first? Why don't you use 2.0 (and its update)? Link to comment
WilliamImm Posted March 13, 2013 Share Posted March 13, 2013 [serious HD] 1.2.3 is only available as an update from 1.2.2. Should we install 1.2.2 first? Why don't you use 2.0 (and its update)?You don't need 1.2.3 at all, because it does not update any of the used files. Just install 1.2.2. Also, Neovalen is currently not using 2.0 because it's a major update from the past versions. He's currently picking and choosing which works the best with SRO, among other things. Neo would probably know more than I do about the SHD 2.0 progress, however. Link to comment
Aiyen Posted March 13, 2013 Share Posted March 13, 2013 Man this skyUI stuff is annoying... cannot get wet n cold to work with v.3.3 at all, guess there is no other option then to revert to 3.1 and wait until they sort it all out. I do not like the new feature with displaying effects on screen anyways (Kinda ruin the point in iHUD.), and it seems that map marker mods and minty lighting still works even after applying the patches so no harm done it seems. Link to comment
statmonster Posted March 13, 2013 Share Posted March 13, 2013 It looks like the Hotfix to iHUD does not play nice with SkyUI 3.3. SkyUI 3.3 does not seem to work when the Hotfix is activated. Link to comment
statmonster Posted March 13, 2013 Share Posted March 13, 2013 Aiyen, which mods new effects displaying on screen are you referring to? Link to comment
Aiyen Posted March 13, 2013 Share Posted March 13, 2013 The new active effects feature.. so that instead of going to the magic menu you get an icon with time on screen instead. Link to comment
Neovalen Posted March 13, 2013 Author Share Posted March 13, 2013 Eventually iHud will expand to include options for that as well. Link to comment
statmonster Posted March 13, 2013 Share Posted March 13, 2013 Interesting. I always find it tedious to go to magic menu to figure out what effects are applicable. I rarely use iHUD because while the concept is interesting I find myself getting lost or losing the plot without without the compass, etc. maybe I just need to bite the bullet and try playing without relying on it. Link to comment
Aiyen Posted March 13, 2013 Share Posted March 13, 2013 Yes it is an interesting feature, but with heavy mod use then the list gets.... rather long and can take up a big chunk of your screen hehe. I personally cant play without iHUD.... I love getting lost, one of the best features in skyrim. The whole " Oh whats over there.... oh a bandit... no wait.. a bandit and his 5 extra goons!!! "Runs for the hills" and gets killed by a pack of wolves! (Yes I added ASIS to my list because it is just more fun that way!) Link to comment
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