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Skyrim Revisited Pre-Release Feedback


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Posted

As far as I know Cestral wont update it with SeriousHD2.0 cos hes gonna move and cant download that big of a mod now.

Will take about 2 months from what I read.

 

Lol didnt mean he would have to update is guide now.

Just wanted to know how he does it so I could check for myself etc ;)

Thats what I actually asked :P

 

I do agree first get it completly updated for DB then we go and see about SHD2

Posted

The main goal is to get everything as stable as possible for Dragonborn. I will try to squeeze in SHD 2.0 but really hate he restyled the mod to work with a different mod that I currently have no intention to use.

 

After we are stable/updated to the end... I will be focusibg on adding/evaluating new (but I reserve the right to add new mid DB update as well).

Posted
  Quote

As far as I know Cestral wont update it with SeriousHD2.0 cos hes gonna move and cant download that big of a mod now.

Will take about 2 months from what I read.

 

Lol didnt mean he would have to update is guide now.

Just wanted to know how he does it so I could check for myself etc ;)

Thats what I actually asked :P

 

I do agree first get it completly updated for DB then we go and see about SHD2

Ahh yeah my bad, I read your post wrong.

 

That's what I do, side-by-side. I've actually got a unique setup in that I have two identical laptops and I do my comparisons on them next to each other with one version running the guide exactly, and the other as my tester to look at new textures (i.e. SeriousHD update), etc.

Posted

Well whatever your choices, thanks for all of the work you've put in!

 

Also, I've noticed a few typos here and there, or when something doesn't seem as consistently stated as some of the things above. But they are mostly in the areas that you haven't gotten to just yet so I don't see the point of adjusting. So far, using the mods up to where you have most recently updated, I've not had any CTD's!

Posted
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  Quote

As far as I know Cestral wont update it with SeriousHD2.0 cos hes gonna move and cant download that big of a mod now.

Will take about 2 months from what I read.

 

Lol didnt mean he would have to update is guide now.

Just wanted to know how he does it so I could check for myself etc ;)

Thats what I actually asked :P

 

I do agree first get it completly updated for DB then we go and see about SHD2

Ahh yeah my bad, I read your post wrong.

 

That's what I do, side-by-side. I've actually got a unique setup in that I have two identical laptops and I do my comparisons on them next to each other with one version running the guide exactly, and the other as my tester to look at new textures (i.e. SeriousHD update), etc.

 

That would be so nice... lol.
Posted

Hmz I could do that with my second pc.

Wont be running that high FPS then :P

with just a 430GTX

 

@Neo, yeah ofcourse its your guide ;)

And I vagely read someting about that he changed the textures, that kinda makes it bad :(

But he did that for the DB part too?

Hope someone else will come for DB then and maybe Starac will make some update and publish it somewhere :)

Posted

Just a quick note as I was browsing through the guide concerning Wet and Cold and Frostfall.  Even though it is advised that people read the mod page descriptions and such many people don't.  It is recommended to turn off drips in Wet and Cold if using Frostfall.  Not that it will cause any major issues, but making a note about it somewhere may stop people from posting here saying thatthings don't look right when they are dripping wet.  Just my 2 cents I guess. 

 

Neo, keep up the great work!

Posted
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Just a quick note as I was browsing through the guide concerning Wet and Cold and Frostfall.  Even though it is advised that people read the mod page descriptions and such many people don't.  It is recommended to turn off drips in Wet and Cold if using Frostfall.  Not that it will cause any major issues, but making a note about it somewhere may stop people from posting here saying thatthings don't look right when they are dripping wet.  Just my 2 cents I guess. 

 

Neo, keep up the great work!

 

That will be something in the In-game configuration section when I get there.

Posted

So I was going through the full load order in Tesedit, and noticed a few weird things.  SMIM seems to conflict in several sections with the unofficial patches.  I'm not sure if its important or not.  Just something to keep in mind.

Posted
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The main goal is to get everything as stable as possible for Dragonborn. I will try to squeeze in SHD 2.0 but really hate he restyled the mod to work with a different mod that I currently have no intention to use.

 

After we are stable/updated to the end... I will be focusibg on adding/evaluating new (but I reserve the right to add new mid DB update as well).

Whatever you feel is fantastic! As long as you keep up with the changelog :)

 

Many thanks for all your hard work, back in the days I was really hoping someone would do something similar for Oblivion (which was much more complicated to mod) and you made that real for Skyrim

Posted

I just noticed that previously you were using UNP Blessed Body v2.2 and now using v2.4.  I am curious if the textures from Dimonized UNP need to be used now since UNP Blessed Body v2.4 is basically a standalone (according to the Nexus forums the main body is not needed with v2.4).  Is it just because you still feel the Dimonized textures look better? 

Posted
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So I was going through the full load order in Tesedit, and noticed a few weird things.  SMIM seems to conflict in several sections with the unofficial patches.  I'm not sure if its important or not.  Just something to keep in mind.

 

I recall seeing these. They are safe just SMIM disabling some objects.

Posted
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I just noticed that previously you were using UNP Blessed Body v2.2 and now using v2.4.  I am curious if the textures from Dimonized UNP need to be used now since UNP Blessed Body v2.4 is basically a standalone (according to the Nexus forums the main body is not needed with v2.4).  Is it just because you still feel the Dimonized textures look better? 

 

I feel the dimonized textures look better and blend better with the necks of the various face mods out there. (Prevents neck seam issues).

 

I will be getting back to this section before too long(think its up next).

Posted

Crap i forgot about Automatic Variants and haveing to run that pretty much everytime you make a change Duh blonde moment lol

 

As stated earlier in this thread i wonder if it is safe to use the Behavior patch ensted which is named SkyTEST - Realistic Animal Behavior v1_02 which is the 5th file down. That is if you still coulden't find it Neovalen

Posted
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Crap i forgot about Automatic Variants and haveing to run that pretty much everytime you make a change Duh blonde moment lol

 

As stated earlier in this thread i wonder if it is safe to use the Behavior patch ensted which is named SkyTEST - Realistic Animal Behavior v1_02 which is the 5th file down. That is if you still coulden't find it Neovalen

 

I found it but need time to test.... likely after DB 1.0.

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