Astakos Posted March 3, 2014 Posted March 3, 2014 On 3/3/2014 at 8:42 AM, armasarul said: Hi, FNIS has an update : FNIS Behavior v5_0 fix2I think this fix is related to the Spells AddOn which is not used in SR:LE.
grhuff Posted March 3, 2014 Posted March 3, 2014 (edited) I have some feedback for the group on the Special Installation steps for Vividian ENB and Vivian ENB Extended Weathers (underlined in each section). Vividian ENBSpecial Installation: Extract the contents of the archive to a temporary folder, we will call this VividianTemp for reference, then perform the following:Open ENB Manager and Changer. *Note: Do NOT run this through Mod Organizer. DO run this as an Administrator.*In the "Configs" pane, click [New]. In the resulting text pane type "Vividian ENB 4.11" then click [OK].On the "Files" pane, click [Add]. Navigate to VividianTemp/Vividian ENB/Main Files, select all contents in the folder except enblocal.ini then click [Add].Remove VividianTemp as the files are now saved in ENB Manager and Changer.On the "Files" pane, click [Add]. Navigate to the system tailored enblocal.ini created in the previous section and click [Add]. Shouldn't we also exclude the "Data" folder in addition to enblocal.ini since the Data folder is presumably what is being referenced in the Special Installation for Extended Weathers: Vividian - Weather - Lighting and Climates of Tamriel EnhancementSpecial Installation: After installation, open the ENB preset archive installed earlier and install the files located in the Data Files folder. Edited March 3, 2014 by grhuff
DanimalTwo Posted March 3, 2014 Posted March 3, 2014 On 3/3/2014 at 2:05 PM, grhuff said: Shouldn't we also exclude the "Data" folder in addition to enblocal.ini since the Data folder is presumably what is being referenced in the Special Instructions for Extended Weathers:Yes you should exclude the "Data" folder. It is installed with the "Vididian - Weather - Lighting and Climates of Tamriel Enhancement".
hellanios Posted March 3, 2014 Posted March 3, 2014 Important question, I don't use an enb. So I'm using ELFX's enhancer plugin. My question is can I use the modified Relighting Skyrim Neo provides or will it conflict with the Enhancer plugin?
Domiel Posted March 3, 2014 Posted March 3, 2014 On 3/3/2014 at 12:45 PM, Tarikko1 said: I have downgraded NCC from the optionals. I deleted the integrated one in MO and installed the new one.Should i have merged them, or it makes no difference?I cannot answer that. I myself merged/copy pasted it. Make sure the Mod you are trying to install isn't corrupt. Try downloading it again or check if you can unpack it outside MO. Make sure you aren't using the FOMOD plugin for that installation too i guess; settings->plugins->Fomod Installer->prefer=falseThats all I got
Tarikko1 Posted March 3, 2014 Posted March 3, 2014 (edited) Only one i am having trouble with Domiel is "Better Males".I got no idea how to install from archive. For example: Faces-GeonoxI get the 2 red folders... but how do i chose which to install? do i use "set data directory"? Edited March 3, 2014 by Tarikko1
Noobsayer Posted March 3, 2014 Posted March 3, 2014 Bit concerned by papyrus spam Minty's Lighting mod is causing me. It's such a large amount that when copying into pastebin, pastebin froze up. I was using the regular version on a testsave (w/out CoT) but I thought it might be something to mention.
Neovalen Posted March 3, 2014 Author Posted March 3, 2014 Repeat this mantra: Papyrus logs are not crash logs. Papyrus logs are not crash logs.... :) Honestly unless something is dumping stacks its generally not a problem. Sent from my XT907 using Tapatalk
Astakos Posted March 3, 2014 Posted March 3, 2014 (edited) Hi Neo, I know that u r not done with ELE patching, but did you miss that one or not needed?ELE-Interior Lighting.esp Cell Block 0 Sub-Block 8 000DDF7C <AnisesCabin01> EDIT: and this one; ELE-Interior Lighting.esp Cell Block 1 Sub-Block 1 0004624F <KilkreathRuins02>Thanks! Edited March 3, 2014 by Astakos
Neovalen Posted March 3, 2014 Author Posted March 3, 2014 Looked at it. Not needed. Sent from my XT907 using Tapatalk
Astakos Posted March 3, 2014 Posted March 3, 2014 I see!Without wanting to be a pain in the neck, can you pls explain me when are these needed and when not? I thought i had it but seeing your reply above i got a bit confused...Meaning...when data flags (actually "Show Sky" flag) need to be carried over and when not? Thanks for your time mate!
Neovalen Posted March 3, 2014 Author Posted March 3, 2014 Show Sky has two uses: 1. To actually show the sky (duh) so if you have a skylight it needs to be set to see sky. If you don't then all you see is grey. 2. To play weather effects. (Thus the needed XCCM) Sent from my XT907 using Tapatalk
Nearox Posted March 3, 2014 Posted March 3, 2014 Really nice Neo that you decided to add ELE into the mix!
Recommended Posts