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Skyrim Revisited Pre-Release Feedback


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Posted
  'Ogham said:
Hello again Neo' date=' was wondering if you've seen and considered the mod Immersive Sounds ( Aural Assortment ) - only touches 2 Dwemer sounds from AOS, brings a nice overhaul to the mostly repetitive generic sounds, vid from Brodual is available on the mods page itself. I'm gonna give it try though.[/quote']

I looked at it. The conflict list would be enormous and it wouldn't work for mod added items. That being said, I didn't like the sound quality of some of the sounds. I will wait for AOS to expand. :)

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Does RRR no longer need to be patched? Or did putting in the no taverns patch for ELFX fix up all the issues? No conflicts with RND?

He has taken USKP into account. No conflicts with RND (he is the same mod author). ELFX no taverns fixes any item placement issues from ELFX.

Posted
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Nope. The noTavern esp from ELFX doesn't work anymore. RRR needs a new ELFX patch, and I'm doing the patching at the moment. ;)

 

Thanks for the info perseid... will keep eye out for it then! I didn't visit all locations so... :)

 

Sent from my XT907 using Tapatalk

Posted

I doubt you missed the thread Neo,

 

But Complete Crafting Overhaul Remade by Kryptopyr now has patches for almost all of SR-LE I think :)

Could be nice addon to complement WAF and CCO, hope you feel that way at least lol.

Posted
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Could someone take a shot at answering my 8 questions on the previous page. Some of them are holding me back from continuing with my installation.

 

Thanks.

I will when I can get a chance... I'm literally running around in circles atm. :)
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I doubt you missed the thread Neo,

 

But Complete Crafting Overhaul Remade by Kryptopyr now has patches for almost all of SR-LE I think :)

Could be nice addon to complement WAF and CCO, hope you feel that way at least lol.

CCOR is in the middle of being integrated. Unfortunately, it's still a major compatibility hassle despite Kry's best efforts. :) I've put a note at the top of the guide that it is still WIP for CCO. Once the warning goes away, you'll know I've finished patching!
Posted

That is an understatement, :) learning a lot from all this though so will muddle around with it,

But still Cabal and Kryptopyr combining their efforts... sounds like a mighty Sword and Shield, or Pen and Paper if you will.

Posted
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That is an understatement, :) learning a lot from all this though so will muddle around with it,

But still Cabal and Kryptopyr combining their efforts... sounds like a mighty Sword and Shield, or Pen and Paper if you will.

Agree... though unfortunately it appears Krypt used the Book of Silence version of AMB Skyforge Weapons for her patch but the AMB Skyforge Weapons page has the actual latest. I suspect this will get resolved fully with Book of Silence v1.10 eventually. What this means for you and me... we can't get rid of the old ESP since it has additional changes not included in CCO patch (and also therefore those few added items are not sorted...).
Posted
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...unfortunately it appears Krypt used the Book of Silence version of AMB Skyforge Weapons for her patch but the AMB Skyforge Weapons page has the actual latest. I suspect this will get resolved fully with Book of Silence v1.10 eventually. What this means for you and me... we can't get rid of the old ESP since it has additional changes not included in CCO patch (and also therefore those few added items are not sorted...).

Ah, seriously!? I specifically made sure to install the separate version so I could avoid that issue again. Either it didn't install properly or I accidentally overwrote it with the BoS version after installing it. Sigh. I'll get it fixed. In general, though, I'll probably just keep my file consistent with the most recent Book of Silence update. I'm already getting a lot of questions on how to install the BoS file, and asking people to go to the separate pages to get the correct textures will just make the problem worse.

 

I'm working on patches as well. Can I ask for some thoughts/advice? The changes from WAF Complete Plus do not carry through to the bashed patch. I think this happens when more than one file has both the Relev/Delev tags. What do you think is the best way to resolve this? I could copy the level list changes from WAF to CCO and release a "complete plus" version of CCO. Or I could make a separate patch file that could be loaded very late in the load order and would make sure those changes were carried over to the Bashed patch.  EDIT: I needed to update to the latest version of WB.

 

Sorry to have created such a hassle with CCO, but I'm very thrilled to see that it's getting included in Skyrim Revisited. I love the guide and consider it a great compliment to have my mods included.

Posted

It would be nice to have a single mod/esp combining all your latest smithing mods together, but even one just combining WAF and CCO would be good.

 

Lots of good progress on SRLE today!

Posted
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It would be nice to have a single mod/esp combining all your latest smithing mods together, but even one just combining WAF and CCO would be good.

 

Lots of good progress on SRLE today!

We shall see what Kry has up her sleeve... ;) Mean time we are working together on getting SR:LE updated as fast as possible.
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Could someone take a shot at answering my 8 questions on the previous page. Some of them are holding me back from continuing with my installation.

 

Thanks.

I will when I can get a chance... I'm literally running around in circles atm. :)

 

Thanks a lot. :-)

 

Just making sure it didn't get lost in the shuffle.  No rush if you are slammed. 

Posted

Alright... I think I have CCO integrated enough at this point to call it good.

 

Click here for the diff from beginning to end.

 

Krypt is working on a Winter is Coming CRAFT patch and an updated SiC patch but mean time nothing large will be broken.

 

Changes were quite extensive... phew! :)

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