Astakos Posted June 23, 2013 Share Posted June 23, 2013 Thanks Ciccigomma. It was my mistake! They are disabled now. Link to comment
Ciccigomma Posted June 23, 2013 Share Posted June 23, 2013 Thanks Ciccigomma.It was my mistake! They are disabled now.You're welcome! Link to comment
Luisangre Posted June 23, 2013 Share Posted June 23, 2013 I have the same question as Ciccigomma, do we just simply remove the old unofficial skyrim patch hearthfire and install the new one or is there a more "specific" procedure? Thanks in advance. Link to comment
Ciccigomma Posted June 23, 2013 Share Posted June 23, 2013 For the Hearthfire one, just REPLACE the old with the new one. Link to comment
statmonster Posted June 23, 2013 Share Posted June 23, 2013 It's possible that there will be some instances of mods not carrying over the new changes. The dangerous ones are any reversions in the patch which require a previous edit to be undone, finding the new ones is a tedious process of going through the mods with TES5Edit. Link to comment
Luinithil Posted June 24, 2013 Share Posted June 24, 2013 Hmm. From the changelog, only fix that got reverted this time for the UHFP is a NIF/texture one; rest of it I don't think ever got touched during SR patching. Feel free to correct me if that's not true of course. Link to comment
Ciccigomma Posted June 24, 2013 Share Posted June 24, 2013 It should be it for the UHFP but for the UDBP I don't know :) Link to comment
Luinithil Posted June 24, 2013 Share Posted June 24, 2013 Looked at UDBP's changelog, don't think there's anything in there either that would need our SR installs as of now to be changed. Of course merged patches and bashed patches and SUM probably need redoing for safety's sake, but other than that I didn't see anything that would pertain to SR patches. Link to comment
drannos Posted June 24, 2013 Share Posted June 24, 2013 Few things I noted as I just wrapped up my first install of SR (my apologies if these were mentioned in earlier posts!): 1. aMidianBorn Book of Silence now includes the glass armors, so I'm not sure if they are required separately. 2. On that same note, aMidianBorn Ebony ( https://skyrim.nexusmods.com/mods/37487//? ) and Ebonymail ( https://skyrim.nexusmods.com/mods/37422//? ) retextures have been released. 3. UNP Blessed Body has apparently been permanently merged with Troublemaker's UNPB Clothing ( https://skyrim.nexusmods.com/mods/20227/? ) . The UNPB link on the guide page shows the hidden message with a note pointing to Troublemaker's. The download for UNPB Body NMM Installer is still available separately, under Updates. 4. Moonlight Tales version 1.13 is no longer available for download from the Nexus page. It only lists 2.05 - but Werewolf Mastery has the appopriate compatibility version for Moonlight Tales 2.05, so there's that! 5. Following the steps for creating the Werewolf Mastery-BOYD Patch, I found that there was no issue - all of the nodes that required overwrites into the WM-BOYD Patch no longer even appear in Werewolf Mastery (I only found the nodes in BOYD and there was no column for WM when I checked them in TES5Edit). Perhaps this is the result of the new versions? Also wanted to say what an amazing, excellent job has been done in creating SR! Truly impressive. Link to comment
Neovalen Posted June 24, 2013 Author Share Posted June 24, 2013 Thanks for the report... all are known issues at this point. Guide is in process of being revised in a separate area. I'm sure users of the current guide appreciate the info. Link to comment
George79 Posted June 24, 2013 Share Posted June 24, 2013 In my case I had a warning message appear when I opened the in-game map saying that a different version of a map file was present. Probably the case with coloured map icons (?) Also with Dual Sheath Redux, I had the issue - since the beginning of the game - of EVERY NPC having a staff on their back regardless if they actually had a staff on them. I disabled the option in the MCM menu of showing Staffs on back on NPCs/PC and it was gone. Don't know if that's normal though. :/ Link to comment
phazer11 Posted June 24, 2013 Share Posted June 24, 2013 In my case I had a warning message appear when I opened the in-game map saying that a different version of a map file was present. Probably the case with coloured map icons (?) Also with Dual Sheath Redux, I had the issue - since the beginning of the game - of EVERY NPC having a staff on their back regardless if they actually had a staff on them. I disabled the option in the MCM menu of showing Staffs on back on NPCs/PC and it was gone. Don't know if that's normal though. :/I would say the Dual Sheath Redux issue is not normal I've reinstalled Skyrim Revisited at least 2 times and never seen this problem. Are you running any extra mods and are you sure you have the appropriate Dual Sheath redux patches installed? Link to comment
Neovalen Posted June 24, 2013 Author Share Posted June 24, 2013 Definitely not normal... have you tried a DSR reinstall? Link to comment
statmonster Posted June 24, 2013 Share Posted June 24, 2013 In my case I had a warning message appear when I opened the in-game map saying that a different version of a map file was present. Probably the case with coloured map icons (?) This is because you have SkyUI 4.0 while NACMIM is set to 3.4. There is no ill effect from this other than getting the warning. There is a setting in MCM SkyUI which tells SkyUI to disable warnings from incompatible versions between maps and SkyUI. P.S. SkyUI 4.1 just came out today. Link to comment
Searsy Posted June 24, 2013 Share Posted June 24, 2013 Reading through this it seems great, its just way more advanced then i could do :( or maybe the size of the task is daunting, ill give it a poke either way Link to comment
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