statmonster Posted June 19, 2013 Share Posted June 19, 2013 New version of SMIM is out. ( https://skyrim.nexusmods.com/mods/8655 ) SMIM'd the Cave Lantern meshes to have proper 3D ropes, more curved basins, and better texture mapping. Thanks to raiserfx for the high resolution cave lantern texture I edited for the SMIM'd meshes.Changed the Smelter mesh charcoal pile to now uses a high resolution texture instead of the ugly default texture. The Smelter mesh itself is untouched so far, but it does need some SMIMing in the future.Added 3D chains to one of the anchors I missed before (shipkatariahanchorwheel01.nif).Added 3D chains to one of the ship chains specific to Katariah (shipkatariahanchorchain01.nif). This mesh isn't used by the game, but I included it in case modders use it. Link to comment
Neovalen Posted June 19, 2013 Author Share Posted June 19, 2013 Hooray for SMIM updates. Damn and I just optimized it too! :P Link to comment
Luinithil Posted June 19, 2013 Share Posted June 19, 2013 If I'm using the Lite options for SMIM with half-size textures, do I still need to optimise the textures and meshes? What do I need to optimise? Link to comment
Neovalen Posted June 19, 2013 Author Share Posted June 19, 2013 In the current LE guide, SMIM needs optimization with 2048x2048 capped color maps and 1024x1024 capped normals. There are quite a few missing mips and a few grayscale conversions during the process. As far as install options: Install Everything Dragonborn DLC. Link to comment
statmonster Posted June 19, 2013 Share Posted June 19, 2013 That's per USKP so I don't think you need it but not positive. Link to comment
Solist Posted June 19, 2013 Share Posted June 19, 2013 In the current LE guide' date=' SMIM needs optimization with 2048x2048 capped color maps and 1024x1024 capped normals. There are quite a few missing mips and a few grayscale conversions during the process. As far as install options: Install Everything Dragonborn DLC.[/quote'] You tease...alright I'll bite, what's the current status of the Legendary Edition?! Any ETA on when we can start fiddling with new installs and proofing the guide? Link to comment
Luinithil Posted June 19, 2013 Share Posted June 19, 2013 Still the .esp not needed? That's per USKP so I don't think you need it but not positive. I remember from reading the author's posts that the USKP is still missing 4 fixes that are in the ESP, but 4 fixes vs another ESP in the load order? Pretty sure I can do without the 4 fixes until the USKP rolls them in. Link to comment
phazer11 Posted June 19, 2013 Share Posted June 19, 2013 Yeah Mr. Secretive what is the status of LE I made a thread all for it and you don't seem to have sniffed it. Link to comment
phazer11 Posted June 20, 2013 Share Posted June 20, 2013 Hey mate can you at least tell us if you have included which patches to merge in the new guide. Because I don't know about you but ~230 .esp/esm seems like alot to me. I was going to try my hand at following Kelmych's guide but if you have it in your new one I'd prefer to use yours. Link to comment
thalastwon Posted June 20, 2013 Share Posted June 20, 2013 I must admit, I'm very excited about this new version. I'm probably going to spend weeks setting it up when it comes out, much to the sadness of my wife. Link to comment
SpikeWLD Posted June 20, 2013 Share Posted June 20, 2013 I must admit' date=' I'm very excited about this new version. I'm probably going to spend weeks setting it up when it comes out, much to the sadness of my wife.[/quote']^^^  This... Spike Link to comment
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