statmonster Posted May 28, 2013 Share Posted May 28, 2013 @ Solist: 1. Yes, it's intended. No do not delete them. If you look in WB they are marked differently. 2. Nothing else is needed AFAIK unless you had previously altered them. Link to comment
Smile44 Posted May 28, 2013 Share Posted May 28, 2013 When updating EBQO it says to install the Dark Brotherhood Forever to Misc patch, yet as far as I can tell that Mod, though in STEP has not been added to SR yet. Am I being blind or has this mod been occidentally missed out from the guide? Link to comment
Vond Posted May 28, 2013 Share Posted May 28, 2013 You just missed the discussion about the mod elsewhere here on the forums :) The new DB Forever to Misc patch in EBQO does the same as the old mod that was included in STEP. It's a replacement that STEP will use as well with the next release. Link to comment
statmonster Posted May 28, 2013 Share Posted May 28, 2013 You just missed the discussion about the mod elsewhere here on the forums :) The new DB Forever to Misc patch in EBQO does the same as the old mod that was included in STEP. It's a replacement that STEP will use as well with the next release.So can the EBQO patch be used without the DB Forever mod? Link to comment
Vond Posted May 28, 2013 Share Posted May 28, 2013 You just missed the discussion about the mod elsewhere here on the forums :) The new DB Forever to Misc patch in EBQO does the same as the old mod that was included in STEP. It's a replacement that STEP will use as well with the next release.So can the EBQO patch be used without the DB Forever mod? Yeah it was made to be used instead of that one. The original was made with snip and apparently deleted some quest properties Sent from my iPhone using Tapatalk 2 Link to comment
rootsrat Posted May 28, 2013 Share Posted May 28, 2013 Disable GDO Extra NPC DialogThis change disables the extra NPCs dialog (non guards). This fixes some NPCs specific dialog that was being overridden. Set GDOExtraNPCs to 0Is this going to be recorded in a savegame file or does it need to be input each time a game is loaded up? I presume the former, but want to make sure. Link to comment
Neovalen Posted May 28, 2013 Author Share Posted May 28, 2013 It will persist in your save. Link to comment
Smorensky Posted May 28, 2013 Share Posted May 28, 2013 @Smorensky with regards issue a) ' date=' i had to manually copy over the 00 Skeleton Rig and 13 BHD B1HS Chesko folders from the xp32 maximum skeleton[/quote']Good point. Make sure you do NOT check "Prefer integrated FOMOD installer" in MO > Settings> Installer. This will occasionally fail to import all the components of a mod. (However there are one or two times when you MUST use this setting to import things when MO doesn't work with the installer - but only use this setting if it fails without it. Or at least that's my new rule of thumb.)Well I had to remove BBP for the time being, I'll try this out and see how it goes. On an unrelated matter I got another wierd bug out of the blue...Character's hair is clipping with helmets and hoods, a lot, on hide helmet it almost looks as if the entire top texture is gone...tried to look around the forums for a solution but so far I haven't found one.Any ideas? I already tried to reinstall any mods altering heads and hair but so far it was no good. Link to comment
Aiyen Posted May 28, 2013 Share Posted May 28, 2013 Sounds odd... all helmets should remove the hair while equipped, unless you use the toupee part of Apachii hair. Link to comment
Astakos Posted May 28, 2013 Share Posted May 28, 2013 Regular (original) installer of the new version of Book Covers Skyrim (v.1.6) didn't work for me in MO.It was just installing Book Covers Skyrim.esp and nothing else. Not even extracting the corresponding BSAs. Reverting to "Prefer integrated fomod installer" in MO seems to have it sorted. Any other has encountered this issue?? Link to comment
statmonster Posted May 28, 2013 Share Posted May 28, 2013 @Astakos: Yes, same issue for me. Link to comment
rootsrat Posted May 28, 2013 Share Posted May 28, 2013 Regular (original) installer of the new version of Book Covers Skyrim (v.1.6) didn't work for me in MO.It was just installing Book Covers Skyrim.esp and nothing else. Not even extracting the corresponding BSAs. Reverting to "Prefer integrated fomod installer" in MO seems to have it sorted. Any other has encountered this issue?? I came across this as well. I just used loose files one instead and it worked fine. Link to comment
Luinithil Posted May 28, 2013 Share Posted May 28, 2013 @Smorensky with regards issue a) ' date=' i had to manually copy over the 00 Skeleton Rig and 13 BHD B1HS Chesko folders from the xp32 maximum skeleton[/quote']Good point. Make sure you do NOT check "Prefer integrated FOMOD installer" in MO > Settings> Installer. This will occasionally fail to import all the components of a mod. (However there are one or two times when you MUST use this setting to import things when MO doesn't work with the installer - but only use this setting if it fails without it. Or at least that's my new rule of thumb.)Well I had to remove BBP for the time being' date=' I'll try this out and see how it goes. On an unrelated matter I got another wierd bug out of the blue...Character's hair is clipping with helmets and hoods, a lot, on hide helmet it almost looks as if the entire top texture is gone...tried to look around the forums for a solution but so far I haven't found one.Any ideas? I already tried to reinstall any mods altering heads and hair but so far it was no good.[/quote']I've been having that weird glitch as well, on a new game with fresh generated INIs to boot. And it's been following me for the last 2 testing games; but since it doesn't seem to be doing anything else weirder I've let it be. Meanwhile, I've reinstalled Immersive Animations and XPMS 3 times (and yes, I did remember to FNIS and SUM after that) and I still can't get the left-hand animation for an equipped weapon working right. It looks like my character isn't sheathing the weapon or drawing it properly: the sword just appears and disappears as it's drawn or sheathed. Any ideas as to what's going weird there? Link to comment
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