Jump to content

ArkaineDeao

Citizen
  • Posts

    9
  • Joined

  • Last visited

ArkaineDeao's Achievements

Watcher

Watcher (1/12)

0

Reputation

  1. full copy of a working Oblivion Damn. Sounds like it's back to square one again, then.
  2. Well, I wiped everything and started from scratch and now I can definitely say that it is a texture pack issue that's screwing me. I went down the list again, step by step, and had no problems at all until I reached 'Conflicting Textures'. I even figured out how to get the heap replacement problem fixed (set algorithm to 2). Before I started with the texture packs, I ran through the game to test the stability. Loaded my save outside the sewer, ran to Frostcrag Spire, then fast traveled to Kvatch and went through the Gate. Not a single problem or crash. Then I installed the Really Textured Normal Maps section. Now, before I did this, I figured it would be a good idea to back up my Textures folder, just in case things went screwy and, true enough, they did. Installed the three mods in that section, ran TESLodGen and TES4II and started the game. Almost immediately my GPU crapped the bed and I had to hard restart. So, I figure that things will be fine if I just delete the Textures folder, restore the one I copied previously, run the programs again, and just skip the texture packs entirely, right? Wrong. The texture mods are uninstalled and completely replaced from my backup, and now it's still crashing my card when I open the game. I don't get it. I tried the driver solutions in those links and followed them to the best of my ability. Is this an issue with TES4II or something? Another thing I should add: The second time my card crashed, I got the notification that "Application oblivion.exe has been blocked from accessing graphics hardware". I don't know why this would only apply once I install new textures, but there it is. Hope someone has encountered and fixed this before, and can help me out.
  3. This is what shows in the General tab in Event Viewer. If I go to Details and check XML View, I get a bunch of word spaghetti that I have not taken the classes to understand, detailed here:
  4. That's just it, though. None of this happened before installing the texture packs, and now it occurs even after uninstalling all of them. I'm running a GTX 970, should be enough to handle anything about Oblivion, so I don't get what's crashing the damn thing now. Video settings for Oblivion are set to the guide's specs; all sliders to the right, AA at 2x, HDR, all that noise.
  5. Welp. "until the next time I screw up" didn't take long. Got the game running fine after doing what I posted above. Ran through the tutorial to test the stability; everything ran just fine. Left the sewers and saved game. Then I moved on to the 'Conflicting Graphics' section. Installs were smooth, but now when I run the game it crashes my damned video card. Tried uninstalling the last three projects (Detailed Terrain) after reading in the mod's comments that Wrye screws it up and they should be installed with OMM. No dice, so I kept backtracking and uninstalling projects, making sure to run BOSS, rebuild the bashed patch, and run TES4LodGen every time. Card keeps crashing, so I skim through the guide until I find the section on Tes4II. It says that it needs to be run every time a landscape mod is installed or uninstalled. I figure texture mods probably count as landscape mods, right? So I run that and try again. Nothing changed except that the GPU crash happened a few seconds faster. Once again, anything to point me in the right direction would be a godsend.
  6. So, I think I figured it out. I did what I should have done to begin with and read through the furshlugunah thread. After noting some other users having the same issue I had, tracked it down to OSR's heap replacement, whatever the butts that does. I overwrote the project files with the unedited ones in the original archive, uninstalled, refreshed, and reinstalled OSR, and now I can start a new game. I have no idea what I did or didn't do wrong, but now it works, and hopefully I can serve as a lesson to anyone else having the same issue as those who came before me served me. Thanks, pmw57, and here's until next time I screw up and come crying for help.
  7. Did that. Problem still occured. So, it's presumably an ini problem, I gather. Problem is, after 'Shaders', ini editing is kinda core to the entire modding process, according to the guide. When I got to the 'INI Tweaks' part, after the 'Oblivion Reloaded section, I did decide to look through the file and edit the lines that the guide said needed changing, rather than just copy/pasting the lines in the guide into the file. I figured that having duplicate entries in the ini file would be bad. Was THAT a mistake? If so, I'll just wipe everything, clean install and try it again.
  8. Aw, Hell. I completely forgot that there was a reason to install ConScribe as part of the process. It's all Greek to me, but this is what I found in StaticLog.log after the most recent crash: I'm not good with technicalities. Kinda the whole reason I need a walkthrough to mod a game to begin with, know what I mean?
  9. The Mythic Dawn Oblivion Guide directed me here for any "issues or problems". I am currently attempting to mod Oblivion following the MD Guide, and I am encountering a CTD issue when I get to the first benchmark point, after the UI section. I have followed the guide almost to the letter (exceptions made only for updated utilities such as WB) and Oblivion crashes whenever I attempt to start a new game. BOSS is reporting no errors in the load order, and as I said I have followed the guide step by meticulous step. The only mods not installed thus far have been MiniMap - Reboot and RefScope, since I don't want their features and the guide says that they are optional. Does anyone have an idea as to what I screwed up, or could point me in the right direction to try and un**** it myself? Any help would be much appreciated.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.