Jump to content

richardo11

Citizen
  • Posts

    141
  • Joined

  • Last visited

Everything posted by richardo11

  1. I am starting to set up all the conditions for SRLE When it comes to the installation of Papyrus Compiler Fix For 64-bit Systems , says to place it in the Skyrim/Papyrus Compiler folder, I reinstalled Skyrim from scratch an i do not have than folder in the main Skyrim folder What should I do?
  2. Bordeless window is set in BethINI and also one of the first install will be OneTweak, will see if that improves the issue, though it is pretty much one of the "permanents-no-matter-what" issue i then to have Yes, this is one of the thing I was just about to ask.
  3. Ok guys. thank you all for your support, I managed to OC my processor to 4'4Ghz that it is 1'1Ghz over base clock, not bad, and is perfectly stable. Curious, I have that motherboard that is flagged as fully OC-able and a K processor for almost two years but never dared to OC, now it is done. I also reinstalled Skyrim and all the apps and running at 4'4Ghz, still with not mods whatsoever, the transition of LODs and draw of textures is very noticeable ,I post a couple of pictures, arriving at Gery Fort ( i believe that is the name,near Whiterun) before the draw of textures, you can notice the palisade and other "stuff", also the trees transition between tree lods and "real" trees it is...well that, a "pop" https://imgur.com/a/ooif7 https://imgur.com/a/ccaM0 PD. To notice that i am playing/testing at 4K screen at 30HZ, but changing to 1440/1080 60HZ does not make any difference
  4. OK, I find out that checking for updates logged me in
  5. I have set my user name and password in the MO's Nexus tab and clicked to the "Associate whit..." I am actually logged into Nexus with the mentioned user name\password, but MO seems to be unable to automatically log into What could\should i do?
  6. OK guys, I feel frustrated and we can say a bit angry, but at the same time totally convinced that this rig not only should run SRLE-LotD but that it "must" run SRLE-LotD, in fact I build this rig, among other things, to play with ease modded Skyrim. So i go for full scratch, i mean, reinstalling Skyrim from point 0 Some question will come along, when time comes like, as probably anyone else, I would like to have this installation a bit "spiced" to may taste, for example, I am not so much "for the lookings" though I surely enjoy it, but I can trade a bit of it for content instead, with mods like Beyond the Reach or/and Summeset Island. Also i like a bit more lively Skyrim, so trying not to abuse of it, and trade a bit for textures (I gonna go for "mostly" 1K textures/non-Enb" and install some of the "populated" series (not all of them, cities and prisons, the rest OBIS will take care of it, maybe populated forts too, will see) But in any case, here i go, next uninstalling EVERYTHING (and take a look at that OC thing that i shouldn't be complicated) See you soon
  7. Right now i lost you, What is the EVT? But in any case it pisses me off a little bit that with 4Gb VRAM, an i7 processor and dedicated SSD, i can't run LoTD, I am pretty sure i Should, at least it is my idea Tomorrow i will go for it again top to bottom, will see what i got, In any case the figures given to me by SPerformance are not terrible, I think the max i got it is something like 3.5, and regularly just around the 3G, so I should not have problems, I guess
  8. I must probably going to need to have a look at that, I have some understandings of hardware (i built my own rig) but never tried any OC, it scares me a bit. My idea was getting an stable SRlE _LOTD, and after try some OC, just processor, to afraid to OC the graphic card, i know afterburn can do it but i rather don't touch that. In the other hand i am not too concerned about FPS, i play at 4k but because i have an issue with a cable that i shouldn't but i do, an DP cable, the monitor plays at 4K but at 30HZ, the frame rate stays practically "glued" to that 30FPS it barely moves down. BTW i decreased resolution to 1440 and 1080 and the results are the same, tomorrow i will try to find out a bit more, today i am kinda of fustrated Thanks
  9. Yes i have ENBoost a followed carefully STEP enblocal ini and the ones recommeded here.Today I am kind of fustrated, i will do a whole re-check to the install as a whole, intallation, settings and testings Thanks for help I have not completely finished the intall, at he height of iNEED i did a re-check (decreased textures K's in some cases), and got tangled with this issue I think i should not have problems with the specs i posted. I must be missing something, i am totally lost though
  10. That is what i have, [Grass] bAllowCreateGrass=1 bAllowLoadGrass=0 bDrawShaderGrass=1 fGrassFadeRange=7500 fGrassWindMagnitudeMax=125 fGrassWindMagnitudeMin=5 iGrassCellRadius=2 iMaxGrassTypesPerTexure=15 iMinGrassSize=75 bGrassPointLighting=1 b30GrassVS=0
  11. The fact is that i have reduced all textures or most of them to 1k, also I finally decanted for non_ENB and use Cot+weather patch, my settings ini are the ones form BethINI too, the freezes goes away when i disable all flora-grasses-sfo plugs....but that is not what i want.. With all plugs active Skyrim Perfomance gives a VRam usage around the 3G sometimes above, some times slightly lower, yet the freezes are there. Also i have unchecked all VLandscapes i went for SRO, but yet the same issue
  12. OK, I need to reinstall this part again. One thing, when i run, specially in the mountains back Helgen towards Ivarstead, but also in Falkreach, the game constantly freezes for a half of quarter of a second and then continues, then another micro-freeze and so on. I believe my rig should hand this install properly.I folllowed and review any and each mod install and both installs SRLE and this one... Any ideas?
  13. Sorry if i am getting a little bit "thick" on this part of the install. I did the merge as i usually do any other merge, i gather them (.esp's) together in the MO right pane so they are consecutive, I order them according to the order shown in the guide and then i merge them. I have not any .esp folder. I do not understand that part. I just move the merged .esp to optional in MO left pane and keep the mod active. The merge "Trees and Flora Merged" mod, contains the resulting merged .esp, and when i open it in explorer, aside of the mentioned .esp, there is a texture folder, a meshes folder, a script folder and the merge/plugins folder I hope that that is correct I installed "Fall Forest Leaves Texture Replacement" and "Mindflux Grass" as a separated mod below Groundcovers.... Sould i have changed the name of the mod installed to Groundcoves so they will merge?
  14. Another issue i came by,is that the two mods, "Fall Forest Leaves Texture Replacement" and "Mindflux Grass" installed at the same time/level when we installed "Unique Grasses and Groundcovers - Nature and Landscape Enhancement" are not merged in the above mentioned merge, they do not have any .esp So I assume that those two mods (they are not listed in the integration guide) must be placed after "Trees and Flora Merged" Am I right?
  15. Hello, new evening modind When we do the merge "Trees and Flora Merged" Tamriel Reloaded Trees.espcaribougone.espSFO - Expanded Diversity.espSkyrim Flora Overhaul.espCPTs Megapatch.espApple garden.espfallentreebridges.espUnique Flowers & Plants.espUnique Grasses.espVerdant - A Skyrim Grass Plugin.espGrim Grass Verdant Edition.espSRG Enhanced Trees Activator.espIn the integration guide does not specify, like in other cases; that the mod should be inactive in the MO right pane, so i assume that we put the corresponded .esp -.esp's in optional folder, but the but stays checked (active) Not completely sure about that.
  16. Damn I skipped it,I was looking at "World Expansions" or "Modified and Expanded Quest" - in fact I have it installed but unchecked because i am doing this install top to bottom, and everything below is unchecked Damn it, sorry for my stupidity
  17. Hi, I have a question here, the capability patch YOT - Moon Tales (I know included in LoTD) but i showing me a warning of a missing master (Brevi_MoonlightTalesEssentials.esp) How do you do the merge? Plugin Standalone does not allow me to load it, even when the plugin is active (right pane) but red flagged. I read the installation instructions but nothing is said about (AFIK)
  18. Hahahah, sorry mate, I forgot the Copy/past part of the question. I saw that the Moon and Start Patch for Undeath has not the master for Undeath, here is a picture -- https://imgur.com/a/OEhGh
  19. good evening. How it comes that the has not Undeath.esp enabled as a Master? Does not matter that?
  20. Hei, there is a patch for compability bathing in Skyrim and CACO - https://www.nexusmods.com/skyrim/mods/70802/? Comments seems that people are happy with it. It is not need of it?
  21. I have a doubt about the patch CACO - Apple Garden The file " Apple garden.esp" gets merged in the merge - Trees and Flora Merged" but at the same time the file: Apple Garden - CACO Patch (MOD MERGED, INACTIVE POST MERGE)that seems to be in a different merge that the file it patches. Acording to Mathor instructions, either you merge the file that patches and the patched or you do not merge one of these... Surely i am wrong but i do not know where
  22. Good evening today. yesterday i made a post asking for a mod that places an imperial tent just outside the bridge in Ivarstead. I got it and you do not need to look after, it is Companion Valfar, an addition on my own because as i said in an anterior post, i like to play in a rough environment with rough fellas like me, so i don't like to have more that one or maybe two females companions so i took some of them and added Valfar and Hoth. But as i said, Valfar adds an imperial tent at the border of an Stormcloak city, that maybe is needed for his quest, but it is a nonsense for me. I took down the mod
  23. Anyone knows for certain which mod is the one that place an Imperial tent with three imperials just at the other side of the bridge at the Ivarstead entrance? I find it a nonsense an Imperial tent just in the entrance of a Stormcloack city, and always end up killing half of the city guards. I would like to know if i can do something about
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.