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richardo11's Achievements

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Hei to everyone and thanks for the work your are doing.. a big one Aside of showing my appreciation also i would like to post some feedback.. I know is utterly impossible to build a mod list that suits everybody, but I think that (AFIK) totally unimportant mods like -don't talk with your mouth full- or - spinning logo- that for me only bloats the long list .... Cannot those mods be optional instead of core?? How a spinning logo that you see only for a few seconds in the whole gaming experience can be "Core"? Still, grateful for your work and generosity, dunno want to push anyone, just i don't get it :)
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Well, the thing is that Run for YOur Lives, from Arthmoor himself, does not forward MHDT from Skyrim and all DLC's .... and the mods works like a charm, why, who, how, shoulda-cuda ... bet that even Bethesda has a clue :)
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In order to be absolute sure (I know i did download from github and nexus) I went over nexus and downloaded the installer, it is not exactly the same version as you comment - Wrye Bash 307.2018.070.40057 Reinstalled (Deleted first ALL mopy/WryeBash) --- The same problem, MO2 blocks, cmd console flash for a second,, and MO2 un-blocks, WryeBash does not even lunch One thing i did see, in task manager, wrye Bash.exe*32, fires up, remains there for 1 second or less, then WerFault.exe*32 fires, and half a second after, wryebash*32 shuts down from task manager How damn that could be, this computer has had Wrye Bash installed many times...
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Been modding Skyrim for years, never have had this problem Skyrim SE is installed outsdide C:/ drive MO2 and all others tools (LOOT, XEdit ....etc) are installed in a separate folder than Skyrim launcher MO2 and all other applications launch properly, LOOT, xEdit, Performance Monitor, SKSE Launcher, sEdit ..... , no problem at all The game launchs and plays without issues.... Tryed to install Wrye Bash many times, in a separate folder where all the other tools are, in the main skyrim folder, in C:/ drive, with Python, without Pyton, with/out extra location... Run the app with Administration permission.. etc Running from Windows7 Once the WryeBash executable is set in MO2, once i click, MO2 block (like anyother executable) for a couple of seconds .. and then un-blocks, WryeBash simply does not launch, no messages or warnings of any kind.. I am in a state of desesperation, googling for days, posting everywhere ... Can's make a Bash patch .... Please help WryeBash Carsh Dump: Version=1 EventType=APPCRASH EventTime=132049989732206010 ReportType=2 Consent=1 UploadTime=132049989732806010 ReportIdentifier=583914ba-8eb7-11e9-97f4-ac9e17b4e9b8 IntegratorReportIdentifier=583914b9-8eb7-11e9-97f4-ac9e17b4e9b8 WOW64=1 Response.BucketId=3446077172 Response.BucketTable=373684609 Response.type=4 Sig[0].Name=Application Name Sig[0].Value=Wrye Bash.exe Sig[1].Name=Application Version Sig[1].Value=307.2018.731.1531 Sig[2].Name=Application Timestamp Sig[2].Value=49180193 Sig[3].Name=Fault Module Name Sig[3].Value=KERNELBASE.dll Sig[4].Name=Fault Module Version Sig[4].Value=6.1.7601.24475 Sig[5].Name=Fault Module Timestamp Sig[5].Value=5cdd8011 Sig[6].Name=Exception Code Sig[6].Value=e06d7363 Sig[7].Name=Exception Offset Sig[7].Value=0000c5af DynamicSig[1].Name=OS Version DynamicSig[1].Value=6.1.7601.2.1.0.256.48 DynamicSig[2].Name=Locale ID DynamicSig[2].Value=1044 DynamicSig[22].Name=Additional Information 1 DynamicSig[22].Value=ad0e DynamicSig[23].Name=Additional Information 2 DynamicSig[23].Value=ad0e4577e1fbfd6243b60ca89f681c02 DynamicSig[24].Name=Additional Information 3 DynamicSig[24].Value=368c DynamicSig[25].Name=Additional Information 4 DynamicSig[25].Value=368cfefa7fa92b8bc4b5e7c8499d4d7a UI[2]=D:\Mopy\Wrye Bash.exe UI[3]=Wrye Bash has stopped working UI[4]=Windows can check online for a solution to the problem. UI[5]=Check online for a solution and close the program UI[6]=Check online for a solution later and close the program UI[7]=Close the program LoadedModule[0]=D:\Mopy\Wrye Bash.exe LoadedModule[1]=C:\Windows\SysWOW64\ntdll.dll LoadedModule[2]=C:\Windows\syswow64\kernel32.dll LoadedModule[3]=C:\Windows\syswow64\KERNELBASE.dll LoadedModule[4]=C:\Windows\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6161_none_50934f2ebcb7eb57\MSVCR90.dll LoadedModule[5]=C:\Windows\syswow64\USER32.dll LoadedModule[6]=C:\Windows\syswow64\GDI32.dll LoadedModule[7]=C:\Windows\syswow64\LPK.dll LoadedModule[8]=C:\Windows\syswow64\USP10.dll LoadedModule[9]=C:\Windows\syswow64\msvcrt.dll LoadedModule[10]=C:\Windows\syswow64\ADVAPI32.dll LoadedModule[11]=C:\Windows\SysWOW64\sechost.dll LoadedModule[12]=C:\Windows\syswow64\RPCRT4.dll LoadedModule[13]=C:\Windows\syswow64\SspiCli.dll LoadedModule[14]=C:\Windows\syswow64\CRYPTBASE.dll LoadedModule[15]=C:\Windows\system32\IMM32.DLL LoadedModule[16]=C:\Windows\syswow64\MSCTF.dll LoadedModule[17]=C:\Windows\syswow64\SHELL32.dll LoadedModule[18]=C:\Windows\syswow64\SHLWAPI.dll LoadedModule[19]=C:\Windows\system32\CRYPTSP.dll LoadedModule[20]=C:\Windows\system32\rsaenh.dll LoadedModule[21]=C:\Windows\syswow64\ole32.dll LoadedModule[22]=C:\Windows\syswow64\OLEAUT32.dll LoadedModule[23]=C:\Windows\syswow64\COMDLG32.dll LoadedModule[24]=C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.24460_none_2b1e532a457961ba\COMCTL32.dll LoadedModule[25]=C:\Windows\system32\msimg32.dll LoadedModule[26]=C:\Windows\system32\VERSION.dll LoadedModule[27]=C:\Windows\system32\secur32.dll LoadedModule[28]=C:\Windows\system32\uxtheme.dll LoadedModule[29]=C:\Program Files (x86)\Ruiware\WinPatrol\PATROLPRO.DLL LoadedModule[30]=C:\Windows\syswow64\urlmon.dll LoadedModule[31]=C:\Windows\syswow64\api-ms-win-downlevel-ole32-l1-1-0.dll LoadedModule[32]=C:\Windows\syswow64\api-ms-win-downlevel-shlwapi-l1-1-0.dll LoadedModule[33]=C:\Windows\syswow64\api-ms-win-downlevel-advapi32-l1-1-0.dll LoadedModule[34]=C:\Windows\syswow64\api-ms-win-downlevel-user32-l1-1-0.dll LoadedModule[35]=C:\Windows\syswow64\api-ms-win-downlevel-version-l1-1-0.dll LoadedModule[36]=C:\Windows\syswow64\api-ms-win-downlevel-normaliz-l1-1-0.dll LoadedModule[37]=C:\Windows\syswow64\normaliz.DLL LoadedModule[38]=C:\Windows\syswow64\iertutil.dll LoadedModule[39]=C:\Windows\syswow64\WININET.dll LoadedModule[40]=C:\Windows\syswow64\USERENV.dll LoadedModule[41]=C:\Windows\syswow64\profapi.dll LoadedModule[42]=C:\Windows\WinSxS\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.6161_none_50934f2ebcb7eb57\MSVCP90.dll LoadedModule[43]=C:\Windows\system32\WSOCK32.dll LoadedModule[44]=C:\Windows\syswow64\WS2_32.dll LoadedModule[45]=C:\Windows\syswow64\NSI.dll LoadedModule[46]=C:\Windows\WinSxS\x86_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.7601.24467_none_5c08a697a00c8eef\gdiplus.dll LoadedModule[47]=C:\Windows\system32\WINSPOOL.DRV LoadedModule[48]=C:\Windows\system32\WINMM.dll LoadedModule[49]=C:\Windows\system32\atl.DLL LoadedModule[50]=D:\Mopy\loot_api.dll LoadedModule[51]=C:\Windows\system32\WINHTTP.dll LoadedModule[52]=C:\Windows\system32\webio.dll LoadedModule[53]=C:\Windows\syswow64\CRYPT32.dll LoadedModule[54]=C:\Windows\syswow64\MSASN1.dll LoadedModule[55]=C:\Windows\system32\MSVCP140.dll LoadedModule[56]=C:\Windows\system32\VCRUNTIME140.dll LoadedModule[57]=C:\Windows\system32\api-ms-win-crt-runtime-l1-1-0.dll LoadedModule[58]=C:\Windows\system32\ucrtbase.DLL LoadedModule[59]=C:\Windows\system32\api-ms-win-core-timezone-l1-1-0.dll LoadedModule[60]=C:\Windows\system32\api-ms-win-core-file-l2-1-0.dll LoadedModule[61]=C:\Windows\system32\api-ms-win-core-localization-l1-2-0.dll LoadedModule[62]=C:\Windows\system32\api-ms-win-core-synch-l1-2-0.dll LoadedModule[63]=C:\Windows\system32\api-ms-win-core-processthreads-l1-1-1.dll LoadedModule[64]=C:\Windows\system32\api-ms-win-core-file-l1-2-0.dll LoadedModule[65]=C:\Windows\system32\api-ms-win-crt-heap-l1-1-0.dll LoadedModule[66]=C:\Windows\system32\api-ms-win-crt-string-l1-1-0.dll LoadedModule[67]=C:\Windows\system32\api-ms-win-crt-stdio-l1-1-0.dll LoadedModule[68]=C:\Windows\system32\api-ms-win-crt-convert-l1-1-0.dll LoadedModule[69]=C:\Windows\system32\api-ms-win-crt-locale-l1-1-0.dll LoadedModule[70]=C:\Windows\system32\api-ms-win-crt-math-l1-1-0.dll LoadedModule[71]=C:\Windows\system32\api-ms-win-crt-filesystem-l1-1-0.dll LoadedModule[72]=C:\Windows\system32\api-ms-win-crt-time-l1-1-0.dll LoadedModule[73]=C:\Windows\system32\api-ms-win-crt-environment-l1-1-0.dll LoadedModule[74]=C:\Windows\system32\api-ms-win-crt-utility-l1-1-0.dll State[0].Key=Transport.DoneStage1 State[0].Value=1 State[1].Key=DataRequest State[1].Value=Bucket=-848890124/nBucketTable=373684609/nResponse=1/n FriendlyEventName=Stopped working ConsentKey=APPCRASH AppName=Wrye Bash AppPath=D:\Mopy\Wrye Bash.exe
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Yes but, That it is right?
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I feel confused when installing DynDOLOD In the installation guide states: "Special Installation: Manually install the contents of the main file to its own directory as any other program." "as any other program" (not mod", which i understand to install it the same way we install TES5Edit or Merge Plugin, so I just un-zip the archive and put it in the main Skyrim folder, where TESV.exe is. But when i do the merge of DynDOLOD resources, in the merge instructions statys " Left Pane Placement: Directly After Dynamic Distant Objects LOD - DynDOLOD". (which is not present in my left pane, because i have not installed it as a mod but as a program or app)So i do not know what to make of it.
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SRLE Extended: Legacy of The Dragonborn
richardo11 replied to Darth_mathias's topic in Skyrim Revisited (retired)
The Legacy of The Dragonborn Patch Central has been update to 1.9, the installation SREL-E-LOTD still says to install 1.8, but been that a merge done for SREL-E-LOTD I wonder if, despite of the installation guide, we must install the new 1.9 version -
SRLE Extended: Legacy of The Dragonborn
richardo11 replied to Darth_mathias's topic in Skyrim Revisited (retired)
I does not solve the issue. I dragged the Smart Souls.ini and the Fuz Ro D'oh.ini - individually to my profile folder and the files are still re-created in the Overwrite folder. I tried to drag to my profile folder the entire SKSE folder created in Overwrite folder when i close the game, and once ended the game the folder is again re-created in Overwrite folder. Any ideas? -
Following the install guide, at the height of Alternate Star say to install Version: 3.1.4, but in the mod page/downloads it is only the 3.1.5a version It is safe or good to install that version?
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SRLE Extended: Legacy of The Dragonborn
richardo11 replied to Darth_mathias's topic in Skyrim Revisited (retired)
When it comes to merge the Moon and Star patches, once in Merge Plugin Standalone, although is not said or maybe necessary i also fix errors in the main "MoonAndStar_MAS.esp" which contains a bunch of errors that Merge Plugins detects. I do not think that fixing those errors (by the build in fix errors) will do any harm, but because the installation guide does not mention it i just want to be sure I do not do any thing incorrect. It is OK to fix those errors in the main file? -
SRLE Extended: Legacy of The Dragonborn
richardo11 replied to Darth_mathias's topic in Skyrim Revisited (retired)
I am slowly progressing through the installation guide, but every time I fire up the game for doing some test, after i get in the overwrite folder two SKSE plugins ini files for Smart Souls and Fuz Oo D'oh. I remember reading something about draping those files to the mod that correspond each one but not positive about what.. A bit of help needed -
All is already now, I followed GamerPoets vid and all works fine. Great guy
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Hei guys: This is not the first time i install and use Merge Plugins Standalone, but this time, I do not know why, the "Handle script Fragments" it is greyed out, the check box is unavailable. Detect integrations worked fine (I use MO, which is checked) but as I said, the Handle script integrations it is not Any ideas what am i missing?
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SRLE Extended: Legacy of The Dragonborn
richardo11 replied to Darth_mathias's topic in Skyrim Revisited (retired)
I have one question i wonder about. I still have this issue where the trees lods pops to much when the transition from Lod to "real" trees occurs. I am playing with de "Distant" tab in Beth to see if i can find a compromise point, but i wonder if there is a way were i can "merge" the new Bet ini setting with the established one, so all other ini settings recommended by the guide does not need to be implemented again. Hope I managed to explain myself, english is not my mother tongue. -
SRLE Extended: Legacy of The Dragonborn
richardo11 replied to Darth_mathias's topic in Skyrim Revisited (retired)
No I don't I already click (as the guide says) or checked the viwdowed mode and still that entry it is not present, in any case,this is for let your know, because i just added the entry under "Display"