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DarkladyLexy

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Everything posted by DarkladyLexy

  1. Ok Quick report I updated to v1.5.50 Updated SKSE, SSE Engine Fixes, RaceMenu, MoreHud, MoreHud Inventory. FISS. PapyrusUtil and now I am CTDIng on startup so things are still not stable so I Still recommend not updating Edit: Some of the guys over on discord think it could be related to DynDOLOD so I guess we continue to wait for a bit longer.
  2. SSE Engine fixes has been updated for v1.5.50 so i guess it time to back everything up and take the plunge
  3. if you are crashing at the start the immediate thought would jump tp Relinker make sure you are using v40. you don't need to change your INI in the documents folder once MO2 is installed is created a new set of INI files for the profile you only need the change them through MO2 INI Editor.
  4. I don't know probably stick with 4K on that one but you could downgrade if needed.
  5. Well we've been using all those mods on SSE since day 1 without issue we had them on the LE true we did use CLARALUX on LE but I know users that did. Think it mostly depends what you want from the game and how good your systems it.
  6. Also guy for those of you with 4GB cards you could think about scaling back on xLODGen settings that would use less VRAM
  7. I have added a warning saying the guide is not fully compatible with v1.5.50 of SSE we will just have to wait for mods to update the annoyance of Bethesda's stupid Creation Club rubbish. you can do that if you want I removed them to make my life easier and no to have Merge plugin ***** at me.
  8. I prefer Veydosebrom but since that disappeared off the SE side Nexus and there no information why I decided I go with Verdant since it was an easy swap. Now you could use the LE version of Veydosebrom but you would need to convert the esp in the Creation kit and run Nif Opt on the meshes. No, I don't Many have asked if I have a patron and I don't. I actually don't like the idea of asking for money. That is not a bad idea I'll do that. Well, I am pretty much only wait for SSE Engine fixes and CBP to be-be update for Skyrim 1.5.50 and SKSE 2.08 then we should be OK to upgrade. Dawnguard Epilogue - haven't worked that out yet I keep getting distracted by other things. Elemental Dragons - I have not looked at Elemental Dragons so don't know and to b honest I have never played the Grey Cowl of Nocturnal so don't know. Thane Weapons Reborn - I did have another quick look at this and it has improved this might go in once I start digging more to Omega. Also forgot to mention if anyone needs to backdate Skyrim Sthaagg created a very handy little guide: Guide - How to repair your skyrim after update - Unbreak your prefered skse mods https://www.nexusmods.com/skyrimspecialedition/mods/19658
  9. If you have not go to the bottom of this yet I think is best the let the mod author of Shield of the hold know there might abe an incompatibility with Convenient Horses.
  10. Maybe what I need a user or two willing to poke me when important issues crop up on the forums but I have been give a good kick up the arse and I will do better. I realize some users had an issue recently over the removal of the tint layer from KYE SRECO but I honestly didn't think it was that big of an issue cos it basic xEdit stuff don't forget this is an advanced guide and I won't spoon feed you all the time I expect you to know certain things but that has now been resolved and we can move on. well brilliant and just when I pulled it too. Edit: It not back on SSE? it still is on and was never pull from LE. Installed it before heading to work and notice it overwrote DynDOLOD Resource (at least I think it did).
  11. I have not looked into that much yet but Pilgrims Delight retextures the High Hrothgar Shrines you find make your way high the 7000 steps so should be OK. I am used to military men cos if you didn't know Darth was in the Navy himself.
  12. High Hrothgar HD does replace some LODS so yet you would have to redo DynDOLOD. yes, Luxor would Replace Northfire's (Although I am torn on this one cos I like both but we can only have one). I hear you loud a clear I will endeavour to pop into the forums more often and be more active. Discord pretty much looks after itself anyway. For those who don't know I actually work a swing shift so my work time is 4 pm to 12 AM GMT so I am most active on both discord and forum and do guide maintenance either in the morning at early afternoon usually after I get back from the gym (although while at work I do stick my head in when my machines are running and there is downtime in my lab).
  13. Oh Luxor why do you do this to me https://www.nexusmods.com/skyrimspecialedition/mods/19860
  14. better the post them here to honest most discussions about mods has shifted over to Discord I spend most of my time there now too and pop in here every so often mostly to post if I have done an update and help users out if I notice something important. I kind of feel we have 2 separate communities those that use Discord and those that don't.
  15. Well, my VRAM was hitting close to 6GB at times (But I do use the high preset of DynDOLOD as well) so I thought I would ease up; 4K textures for most things is a bit overkill really. This guide a Darth's has always had high VRAM Usage anyway.
  16. Hey guys have updated the guide. This update only downgrades texture sizes so make your own mind up by checking the changelog.
  17. OMEGA is still a WIP I accepted it cos we all now it going in
  18. ah my bad that's simply a typo i'll fix that
  19. @cosmicDan Looks like you are missing the KYE Immersive Armours patch from your KYE Patches Merged.
  20. my KYE Armours Patch - MLU.esp has need superseded by kye_armors_mlu_patch.esp you need mine anymore
  21. I have not looked at Wheels of Lull lately they a new Unofficial Patch that fixes some stuff but not got to it yet. You can if you want to remove the tint Layer from SRECO but since KYE Overwrites the record it not necessary
  22. Techincally the records are XX0519A8 and XX0DF734 xx is the (xx is the formid of kye_srceo_patch.esp). If you can't find those records you deleted them and need to reinstalled KYE
  23. those are Rikkes head parts from Bijin if you delete them she will have the balck face bugs it shoudl be fixed now download the new verison of MLU - NPC Retexture Conflict Resolution i just uploaded and redo you CR merge as well as you bash patch Smash and zEdit. ELE-ELFX Patch and Tweaks.esp should be part of the ELE Merge so you can deactivate that. that is not a good idea that could actaully cause CTD's
  24. Ah Crap just Realized I forgot to update the MLU NPC CR earlier but I have now It wasn't on my do list so it slipped my mind
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