
tizgrilo
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Everything posted by tizgrilo
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Take a look at the Script Merger mod (https://www.nexusmods.com/witcher3/mods/484/?) You might have some mod conflicts that are affecting your game.
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Instead of Assorted Mod Patches may I use Script Merger? There are some mods that you use that I don't and others that I want to use but are not on your guide.
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Will you add Super Turbo Lighting Mod in this new update? I'm using the cold version and it's amazing. I don't even use ReShade anymore and installed injectSMAA instead. I'm almost reinstalling the game and starting a new playthrough.
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Root, For your information the current version of the W3HC - Witcher 3 Hunter's Config (0.7.7) correctly installs presets that use the new Reshade Framework 1.0.0 but the button 'Install SweetFX' doesn't change to 'Uninstall SweetFX' It might get confusing for someone that tries a lots of presets. I've posted this information on mod's page but didn't get an answer yet.
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Used the Script Merge mod and it's easy and works fine. Merged Cutscene Lighting Mod and No Auto Sword Sheathe, also merged Close Cam and Combat Fix and everything is working. Just follow the instructions on mod page and you're fine.
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Oh boy! Oh boy! Oh boy! https://www.nexusmods.com/witcher3/mods/484 I didn`t try it yet.
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Would you be so kind to create a patch for Cutscene Lighting and No Auto Sword Sheathe? Or maybe a quick explanation on how to do it? Thanks!!
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ModKit version of Cutscene Lighting Mod is incompatible with No Auto Sheathe/Unsheathe because they change the same script playerWitcher.ws Until someone find a way to make a compatible patch that is.
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Great update! Lots of changes to user.settings! Gonna try them now. Since you now mention Hairworks on your settings I think it would be nice to add mod Hairworks on everything but Geralt (https://www.nexusmods.com/witcher3/mods/165/?) as an optional download. This give a boost to your FPS and is now updated to modkit version.
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Once you added Combat Distance Fix to your guide I deactivated the other two mod files via NMM and deleted them then reinstalled all three files according to your order. What I notice though was that when I copied my scripts folder from Main Menu Zoom to add it to No Auto Sword Sheathe the old files were already there. I believe NMM did not removed the mod correctly. Today I'll remove the mode again and delete any leftovers and try again.
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The whole mod was working for me before but after I installed the Combat Distance Fix to test it Geralt started to automatically sheathe/unsheathe his weapons. I'll reinstall the mod and test it again tonight.
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Is there a changelog for version 1.08.2 of the game? I don't know what actually was changed on both 1.08.1 and 1.08.2 GOG, Steam and even CDPR forums don't bring a changelog.
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With Windows10 and DirectX 12 I gained 5-10 fps for free. :-) I believe we have room to tweak the game a little more.
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Nice guide over there! I'll try some of this settings when I get home. For players who use 1080p resolution I recommend the following mod: https://www.nexusmods.com/witcher3/mods/36/?
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Skyrim Revisited Pre-Release Feedback
tizgrilo replied to Neovalen's topic in Skyrim Revisited (retired)
Sure did! I installed it correctly then. Thanks! -
Skyrim Revisited Pre-Release Feedback
tizgrilo replied to Neovalen's topic in Skyrim Revisited (retired)
Neo, during the instalation of Falskaar you posted this: Special Installation: Do not install the following file(s) and/or folder(s): Main File Falskaar1.1.4ReadMe.txt Is this "Main File" something else not to be installed or are you referring to the .txt inside tha main file? Thanks! -
Skyrim Revisited Pre-Release Feedback
tizgrilo replied to Neovalen's topic in Skyrim Revisited (retired)
Neo, I see your pack page is constantly update. Are you still adding/removing mods or the updates are just information update? I want to start a new game with your pack but I'm willing to wait a little more if you plan to add mods. Thanks! -
Skyrim Revisited Pre-Release Feedback
tizgrilo replied to Neovalen's topic in Skyrim Revisited (retired)
Can't wait to start using this pack. Neovalen, any idea when you might release your "final" version? -
SKYRIMLE Prometheus Better Female Natural Body (by Prometheus)
tizgrilo replied to z929669's topic in Skyrim LE Mods
In what order should I put this in a STEP installation? After Xenious XCE files? -
https://www.nexusmods.com/skyrim/mods/21720 From description: "Left Hand Rings by duggelz, version 1.4 Adds rings that are worn on the left hand. You can wear two rings at once, one on each hand. These rings can be crafted, enchanted, bought from merchants, and found randomly as treasure." Just browsing through my tracked files today and found that this mod was updated. I used it before and never had problems. I believe it's a nice mod to have for you enchanters over there. You have to hands, why can't you wear two magic rings?
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I used this mod before and it's great. I stocked my books at home to use them when my skill levels were at 90+ since trainers can't help you anymore past these levels. The vanilla "forced" skill learning is really annoying. I just stopped used it because it was not on STEP list. What the heck. I'll start using it again!