I'm going through the STEP guide and currently at the phase where I install Poco Bueno. However, I had a different outcome than what the guide tells you to do: When I extract the .fomod file to that downloads folder, the fomod file indeed shows up in the downloads tab of MO as PocoBuenoV5.fomod (with the warning exclamation mark next to it, telling me the mod ID's missing). However, when I proceed to install it, I don't get any "wrong data directory" prompt as I have had before with other mods, and as this instruction is telling me as well. It just shows up in the left pane as PocoBuenoV5. So, do I ignore this instruction in the guide, or have I indeed extracted the wrong thing or extracted to the wrong location, or wrong installation method perhaps? I figured it was worth mentioning as I'm still a newb and the ' expand "PocoBuenoV5" (not "pocobuenov5") ' phrasing has got me a bit worried. Besides that, there are two "irregularities" I have in MO that I wanted to ask about: 1) in the archives tab, every box that could possibly be checked is checked (the official DLC bsa's in black ticks except for the Fallout - Invalidation.bsa, all the mod bsa's in grey), except for the .bsa of JIP Companions Command & Control - Assets. Did I do something wrong when installing that one (it was little over a week ago that I did that), and does it indeed need to be checked? Or is that up to the player or something? 2) in the Data tab, I've got 1 entry in the Mod-subtab that is in red: "New Bison Steve Version 107 - SORTOMATIC VERSION" with according file named "The New Bison Steve Hotel.esm". When I hover over it, the tooltip says "Also in: The New Bison Steve Hotel and Lucky Casino". Incidentally, right above it in the Data tab I've indeed got "The New Bison Steve Hotel.bsa" file next to mod: "The New Bison Steve Hotel and Lucky Casino". Did I screw this up as well, or is this normal at this point in the guide?