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Worriedwalrus

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Everything posted by Worriedwalrus

  1. I had a similar issue where it would be loading but seem as if it was not responding. I believe it has a little to do with Enboost. Try messing around with that and seeing if that helps any. Large mods such as texture packs usually only make the menu screen take longer to show making you go through more slides, but it seems like you are having a slightly different issue like I was.
  2. I checked out New Office - Muldoon Electronics and everything seems fine. The only problems I had were a few texture issues, one stairs that would flash gray, and a note that gets slightly cut off. That could be due to the pip boy modifications done in the guide but it's not a big deal. I feel like it may be a little unbalanced due to the powerful available weapons while lacking enemies to keep low levels out but that's personal preference. I'm going to test the Mall and the Trenton Towers soon.
  3. I took a look at the Vault 87 Redesigned Mod for you. The mod looks really good in game despite the poor image uploaded by the author. Regardless of the fact that you will never actually reach the door from the outside, I did come across some major issues. The author said he didn't do navmeshing in the cave, and as a result all of the Super Mutants get trapped right at the front of the cave and cause problems. If any are at the entrance of the cave or enter with you then you will get stuck. There is also a locked door further in that I couldn't get to unlock with the provided key. I could bypass these issues using console commands to verify that the rest of the mod seemed to work fine but these issues made it kind of useless for me. Its a shame because it seems to fit perfectly right into the game environment. As a result, I wouldn't really recommend that this mod be put into the guide.
  4. For reference, the Mothership Zeta Crew mod seems to work fine in conjunction with this modding guide. The only things it adds that I could possibly may conflict with other mods are little bases in various locations. These are typically in locations that shouldn't conflict with anything. It does make use of the radio tower in Rivet City, which could possibly provide conflict with mods that alter rivet city extensively. This is an amazing mod and deserves a spot in a guide of this caliber. The amount of effort and professional-like work put into it is impressive. I'll update if I come across anything else to add. There is also an addon and utility mod set that can be used if desired but I believe the Armory one to completely unbalance the game due to unlimited access to weapons and money.
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