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Posts
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Everything posted by uncleseano
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32,319 Non- Conflicting Files for xLodGen that's 936mb in size but I don't a Tamriel worldspace... odd. I'm guessing that when I enabled the tamriel.esm just before running the lodgen it wasn't 'Enabled' in the right panel or some such Will run this bad boy again so I know lots of things about modding, how to make sexy xEdit patches and pinpoint conflicts even decompiling .pex files and giving them an auld look over but sometimes I know as much as Jon 'Effin' Snow
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Main Guide - Essential SKSE Plugins Section - No Poison Prompt Message SE Main Guide - Essential SKSE Plugins Section - No Quit Prompt Message Main Guide - Other Bug Fixes Section - Simple Barter Fix SE Main Guide - Dialogue and Follower Control Section - A Closer Look - Simple Smooth Hotkey Zoom - Special Edition How come you pulled those out? Where they broken or something? Also who's this EWI character?
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Yeah there's a tool or two out there that can check the health of your drives. You should definitely do it every 6 months or so. Also for Skyrim modding the insane amount of downloading and writing (hello 1 million runs of dyndolod) will take it's toll. I have my downloads folder for both windows & mod organiser going to a HDD
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All my imperials look like this Such a good mod. That for Imperials and Credo for Stormcloaks. I've manually slapped on the Cloaks from the Cloaks Mod as if there's anything else going on it can bork the Uniforms As for Unique Uniques it works fine with LoTD it's just that there's a good deal of overlap so even you don't have UU installed you still get like 70% of the models from LoTD. Besides that if you use UU you are sure not to miss out on any unique models
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The auld Lip Sync 2.0 bug. Was problem was when I overloaded a cell with two many actors. I have tons of extra monsters, birds, troops etc and eventually at a certain point the engine just kinda ***** itself and lips stop moving. If there is dialogue it generally should work fine but if someone just has a non-dialogue answer the lip sync will crap out. You can try increasing the AI in the bashed patch, it might be just snake oil but I can't see it doing any damage. After that well, I dropped one of my bird mods (SkyBirds) as it can spawn 40 - 50 actors extra per scene... maddness... There's a lot of chat about Scarcity the last few pages saying it's too punishing and not rewarding to play. If you are following the guide and using the 8x Loot & x6 Merchant then it absolutely is. It's way over the reccommended. I have mine at half that and it feels right
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Ooohh... didn't about that one. Very nice, especially for the MLU version. Basically it slaps Summermyst and Vanilla enchants on the weapons that are added in Heavy Armoury as the base weapons have none. Very nice The enchant fix makes it so that NPCs (baddies) can actually use the enchants for themselves So before if someone had a flame sword only you benefit from it. With Hishys enchant fix they'll start setting you on fire :P
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I use that combo, it's wonderful. I really like standing on the outside of a crypt and realising I've no silver but remembering that so I'll be good in a pinch. I'm still finding my ground in SRCEO but I was never happy with AAE, OBIS, RoTE etc so it's nice to have in the L.O I have the populated series in there to boot but I'm considering trottling it back to just the civil war/ towns one as it can be a lil tough especially at the earlier levels. Though it does add some surprises to otherwise well trodden paths. Like a random Drugr behind Arvel The Swift ( Bleakfalls Webbed Guy), stuff like that keeps you on yer toes Anywhos, I'll let ya get back to it so
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I've been saying this from the start. It's probably nothing, it's probably everything. But I don't let Wyre Merge my mods, I do it myself for sanity reasons, for neatness and so I can easily remove the plugins from my L.O before I run Wyre. Plus Wyre can sometimes merge things that are a tad questionable While I have ya in case you might have missed the memo about The Great Equaliser I posted two pages back. It Equalises True Soldiers so you have to add that to the exclusion list or manually forward the record afterward

