Oh, they're supposed to be skipped? I must have missed where it said that. Either way, I got those textures out of my backup, and put them into the game, and it worked again.
Thanks for alerting me to that being the issue.
I've found a weird missing texture issue.
I'm getting the nails on crates showing up as purple, yet there are no meshes replacements for that model (meshes/clutter/common/cratesmall01.nif is what I've noticed it on so far), and the textures (textures/gray.dds and textures/default_n.dds) are in the right place, yet they still show up as purple.
Any help?
I was wondering, see as SMIM now includes an improved version of the lockpick model, is Lockpick Inventory Remodel still needed, or can it be safely removed the list now?
Also, I apologize if this is the wrong place for this post. If it could be removed or me directed to a better place to post it, it'd be appreciated.