I found this guide while surfing internet looking for another way to spice up my FNV gameplay. I think this is a great guide and advanced enough that almost every step needs to be done is explained. However I expect a STEP guide to be separated into some flexible packages that people could choose. The current F&L is not quite flexible, I think. I'm sure the author already familiar with this, I'm just not sure why. Is F&L entire mods supposed to be core? Or is it still a work in progress? Anyway while I'm at it, I'm proposing some package: -F&L Core: What the game is supposed to be when it's released. Must be installed before other modules are installed vanilla + bugfixes + anything necessary for further modding (UIO and such). Basically current F&L until Chapter 4 -F&L Extended: What the game supposed to be when it's finished Cut content (MoBurma's etc) + Minor tweaks (Yuki tweaks etc) + Supplemental UI. Any other modules should be compatible to at least both Core and Extended, and should not be dependant on one another. -F&L Gameplay Module: When bored with vanilla gameplay. Should be divided based on difficulty (easy to hardcore) Major tweaks (Project Nevada). Can be substituted/added with any other mod(arwen's, jsawyer's, CCO, etc) -F&L Sound and Sights Module: When bored with vanilla looks and sounds. Should be divided based on hardware requirement (low-end to high-end rig) (sound & sight could be separated) Covering the Mojave + People and Mutants + Poosh + The most dangerous game: Packrat mentality + Sounds mod -F&L Armory Module: Additional armors & weapons The rest of The most dangerous game. -F&L Quest Module: Additional quests Quests mods + companion (Willow) + location mods (NVInteriors) Now I haven't actually try any of these things, but after I build it I'll let you know. Let me know what you think!