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Michi

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Everything posted by Michi

  1. Extended Hotkeys doesnts eem to be working for me... it could be because there are just too many hotkeys in FWE stomping on the defaults in Extended Hotkeys...
  2. Some of the TWPC plugins have masters that get merged and deactivated into the bashed patch, like PRA.
  3. Edit: Figured it all out. Somehow my Fallout3.exe got swapped back with a version that wasn't LGA. Got the whole guide humming along like clockwork now.
  4. Followed the guide. I can run the game with all the UI mods, FWE and all the texture replacers. Taking things out and putting things back in, it seems to be some kind of mix of PPA, PB and MMM causing problems ... I am using the compatibility patches, and a bashed patch. When I have those I either CTD right when i start the game, or right after I hit "New Game". I also got some purple hands going in there somewhere, which means I mis-installed something somewhere... not sure how that happened. The oddest red "!" are the intercoms that goes away when I take out "Tweaked Intercom" ... wondering if MO is not unpacking everything properly, although that strikes me as highly unlikely. I am beginning to wonder if I screwed up on the Cleaning... I always selected ITM and UDM on every mod that LOOT identified as needing cleaning... even if LOOT reported that it only needed to clean one of those... also, there were a few mods that when LOOT said there were UDM issues, FO3Edit said it couldn't undelete them ... I guess the next step is to re-install all the mods I cleaned and see if things start working ... Any other thoughts? Thanks!
  5. EDIT: found fix as described in this thread: https://forum.step-project.com/topic/8178-fallout-3-goty-vanilla-and-fose-crashes-when-launching-through-mod-manager/ Hi, I am having this exact problem. OS:Windows 10 Installed FO3 GOTY from scratch (via steam) Got the GFWL Disabler working Installed FOSE FOSE and Fallout 3 crash when run from MO, but run fine outside of MO. Other executables run ok from MO like Loot and FalloutLauncher (but when i hit play from launcher, I crash) I then modified the ini files as per Clear and Present Danger - didnt help. Any help would be appreciated!
  6. Hey, Probably worth putting in the guide that if you are running new versions of windows, you can't start actually start the game, so fallout.ini never gets created, so the GFWL disabler throws an error. The obvious and easy fix is to create an empty fallout.ini in the my games/fallout folder, and then run the disabler, delete the ini and then run fallout ... Thanks for all the hard work!!
  7. How would I go about figuring this out, because at this stage, my game is unplayable with bandits in the 30's while I am at 12th level. Redoran's retreat has a level 30 bandit in it, Dustman's Cairn has level 30 Silver Hand in it... I can't seem to go anywhere. When I take OBIS out, everything calms down.
  8. I was seeing some crazy high level bandit spawns, and according to the folks over at /r/skyrimmods, the problem is the interaction with HLE-SIC edition. see here: https://www.reddit.com/r/skyrimmods/comments/2s9rh7/crazy_level_bandit_spawns/ So, you might want to make a note in the MCM settings part of the guide.
  9. I have a question about the guide. In the Relighting Skyrim section, it says to download the customized version of Relighting Skyrim... I assume to make sure it doesn't conflict with ELEFX, but in the BOSS loot order it says to make sure that Relighting Skyrim - FULL loads after Relighting Skyrim. However, the custom download doesn't come with a relightingskyrim.esp, just the FULL version. Am I also meant to download and install the Relighting Skyrim mod off the Nexus and then install the custom version as well? Thanks!
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