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m3dicat3d

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  1. Thanks, I'm starting to get that same impression myself as I do more digging, and Game mode in the Fall CU doenst seem to be much at initial glance. Guess I will try it at the 4Gb limit and simply hope for the best. Now I'm wondering if I should install a drive with win 7 on it for oldrim specifically. Anyhow, thanks again!
  2. Okay, after I posted I kept doing some more reading, and I did come across something. Evidently, with Win 10, there is the 4Gb vram limit. I just built a new rig, and put win 10 on for the first time, was using 7 on the old rig, and from what I've read in the past, this could be the issue. I am still reading, and also DL'ing the Creator's Update (not sure is gaming mode is live yet or not, or even if it addresses the vram limit issue, but I'm going to give it a try. Sorry for the extra post, couldn't find the edit button :(
  3. So I have seen this asked when I searched under the sticky posts, but I couldn't find the answer I was specifically looking for. So hopefully this is okay to ask (and I do apologize if the answer is somewhere I didn't check). My system has a GTX1080 and 16Gb of DDR4 3000 RAM. When I run memory tool i get the reported 4096/11860 (can't recall the DX 11 number exactly). There was an older manual way I read about some time ago about adding card ram and system ram, then subtracting something like 2k to get a value for the enblocal.ini file. If I do that, I'd be somewhere in the low 20,000 - 22,000. So when I see lower numbers, I wonder why the difference? My question is specifically: Do I just use the reported number, or is something *amiss* for lack of a better word? Thanks!
  4. whoops... YMMV? unfamiliar with that one, and also, and crime_syndicate, thanks for the heads up on the SweetFX preset, it's not ENB (like it says) but boy does it look great after I configured it!
  5. Awesome, thanks for all the replies! That's why when I've questions about hardware for Skyrim and modding, this is my default stop when I can't find the answer myself. I'll give the I can't believe it's ENB 2 a try on my current hardware and see what happens (looks like that page linked Hidalgo (sp?) and ENB Boost to help with performance on that, never tried either of those though I've heard about them, so I may see what happens there. I VERY much appreciate the hardware input. The last thing I want to do is spend the money on an upgrade that really isn't much of an upgrade, and from everything I've heard, a more powerful single GPU is better than say, taking another 670 GTX and putting in SLI (correct if I'm wrong about this). The 3GB did catch my eye, but seeing as the VRAM cap seems to be at 3.1 (I believe it hasn't been surpass-"able" yet) and I believe the BUS is still larger than the 256 on my current card (assuming that should help some). Again, great and thoughtful replies, I thank you again :)
  6. Hope this is the right place to ask this, I asked some hardware questions about a year ago over here and received some excellent advice. I thought I'd ask again as this is a data driven and very well informed community. To get right to it, I have a GTX 670 4GB FTW surrently, with a modest OC on it. I may have some disposable income before long to upgrade that card so I can push my game even further with adding an ENB, the high res textures mods, etc. Been trying to do some searching, and I'm having quite a hard time finding any info on how much better something like a 770 or 780 3 GB card compares to a 670 when it comes to actual performance gains in a heavily modded Skyrim. I've run ENB's and the high res texture mods before, but ultimately opted for performance versus eye candy and went with med res texture packs and immersive saturation boost instead of an ENB to keep my frames between 45-60 fps. I would love to have the best of performance AND the eye candy, but I also don't want to spend money on an upgrade that might not show any real performance boost. Since the question of current hardware is relevant, here are my specs (thanks for the suggestions a year ago btw :) ) i5 3570K OC to 4.2 Z77 MSI MPOWER MB 8 GB DDR 3-SDRAM Dual Channel Corsair Win 7 Home Prem 64 Samsung 840 PRO SSD (for my Skyrim install) WD 1TB Black HDD 750W Corsair PSU It may not even be a new GPU I need to updrade to , but perhaps something else? Any thoughts are welcome, and thanks!
  7. Not that I know a damn thing about the specifics, but I'm wondering about what michaelrw just mentioned above. When I'm watching the monitor (thanks to gopher and STEP for the heads up at Nexus, I DL'd the performance monitor today to check out my own CTDs of late - it happens at 3.1 as well) right before I head to an interior space, I noticed that memory usage seems to stack (interior space starts at what exterior was at and then climbs until a CTD). Just chiming in that I had been wondering if something of that nature was contributing, michaelrw basically just articulated it for me.
  8. Thanks again so much Techangel85... I really appreciate your informative and helpful replies :)
  9. A quick follow up here if I may... A).... I noticed it was asked, but I couldn't seem to find a direct response for this here, but in the case of the extra setting Texture Filtering - Driver Controlled LOD Bias in Nvidia Inspector, since the text does not address this, should I leave this on the default setting of "On"? B).... Also, when setting up the initial configs in the game launcher, we set the AA to 4 samples from the text, then in the Inspector settings we adjust the settings according to the text, but then the note here confuses me a little... "Note: Any ENBSeries version after v0.119 no longer has support for hardware AA. So if you're planing on using an ENB which uses a version newer than v0.119 please turn AA off here in the drivers. The ENBSeries v0.139 and above now offers edge antialiasing which is similar to MSAA, but with more blur. For a better AA solution with ENB, use SMAA Injector." To turn AA off in the drivers, where specifically do I do this? Via Inspector, Nvidia control panel, etc? C).... Also with respect to Anisotropic filtering mode... "Anisotropic filtering is a texture filtering technique that improves clarity of textures when those textures are viewed at an angle such as when walking down a path or viewing water from the shore. It is recommended to force AF through the drivers. When doing this, turn off anisotropic filtering on the launcher. The recommended setting to force anisotropic filtering is "User-defined / Off". How do I force AF through the drivers? Seems like the above question in that I'm unaware of where/how to do this via the drivers. D)... Under the common settings, Inspector has a setting for "Vertical Sync Smooth AFR Behavior" but the text doesn't address this. Should I leave to default setting of "Off"? E).... I DL'd and install the SMAA files (and renamed the .dll appropriately). To get SMAA to work, I seem to have seen that making the following edits under "SkyrimPrefs.ini" will enable SMAA to do its thing... iMultiSample=0 bTransparencyMultisampling=0 (I DON'T have this in my .ini for some reason, is this bad?) Is there anything else I need to do for this? Thanks so very very much for the guide and the STEP project overall, I'd be absolutely lost without it. I hope I'm not sounding too noobish with my questions, these are just the things I noticed when using the guide, and just want to get it right from the get go :)
  10. Thanks again :)
  11. Thanks techangel85, I happened across that page about 5 min after I posted of course... :P "Extract the folder to your desired location and in the d3d9 folder (do not use the files from the d9d10 folder!!!) rename "d3d9.dll" to "d3d9_smaa.dll". Now copy the following files into your Skyrim root directory: â– d3d9_smaa.dll â– injector.ini â– SMAA.h â– SMAA.fx" Okay, so I know I read that right, get the files from the d3d9 folder within the archive file, rename the .dll file, and simply copy/paste them into the same folder as the TESV folder, right? Which means even though I have a DX 10 folder in the Skyrim folder, just play like it's not even there? Sorry to be dense, just want to do it right.
  12. Wanted to ask this in a new thread as I read something about the other thread being hijacked and slotted for splitting, etc. Going through the STEP guide right now, and following all the steps to the letter, but when it comes to SMAA, I'm having one heck of a time trying to locate any info on how to install/enable it etc. From google searching and looking at the nvidia optimization guide, etc, I see that it is a series of 4 files (.dll .ini .h .fx files) and that I'm supposed to isntall them in my Skyrim's .exe folder. Is there something I'm missing? So far I have only read about installing it in the folder, that it should only be installed for DX9, yet my Steam Skyrim folder also has a DX10 folder? Alright, so I'm confused. Is there somewhere that has a more step by step guide or thread on how to install/ready your game for SMAA? Thanks so much :)
  13. I'm actually looking at the Rosewill R5 and it seems to be an excellent case. I love the dust filters (not sure about the top filter on the upper exhaust though) and may take some of the savings to get a couple extra fans for the side with some filters. Curious about what you think of that one (it was listed several times on reddit's Logical Increments-thanks again for that link btw) Also looking at the Rosewill BlackHawk too. Seems there's a bit of an issue concerning cable management space and something about the fan connectors not being the right type? (not sure what the poster meant exactly). Looks like an overall good case too with the prioce only being $15 more.
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