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Alyndiar

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Alyndiar last won the day on October 25 2022

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  1. Quite happy to help! I suspect something changed in Orbital that requires hover and maneuver speeds to be other than 0 or 0.1.
  2. I found the problem to be related to some starship speeds in the ___StepNMS-GCSpaceshipGlobals.lua: I discovered that min speeds of less than 1 and hover speed of less than 1 end up causing liftoff failures in many cases, where the motor would start, the cockpit would be locked and the starship would not start moving. The only solution in these cases was to return to menu and reload the last save. This problem never happened again once I made the following changes. I tried changing only HoverSpeedFactor, HoverMinSpeed or any of the ControlPEMinSpeed (depending on ship class) but none of those were sufficient by itself and the problem kept happening ocasionnaly. With all changes, no more problems after at least 40 hours of play and hundreds of liftoffs in different environments. ... HoverSpeedFactor = 1 -- Speed at which ship hovers | 20 | 351 HoverMinSpeed = 1 -- Minimum speed at which ship will hover | 1 | 353 ... ControlPEMinSpeed = 1 -- | 20 | ... ControlLTPEMinSpeed = 1 -- | 20 | ... ControlHVYPEMinSpeed = 1 -- | 20 | ... I also include the modified file ___StepNMS-GCSpaceshipGlobals.lua
  3. It's been a while since I played so I had to double check. For some reason, with Orbitals update (4.63), my ship starts but never lifts off when I start it if playing with mods. It works fine without mods. If it matters, I play in VR with a Quest 2 through Virtual Desktop. I was starting from scratch with the tutorial and once the ship is repaired, when I grab the throttle and push it forwards, I hear the engines rev up, the startup bar fills then disappears and then the ship does not move. the controla respond visually but nothing happens. If I release the throttle and stick, I can grab the cabin handles, but I'm stuck inside and I need to reload the game to do anything. If I don't start the engine, I can exit the cabin and walk around, but once the engine is started, I'm stuck and cannot play. Any help, hints or pointers to a solution would be very welcome.
  4. Great! And thanks a million for this modding guide! It really improves the experience for me!
  5. OK, so only BPG is missing then? I'll see how it plays. I'm gonna miss BPG, no lies.
  6. So, any news on the guide update front? Seems they stopped fiddling with the experimental branch and pushed it to official since the 20th. There was an update every day before that. I'm just eager to get the mods working again. Game not as fun without some of the mods in this guide!
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