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IDzeroNo

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  1. https://www.nexusmods.com/skyrim/mods/67329/? There are some invalid values in explosionshockmass01.nif for the lightning storm spell which sometimes cause the projectile and some custom armor to disappear. I have no idea how to correct those values so I just deleted the buggy node(lightRays) with nifscope and problem solved.
  2. My internet had disconnectded for some reason on my end... sorry about that... I forget to add that Lock Overhual has a fixed beta version
  3. I'm asking because i was able to make a auto install S.T.E.P with all instructions already done. :)
  4. May I ask why you deleted my comments? 0.0?
  5. Can you also rephrase "HD Sack Retexture" I'm completely confused about what to install.
  6. Lock Overhual also has a beta fixed version
  7. https://wiki.step-project.com/Real_Wood_Textures-Farmhouses#Recommendations now has a STEP version
  8. Discussion thread: Proper Torch Wield - Hold your torch away from your face by skyrimaguas Wiki Link Do you find it annoying that the torch is always on your face in first person view making it very difficult to see especially during combat? The bright fire on the screen has been a big distraction from me and for that reason I find torches very impractical to use. I created this mod with the aim of fixing this issue by improving the torch mesh allowing it to be held farther away from the face. This mod is a simple mesh replacer and does not contain textures so you can use it with your favorite torch retexture. Features: ________________________________________________________________________________________________________________________________ - Now, you don't see the torch flame in first person view! no more distraction - Tweaked Vanilla torch mesh - grip position moved lower and torch made slightly longer - Torch is now held farther away from the character's face in both first person and third person view for improved visibility - Works on NPCs as well - does not modifify the torch lighting values - Proper Torch Wield positions the torch to be held slightly turned outward on the side because in real life torches are not supposed to be held near your face straight up because it is hot and embers that spark off the burning material can hurt you. Aside from the practical benefits to visibility, Proper Torch Weild also makes torch wielding more realistic. Compatibility: ________________________________________________________________________________________________________________________________ - Basically compatible with ALL mods because it is a mesh replacer - no esp, no scripts - This mod is compatible with all lighting mods, just make sure you overwrite their torch meshes (e.g. ELFX, SMIM, etc.) - Will not work with mods that change the torch mesh or add effects based on the mesh Recommended for use with: Hold Your Torch Higher - this mod changes the 3rd person animation only Installation: ________________________________________________________________________________________________________________________________ Extract the archive contents into your Skyrim data folder, overwrite the files when prompted. ________________________________________________________________________________________________________________________________ Images:
  9. Glad, you brought these a across I thought TESV.exe loads all resources through a list rather or not it was being replaced causing a longer load time.
  10. So if I used SMC , the mods under my SMC package would just be like updates???
  11. So does Skyrim still load the the .bsa even tho it's redundant? (I'm not talking about my mod.)
  12. Here is the best way to explain. "I originally believed that I had replaced all the textures and when I played with this mod installed I saw a few "purple" objects indicating that some had never been replaced. So I simply used BSA unpacker to unpack the original "vanilla" bsa, and copied and pasted it over my installed game textures folder. When it asked to replace textures, I just asked it to "skip" all textures that might be overwritten (by vanilla) and was thus able to obtain the missing (unreplaced) textures even though I wasn't quite sure which ones they were. I would suggest that anyone using this tactic do so very carefully and only after making a backup because you could easily lose all your texture replacements. However, this procedure worked pretty well for me so I thought I would post it in case you are not sure whether you have by now replaced all the original Bethesda textures or not. Worked like a charm!" - Restutitor Orbis
  13. Never knew that.. lol , Well you can tell admin to delete my post? Sorry I apologize i just thought it was a good idea.
  14. Some people like it but alas. No, you don't have to re download you just move your orginial skyrim - textures out of the data folder. It's not a waste if people have downloaded and endorsed it :).
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