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Everything posted by hazelwolf
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Skyrim Revisited Pre-Release Feedback
hazelwolf replied to Neovalen's topic in Skyrim Revisited (retired)
Is this correct? The only plugin I have relating to true weapons in the CCO file is: CCO_WAFTrueWeapons_Patch.esp -
DROPPED Immersive Citizens - AI Overhaul (by Shurah)
hazelwolf replied to EssArrBee's topic in Skyrim LE Mods
Do you have an estimated release date, Shurah? -
Skyrim Revisited Pre-Release Feedback
hazelwolf replied to Neovalen's topic in Skyrim Revisited (retired)
Having dug around a bit, I found this old Reddit post by Chesko detailing some preliminary thoughts about Last Seed. It doesn't seem too dissimilar to what iNeed already has, barring the notion of regular nourishment having a consistent boosting effect over a long time while irregular meals may lead to increasing debilitating effects. He may well have refined and taken a different approach since the time he posted this but it does give some insight into what we might expect (Though this could all be old news to some people here :P) If anything having a mod built from the ground up to work with CF and FF and made compatible with mods such as CACO may be more stable and performance friendly than a third-party needs mod, but then again I have never encountered any major issues with iNEED. It's been largely seamless. -
DROPPED Immersive Citizens - AI Overhaul (by Shurah)
hazelwolf replied to EssArrBee's topic in Skyrim LE Mods
That youtube link appears to be broken. It just links me to my own dashboard. The stuff in the Flickr album sound interesting, though. The "Immersive Animals" part :) -
Skyrim Revisited Pre-Release Feedback
hazelwolf replied to Neovalen's topic in Skyrim Revisited (retired)
It originally got eaten up by the bashed patch so I guess Neo hasn't paid it much heed. -
Skyrim Revisited Pre-Release Feedback
hazelwolf replied to Neovalen's topic in Skyrim Revisited (retired)
Fingers Crossed. If Last Seed is anything like Campfire and Frostfall then it may well be worth it. I was initially thinking of waiting for FO4 but, for once, I'd like to experience the game first-hand rather than get it spoiled. -
Skyrim Revisited Pre-Release Feedback
hazelwolf replied to Neovalen's topic in Skyrim Revisited (retired)
Based on Chesko's work-rate, see you next summer :P (I kid. Chesko is a quality modder but his level of quality clearly takes time beyond his initial expectations... Good a reason as any to get stuck into FO4 in the mean-time, I suppose.) -
Skyrim Revisited Pre-Release Feedback
hazelwolf replied to Neovalen's topic in Skyrim Revisited (retired)
I imagine that it can easily be integrated into an existing save since that kind of functionality is what Chesko is aiming for and iirc iNeed can be dropped mid-save with no lingering issues. But that will depend upon what Last Seed will actually do and how well it plays with things like CACO and Bathing in Skyrim. -
Can I ignore these errors during the merging?
hazelwolf replied to bt4's question in Guide Support & Bug Reports (retired)
Can we at least shave 2 of those plugins off by merging the patches? -
Skyrim Revisited Pre-Release Feedback
hazelwolf replied to Neovalen's topic in Skyrim Revisited (retired)
"Raise your mug to the legends of the frost / Through our songs they will never be lost"~ :P -
Skyrim Revisited Pre-Release Feedback
hazelwolf replied to Neovalen's topic in Skyrim Revisited (retired)
At this point I'd argue Frostfall 3.0 tops the list of most anticipated mod release on the Nexus. I just keep refreshing that page XD -
Skyrim Revisited Pre-Release Feedback
hazelwolf replied to Neovalen's topic in Skyrim Revisited (retired)
As far as I can tell... for now. -
Skyrim Revisited Pre-Release Feedback
hazelwolf replied to Neovalen's topic in Skyrim Revisited (retired)
My boyfriend has made the same observation :P I suppose it's simply down to how rapidly evolving and prolific the Skyrim modding community is. With constant updates and fixes going on, not to mention interesting new mods, the temptation to keep improving the game can overwhelm savefiles which really should remain fixed and stable. I was originally just waiting for Frostfall but, fortuitously, the USLEEP, COT5 and CACO drops have meant that I may just finally have a game I am glad to leave as-is for the sake of a single character. Doesn't mean I still won't also have an experimental load-out but it does mean that I may finally be able to enjoy the benefits of all this work for more than a week or so at a time. -
Skyrim Revisited Pre-Release Feedback
hazelwolf replied to Neovalen's topic in Skyrim Revisited (retired)
Sometimes I get the feeling that getting into modding is like falling to the dark side. You just think you'll get the unofficial patches and maybe some texture mods... but it is but a slippery slope towards broken saves, countless man-hours tweaking files and conflict resolutions and delving into the most depraved corners of the internet to achieve ultimate power over a game you have not actually enjoyed for months. Or is this just me? :P -
Skyrim Revisited Pre-Release Feedback
hazelwolf replied to Neovalen's topic in Skyrim Revisited (retired)
Whelp. Here's hoping the morning will bring with it a completed SRLE. The new CCOR means I'll be giving this a go along with all the other new goodies I hope will have finally touched down. Clothing Craft Funny that I'm now more excited about giving Skyrim a fresh go than Fallout 4 (Typical Bethesda launch bugs) -
Skyrim Revisited Pre-Release Feedback
hazelwolf replied to Neovalen's topic in Skyrim Revisited (retired)
MO can be tricky like that. Always give it the opportunity to refresh before reporting. I've also noticed it has a tendency not to select newly installed plugins at times. -
Skyrim Revisited Pre-Release Feedback
hazelwolf replied to Neovalen's topic in Skyrim Revisited (retired)
Chesko has suggested that may be within the next 24 hours. Got to give him credit for thoroughly playtesting the update, not to mention the patience he has putting up with the parade of last-minute problems that keep popping up. -
Skyrim Revisited Pre-Release Feedback
hazelwolf replied to Neovalen's topic in Skyrim Revisited (retired)
Thanks. Hopefully I can use it but since the mod I'm looking at also has Dawnguard and Dragonborn elements it may be that I have to wait for the author to do their work. Also it appears Enhanced Camera has released a test of its next update. Might just give that a go once the guide has stabilised. -
Skyrim Revisited Pre-Release Feedback
hazelwolf replied to Neovalen's topic in Skyrim Revisited (retired)
I still have a few mods that need to update their masters to USLEEP. If it comes to it, is it possible to do that in TES5Edit somehow? -
Skyrim Revisited Pre-Release Feedback
hazelwolf replied to Neovalen's topic in Skyrim Revisited (retired)
Just updating. Why aren't we including the CoT weather patch in Vivid Clouds and Fogs? -
Skyrim Revisited Pre-Release Feedback
hazelwolf replied to Neovalen's topic in Skyrim Revisited (retired)
CoT 5.0 has dropped. https://www.nexusmods.com/skyrim/mods/17802/? -
Skyrim Revisited Pre-Release Feedback
hazelwolf replied to Neovalen's topic in Skyrim Revisited (retired)
So pumped for the coming week. So long as nothing majorly untoward occurs I may finally have a build I feel comfortable starting from and Fallout 4 to get stuck into as well. Spoiled much? :P Just hope Climates of Tamriel 5 is easily accommodated. -
Skyrim Revisited Pre-Release Feedback
hazelwolf replied to Neovalen's topic in Skyrim Revisited (retired)
F.N.I.S has just updated to 6.0.1 -
Skyrim Revisited Pre-Release Feedback
hazelwolf replied to Neovalen's topic in Skyrim Revisited (retired)
Not sure if this might be of interest but it looks like Fore has managed to do a player-only animation path without having to create a custom race. https://www.nexusmods.com/skyrim/mods/71055/? Might be of interest to some people as I think it may well be compatible with SRLE. -
Skyrim Revisited Pre-Release Feedback
hazelwolf replied to Neovalen's topic in Skyrim Revisited (retired)
Kind of what I was hinting at. But I suppose waiting to see how well 3.0 runs would be the safer bet. In any case i'm still holding back on any new games until FF is done. Last Seed may be ok for an existing save.

