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Monobloc

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Everything posted by Monobloc

  1. You could use it with rain occlusion, however you need the enb rain enabled, and i think some rain effects looks absolutely awful with enb rain. The new ao needs super precise tweaking per weather or you could just 100% dark nights and whatnot. Also, if anyone knows how to fix a loading game ctd, (my game just crashes like that randomly when loading a save) i'd be glad to know, edit : nvm was the custom memory block. but oh lord if I could fine the reason the bijin npcs got that neckseam xd
  2. Can cwo make the game randomly ctd while walking around ?
  3. LOTS AND LOTS OF THINGS. Mainly dco-cwo some skse plugins, and some mods from the explorer's guide.
  4. That moment where your additions make the game ctd and you can't find the issue and you have to rollback to THE GUIDE and never add anything ever :(
  5. Yes it's enableprepass now. Basically he has separed the "prepass" and the "depth of field" for more shader coding or something like that.
  6. Not really, i found there are a lot of enbs who don't use it by default like the vividian, nlva, and such since they prefer their own textures over the "generic" transparent one from the enb. nordpride_worldwide, you can use it, just enable the rain from the [rain] section in the gui, enable the occlusion in the main section, save and apply the effects or re-run the game.
  7. I think frostfall already counts the fact that you're under shelter even without real shelter.
  8. Hi guys, i'm back now that windows 10 has full vram ( had troubles with win 7) so I tried updating and hopefully i managed that, i saw you added true medieval economy and removed it right ? was too busted ?
  9. lucidity sound got an update.
  10. Thx for all the updates, Design of the nords markarth links to the normal design of the nords not the markarth version.
  11. my freakin win 7 is full of issues i crash because of nvidia drivers or smthin it pisses me off lol. it's not even a CTD, it's a crash with windows 7 message saying "the game has stopped working" and crash fixes doesn't show anything. darn it.
  12. Hmm i'm doubting that method of compatibility works. I mean you only took relevant records from each mod in the merge ? or is it a real real merge ?
  13. Of course, but with face to face this becomes increasingly noticeable and irritating. Do i have to redo everything from the original esps or i can work with your merge ?
  14. she looks like that in the CK and in game like the other picture. Meh xD
  15. Checked everything, that seam is normal I guess. The meshes link to the proper mod's own textures however ordinary women has very dark bodies similar to mature skin and the faces far more clear. same for bijin. It's less noticeable on the mod screenshots tho, welp can't help it.
  16. Hi sheson, thanks for your quick update. I confirm the lods are present in the ESP now https://imgur.com/a/zQ0Jl + they appear in game + the logs properly show :
  17. I'll tell u more once I play truly the game, I installed ETAC + dawn lite and jk lite and a few small mods. Except some little floating lanterns, and delayed behavior i've yet to see an issue, but I Just started playing so I didn't visit everything. I'm playing on windows 7 with 8 Gb Vram so it's not an issue for me. just got low fps on heavy loaded areas but that was to be expected(with populated skyrim hell edition lol)
  18. Some of both + bijin neck seam on male : That nord apprentice mage from the college On females including bijin : small color mismatch on aela, camilla, carlotta, birna, and more.
  19. This dark lady lexy is busted, Idk why the skin is so dark, it looks like mature skin however, i didn't replace the ordinary women meshes or textures and they do point to the proper textures. i have lot of other neckseams.
  20. Crash fixes takes care of this, because it completely replaces that shitty block by block mem allocation by a real one.
  21. The sfo ones(red aspens near whiterun and such) have no lods DESPITE having the proper billboards. When I was using your fixed 2.27 and generated dyndolod i had these lods, made no change absolutely to the related files of these specific trees, yet with 2.31, i don't have these lods. In the same ESP, there are the huge bent pines records, and these do have the lods. this is why I don't understand what's happening, sorry for troubling you sheson, it's a small issue anyways
  22. I generate 3d tree lod, however these are 2d lods, but they should work together don't they ? As you said when 3d lod billboards are not available, 2d lods are used by default ? EVT lods are 3d in my case, and these from SFO 1.91 expanded diversity with billboards from custom placed tree megapatch are 2d. If I understand correctly.
  23. I do have the files : https://imgur.com/a/9wuBR hmm, i'm a bit lost.
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