Jump to content

thaiusmle

Citizen
  • Posts

    184
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by thaiusmle

  1. Do you require a lot of patches among magic mods?
  2. Can you recommend mods that modify perk, combat, and magic that you use? Thanks.
  3. Can you guys recommend alternative to SkyRe? I installed mods per Garfink's recommendation, but would like to use Smithing Perk Overhaul. Thanks.
  4. USKP just updated to 2.0.5.
  5. Does new mod Books of Skyrim https://www.nexusmods...yrim/mods/55607 compatible with REGS? Thanks.
  6. Interesting in ACE instead of SkyRe as well.
  7. I found a conflict file (mineorescript.psc) between Complete Crafting Overhaul and Trap Make Noise. Will there be any problem? Which file should I use?
  8. I like Vividian vanilla color version.
  9. Just to clarify. If I use only SRLE without SkyRe. Can I use your crafting patch? Thanks.
  10. Have you tried running it without SUM?
  11. @Dreadflopp Thanks for the update. I am currently using Skyre, but want to try TTR. Can you recommend what mods you use exactly from Skills, Powers and Magic section?
  12. Run for your live just updated to 2.0.2. Is SIC TES5editing still neccessary? From the guide Skyrim Immersive Creatures TES5Editing required to fix a compatibility issue with Run for your lives. In TES5Edit search for each of these FormIDs, replace xx with the mod number of Skyrim Imersive Creatures. Right click on Record Flags inside each of the FormIDs, choose "Edit" and remove the "RandomAnimationStartNeverFades" flag from them by changing the value to 0. xx63FC93, xx63FC94, xx63FC98, xx644BCD, xx644BCF, xx644BD3, xx644BD5, xx644BD8, xx644BD9, xx644BDC, xx644BE4, xx644BE7, xx644BE9, xx644BEA, xx644BF0, xx644BF2
  13. @Neo Thanks for above explanations. Just a quick questions. I am using Immersive weapon, Unique Uniques, and Lore Weapon Expansion with SRLE. Will there be conflict regarding Biped? Thanks again.
  14. This may be slightly off topic, but I will ask anyway. Regarding SkyProc patcher in general such as Dual Sheath Redux Patch.espASIS.espReProccer.espWill there be any problem using TES5edit to sort their masters? Your guide indicates that should be fine with ASIS (only NPC Enchant Fix) and Dual Sheath Redux Patch.esp. I am very curious about ASIS (Full) and ReProccer. Will try to fine information elsewhere as well.
  15. CCO has been updated to 1.6. Thanks for a great pack.
  16. raulfin has ICH patch up at https://www.dropbox.com/s/t82opaqd0j5abox/Improved%20closefaced%20helmets-48629-0-9.zip
  17. Thanks for the update Does crafting patch goes after Post ReProccer esp(s)?
  18. @dreadflopp NPC Enchant Fix is now including in ASIS patcher. Instruction may need to be updated. Thanks.
  19. Complete Crafting Overhaul Remade just updated to 1.5
  20. 1.2.8 now Edit - Revert back to 1.2.6 for now
  21. Thanks for the update Smithing Perks Overhaul - Remade and Updated - Which option do you use? Thanks.
  22. Can we use Smithing Perks Overhaul - Remade and Updated with SkyRe? Which options do you recommend - Improved vanilla / Modified vanilla / New perk tree #1 / New perk tree #2?
  23. Can I use "CWI Improved NPCs" with SkyRe?
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.