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daZza

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  1. The compatibility guide for SR:LE is from July. Is there any way to make REGS compatible with the current SR:LE?
  2. Hey there, I just completed the guide and noticed that BOSS still has 3 unrecognized plugins, which I figure can't be good? They are as follows: SkyFalls DB + FS Small Waterfalls.esp Active Fixed, I had to drag the rule below the second SkyFalls one in order for it to be validRSChildren - Complete.esp ActiveRSChildren_PatchUSKP.esp Active Strange thing is that I defined a rule in BUM for SkyFalls DB + FS [...] (according to the guide), but somehow it is still marked red and I guess that's why it still shows up as unrecognized? What could be the problem here? As for the RSChildren stuff I have no idea... I created a merged patch with similarly named files, but these two up there are definitely "standalone" and weren't mentioned in the merged patch according to the guide. I also couldn't find any rule definitions for them in the guide. Any ideas? best regards and thanks in advance, daZza Edit: ANother question: Texture optimization was only suggested for Vanilla and Falskaar / Wyrmstooth. Is this correcct? Will I be fine with 3GB VRAM without further optimization? Edit2: To clarify the RSChildren problem: I merged the following files: RSChildren_CompleteUSKP.espRSChildren_PatchBooksofSkyrim.esp Patch - Falskaar - RS kids.esp Patch - Wyrm - RS kids.esp​ I renamed the merged patch to: RSChildren_CompleteUSKP.esp and then disabled the four files above by setting them as "optional ESPs" in the Mod Organizer. Now I still got two different (!) RSChildren files left that were not merged and that have no BOSS or BUM rules defined for them. These are the ones from the OP: RSChildren - Complete.esp ActiveRSChildren_PatchUSKP.esp Active
  3. Nope, I just couldn't find it. Thanks! Edit: When I think about it there might be one more. What do I select in ModManager when updating a mod? Merge or Replace? Do I have to execute all other steps related to this mod again after update? (DDSopt, BashTags, ...)
  4. Hey folks, I started doing the guide yesterday and for future use I would like to know what has changed in the different versions. The guide says to check the "history" page of the guide. I already searched for quite some time but weren't able to find it. Can someone provide a link? best regards, daZza
  5. Reading this, I assume there's still a chance that SR:LE will be released eventually and did not die a few months ago?
  6. Thanks. So the mod is basically dead?
  7. Where can I find the latest revision of SR:LE? I didn't touch Skyrim for ages as I was waiting for the LE to be completed for some months now...
  8. OP says 85% completion, but thats from January or so. What would you say where you are now? You've got a timeframe till full release?
  9. I'm using 1920x1200, fov 75. I recently installed Skyrim Grassification Project though and that dropped me to like 30FPS. Tried installing Grass on Steroids as well, but that totally ****ed my FPS down to like 2 - 5.Â
  10. What rig do you have? Those mods look awesome ingame, but they drop me from ~50 FPS to ~3-5 FPS. I got a pretty powerful rig with an i5 3750K @ 4,2 Ghz, 8 Gigs RAM and a GTX 670 OC with 4 GB VRAM. Also tried to set the grasshaders to 0 and decrease density to 128. No change in FPS though lol edit: Tried Grassification only and it brings me to ~ 30-35 FPS. That's kinda reasonable. Thanks for the suggestion, grass everywhere just makes the game look so much better :)
  11. https://skyrim.nexusmods.com/mods/31724 Skyrim Savegame Cleaner, for messy people like me that like to drop much stuff on the ground :DÂ
  12. Ah ye forgot taht, 4 GB VRAM
  13. Tried that. I only got clean SR install + SkyRe + Armor/Weapons. Nothing gameplay or dragon changing apart the stuff included in SR. Thanks for the hint though edit: Definitly was a bugged Unofficial Patch. I found this fix: https://skyrim.nexusmods.com/mods/31685/ It's basically a script file, which the Unoffical Patches also come with. I replaced it in D:\Program Files (x86)\ModOrganizer\mods\Unofficial Skyrim Patch\scripts and D:\Program Files (x86)\ModOrganizer\mods\Unofficial Dragonborn Patch\scripts now everything works fine. Only conclusion is that the original script of the unofficial patch was bugged somehow.
  14. I updated all that stuff and I guess the USKP or something needs a patch adjustment. I started a new character and am kinda stuck at the first dragon. After I killed it, I just dont absorb the soul and am therefore stuck on the "Investigate the dragon" subquest :/ Strange thing is, the AI scripts seem to trigger, as the guard guy tells everyone to get back and take cover :D
  15. If it's any help for people, I've got a GTX 670 and get a stable 60 FPS with SR + SkyRe and everything maxed out + 8x AA 16x AF in driver. I am mostly using 2k textures, sometimes 4k With RealVision ENB it goes down to a stable 40.
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