Jump to content

Cestral

Mod Author
  • Posts

    95
  • Joined

  • Last visited

Everything posted by Cestral

  1. I am known for having horrible timing.
  2. 1.5 is finally ready and out. Tomorrow I will spend the day with my son, but in the evening work will begin on 1.6!
  3. Oh cheers! I tried fixing it myself but after 3 hours I gave up. This makes me happy! :D
  4. Skyrim Redesigned is on my list and I will probably begin with that in a couple of days. I'll try to wrap up the additions for v1.5 first so it'll have to wait for 1.6. Tobes Highres Textures will be one of the additions to 1.5 though unless this problem texture doesn't get fixed. I don't like leaving things incomplete, and I definitely don't like including artifacts and errors no matter how nice a texture looks. They are immersion breakers and have no place in the TPC. I already tried using other textures in its place, so while it is doable, I don't like the fact that it removes the uniqueness of the upper class furniture. The SMIM texture is looking more lower class than the common furniture so I'm also intent on not using those. So I'm really bent on getting this texture fixed. I might just have to do it myself. Oh btw, I believe I read somewhere that STEP recommends using Vurt's Compatibility Patch from the Lush Trees page instead of the patch from Trees HD (assuming you use all three). May I ask why?
  5. Hello, I'm the creator of the TPC. I'm glad to hear that you're planning to add the TPC into STEP. If you have any suggestions or questions about my texture choices then feel free to post them here. Texture choice is very subjective so there will always be disagreements, but at least I may be able to explain the choices I have made. While I'm here, I'm going to take the opportunity to ask if there is anyone knowledgeable enough in texture creation to modify a texture for me. I'm currently trying to incorporate Tobes Highres Textures into the TPC, but I have unfortunately come across a flaw in one of his main textures. You can see for yourself here: https://i1241.photobucket.com/albums/gg517/cestral/Table_Wood_SinglePiece-1.jpg https://i1241.photobucket.com/albums/gg517/cestral/Table_Wood_SinglePiece2-1.jpg I'm fairly certain that the cause of this is merely a couple of black pixel lines at the top of the actual texture. I could probably download some software to edit this myself, but I'm not very familiar with DXT compressions. The texture in question is: textures\smim\clutter\upperclass\Table_Wood_SinglePiece.dds And of course its corresponding normal map might have to be adjusted as well, although I'm not sure if that's entirely necessary. Tobe himself states on his mod's page that it's fine to use his work for as long as he's credited for it. So if this texture is fixed, I could include it with the TPC itself. Otherwise I'll feel forced to go with the SMIM texture instead, but I'm not a big fan of that particular texture.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.