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G7_Connoisseur

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  • Preferred Pronoun
    He/Him/His/Himself
  • Favorite Mod(s)
    Anything that enchances immersion/experience
  • Diamond in the Rough
    https://www.nexusmods.com/skyrimspecialedition/mods/12208

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  1. Ran into a couple problems during performance testing: 1. With reference to Screenshot 1, I had an inconsistent bug where guards wouldn't attack me. Instead choosing to menacingly AD strafe around me. Only happened one time and haven't figured out how to recreate it from my attempts. Given this only happened once I'm not that bothered if there's a clear fix or not. 2. With refernce to Screenshot 2, blood splatters on my screen will consistently take up random squares (if that makes sense) of my screen. Is there some sort of setting to have a uniform blood splatter that affects the whole screen at once depending on percentage of health? Also I presume blurring the blood is as simple as reinstalling the Enhanced Blood mod? 3. Getting decapitated crashes the game. Although this almost gives a layer of realism to the game I think you'll understand when I say I'd prefer if this wasn't the case.
  2. Currently says: Click on the button and select, [Create empty mod]. Name it Step SkryimSE - Nemesis Output. Open the Executables menu and choose [Nemesis]. Tick the Create files in mod instead of overwrite (*) checkmark and select Step SkryimSE - Nemesis Output from the dropdown. Click [Apply] and then [OK]. Optional edit: Click on the button and select, [Create empty mod]. Name it Step SkryimSE - Nemesis Output. Open the Executables menu and choose <Edit...>. From the list of Executables choose Nemesis Tick the Create files in mod instead of overwrite (*) checkmark and select Step SkryimSE - Nemesis Output from the dropdown. Click [Apply] and then [OK]. Spent a few minutes trying to figure out what I was trying to find so this might help other inexperienced modders like myself. Having said that I think I understand better what "Executables menu" means now
  3. I tried using Ctrl+f, but it didn't seem to pop up for me. I'll try again Nvrmind, I guess I must've had a missing character or something when I tried initially
  4. Couldn't find "ComplexGrassBillboard=x" in the ini file so I added it in above "ComplexGrassBacklightMask=x" as you can see in the second screenshot. Is this okay?
  5. I have seen someone talking about how Embers XD gets updated quite frequently and time can be hard to come by to updating something, presumably the guide. Regardless I'll walk through my experience if it helps out. I'l refer to my screenshots 1-4 as I go through this. Alrighty, so started off with looking for the Embers XD - Lite main file as the guide suggests in screenshot 1. In screenshot 2 you can see that the Embers XD - Lite file is found in the "Old Files" section at the bottom. At this point it might be worth noticing that the file size is nearly the same as the Embers XD 1K main file. Choosing to ignore this in favor of what the guide suggests I downloaded the Lite file and proceded to install. In screenshot 3 you can see I hit a brick wall when the FOMOD instructions didn't match what I was seeing for the "Further Customization" segment. I decided to double check if the Embers XD 1K file matched the FOMOD instructions and as you can see in screenshot 4 it did match. Dunno if this sort of post helps, but there ya go
  6. I presume v1.2 because it's the newest. However, I know that sometimes the older files are preferred so which is the case for this mod?
  7. That's a neat idea. I shall do that after I have a steady state
  8. Like the title suggests what sorts of mods are able to be left out without breaking the list? In particular the GET UP STAND UP mod is one I want to leave out for my own playthrough If leaving it out is too much of an issue is there such a thing as disabling it's ingame effect while still having it installed?
  9. I reckon I create an empty mod and throw the contents from the manual download into that and merge when asked. Is there a better way to do this or?
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