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Everything posted by Eboboba
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Error reading grass [worldspace] [x,y] Unknown grass data file format
Eboboba replied to Nemo92's question in DynDOLOD & xLODGen Support
hello here is the link to download the logs https://easyupload.io/m/13ny3p the debug_log is hard to navigate, i hope this helps. also lodgen logs https://easyupload.io/m/xc7dj2 if it helps, also https://easyupload.io/mghicy this is the dll dyndolod log, DynDOLOD.log -
Error reading grass [worldspace] [x,y] Unknown grass data file format
Eboboba replied to Nemo92's question in DynDOLOD & xLODGen Support
hello i was following a guide to make grass cache and everything went fine. When i run Dyndolod i got a Range check error and i dont know what to do. arnimaDUPLICATE003 is a mod - the reach and it seems that a grass mesh is missing. maybe because of the grass cache is overwriting it? idk. there is also an image from the debug log attached (the file was too big). any help is nice DynDOLOD_SSE_log.txt -
may i ask you? After Using xLodGen do i need to do anything like puting an output as a mod in the Mod Organizer, or is it good to go?
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That did the trick, thank you a lot and z929669 for helping me thank you too! it works i see now why its called xLodGen Man you are too nice
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Is SSELodGen The same thing as xLOdGen? https://www.nexusmods.com/skyrimspecialedition/mods/6642?tab=files
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SseLodGen still doesnt work for some reason, says the same thing. DynDolod seems to make the same effect as SSeLodGen, so i guess i just wont use SSeLodGen. Thank you for your help. If you want, you can find out why SSeLodGen has such requirements
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I also tried to change USSEP inside LOOT by giving it commands to make it load after ccfish.esm
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I am Using Mod Organizer 2.4.4 Yes my game files are complete and validated in steam and i use the newest Skyrim Se version I tried to run it both from Standolone version and inside the MO i also have the latest loot version. Thank you for your fast responses, you are very nice. loadorder.txt
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When i use SSELODGen, it says that USSEP needs to load before ccbgssse001-fish.esm (its the fishing feature for the Anniversary Edition) i want it to work to get longer Load Distance
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I want the plugin load order of Unofficial Skyrim Special Edition Patch.esp be higher than the creation club plugins, but it wont change. i have the latest mod manager 2.4.4 and Loot Pls help me