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sirjesto

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sirjesto last won the day on June 16 2018

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Profile Information

  • Preferred Pronoun
    He/Him/His/Himself
  • Favorite Mod(s)
    Legacy of the Dragonborn. Odyssey of the Dragonborn.

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General

General (7/12)

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  1. Yeah I am getting it on the .esm Ok, yeah me too.
  2. I thought it was just me. I wonder if this is only happening to a few of us? Are you guys using MO2?
  3. Updated from 2.44/2.50 to 2.45/2.52 today. Can't quit the program without killing the process...just keeps saying failed to create .esm and making a 0k backup file over and over.
  4. Yeah I hadn't looked at videos about MO installation for a few years, but one of the first ones I looked at installed it in the skyrim directory. It was from a year ago. The "latest" one that I watched was from March of this year and it didn't show to install it in the Skyrim directory, so yeah there is a lot of conflicting information out there.
  5. Just for a little insight on why this happens. When you sleep the 2nd time, you are actually travelling to a different cell when you wake up. Some follower seem to have a problem with trying to follow you this way and that seems to crash the game. By the way, what follower was it?
  6. The CTD's from the newest version are due to bad facegen files. If you delete those (and re-generate them), the CTD will be fixed.
  7. Using SKEE with XPMSSE v4.32 has been known to cause this crash. Downgrading to v4.20 or not using SKEE should prevent this. There is plenty of discussion about this on the "Engine fixes" mods comment page.
  8. Well, Papyrus Logs aren't crash logs. They can sometimes help, but that's not actually what they are for.
  9. I.....Have never seen anything like that...........
  10. Wow, nice. I was using v2.36 so that is why I wasn't crashing.
  11. To be clear, if it was a bad texture or mesh, the crash would happen all the time and instantly in the cell. It wouldn't be just sometimes when entering or exiting a building. That is something else completely. I just did a test entering and exiting 8 buildings in Riften myself for kicks and had no issues.
  12. Hmm nifscan had a problem reading these textures: Not sure if that has anything to do with anything though. Also, the issue isn't with DynDOLOD at all.
  13. Well, I don't use the guide so I didn't know that. :P I use "HIGH" for the optional texture resolution. Original foam, smoother rivers, I do use the sound extended ambiance. I use the Water color option. The issue would be from a bad mesh, so maybe I'll do a scan on the meshes in the newest RWT and see if I find something.
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