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darkrain261

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Everything posted by darkrain261

  1. Thank you! The underside mesh is finally generated with the file you sent. Also, Majestic Mountain's lod pack has been updated so the warning is also fixed. I really appreciate your quick support. Cheers!
  2. It seems that the output does not mention about DOTNET_SYSTEM_GLOBALIZATION_INVARIANT. Here is the full log: https://paste.ee/p/1wM8i Thanks for the instruction about Majestic Mountain, it was updated with new LOD Pack. When let the new pack overwriting DynDOLOD Resources SE, it gave the "texture do not match" warnings. If I let the Resource overwrite the pack, the warnings are gone. Hope I'm doing it right.
  3. Thank you for your reply. Unfortunately, the problem still persists with the latest version of DynDOLOD. Here is the LODGen_SSE_Tamriel_TerrainUnderside_log.txt: Here is the event viewer log: https://paste.ee/p/sfWsK Log files for DynDOLOD (bugreport.txt was not generated): https://ufile.io/f/8rwux
  4. I'm getting this error when generating underside : But the log file is almost empty. This is the log from windows event viewer: https://paste.ee/p/LvYXf I repair both NET framework 4.8 and Runtime 6 but the problem still persists. Here are the log files for DynDOLOD: https://ufile.io/f/2zalm Could you have a look at this. Thank you!
  5. I found the solution. Using JPEXS to decompile hudmenu.swf in Data/Interface, there is a script called "HUDMenu" in Scripts/__Packages/skyhud/. In line 465: this.SubtitleText.verticalAutoSize = "bottom"; I changed the text "bottom" to "top" and now both one-line and two-line subtitles start in Subtitle Line 1 which means they both match with each other. This took me a day with trial and error to find out which edit the text holder as I'm not familiar with coding or scripting. Now I can sleep in peace.
  6. Hello, I'm using Sovngarde, Nordic UI (without dialogue options) together with Dialogue Interface ReShaped and I found a strange behavior between general and dialogue subtitles. As you can see here: 1) When there is only one line of subtitles: General and Dialogue. It can be seen that two subtitles doesn't match with each other. After checking I found that for General subtitles, one-line subtitles will be put on Subtitle Line 2; while for Dialogue, it will be put on Subtitle Line 1. So when entering or exiting conversation, one-line subtitles will jump from one position to another. 2) When there is two lines of subtitles: General and Dialogue. Oddly the problem does not happen with two-line subtitles, both start from Subtitle Line 1 and their positions are matched with each other. Beforehand, I have made some edits in attempt to match those two subtitles font size: For Nordic UI I changed subtitle scale to 0.9 without changing the position. I believe this only affects general subtitle only. For Dialogue Interface ReShaped, I change the font of dialogue subtitle in dialoguemenu.swf from 22 to 18. The result was great. Now General and Dialogue has the same font size, the only issue is the problem I mentioned above. I have tested on both vanilla and using dialogue menu from Nordic UI but it seems that general and dialogue subtitles use two different font sizes and position settings. I checked the fontconfig.ini to see if there is any font overwriting but there is none. I also have read the Guide:UnderstandingFonts by Kesta and searched the forum but I found no record or mention of this issue. (I'm really sorry if I miss one) Is there any way I put one-line general subtitles on Subtitle Line 1 or conversely, dialogue on Line 2 to match those subtitles? Is this a problem of Skyrim itself or it has something to do with my mods? These are the only mods from my mod list that could edit/adjust fonts and subtitles directly: Sovngarde NORDIC UI SkyHUD Dialogue Interface ReShaped Thank you!
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