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UnqualifiedKoala

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  1. I'm having and issue with my new output not initializing in game, I'm running 1.6.640 and my dyndolod version expired. That's no problem I was actually excited, so i updated dyndolod and the resources/dll ran it successfully switched to it with a clean save and nothing. If I go back to my old output and dll v24 it works, so i finally realized i needed to update my papyrusutils. Okay no problem... so here's where I'm wondering if I'm missing something. Dyndo dll 28.1 requires paputil 4.6 which requires skse 2.2.6 so even if you get an output it can't function on 1.6.640 anymore because it can only go up to skse 2.2.3 and paputil 4.4?
  2. I had a great list going for SSE I would even go as far as to say my magnum opus. I started building off of an SMEFT profile everything was going great until I ran matorsmash one time and now any executable from any instance of MO2 crashes the program. I've been trying to find similar threads, but the few that I have found end with the helper asking for a log and never getting a response from OP. So here's the log straight away: https://pastebin.com/zYNCdk8N
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