I thought STEP was supposed to be a better more vanilla experience, the mod author does state Lite is a more vanilla experience does he not? Couple of examples all from the same quest in East Empire company.
55 Stealth, wearing thief armor. 3 slots in improved stealth. and 1 in muffled sound.
1) The guard at the "U" in the water inlet near the first boat. Could not find a place to hide as he walks by where I did not get spotted magically. And his patrol doesn't allow you to pass. My goal is to have fun, not retry every guard multiple times until I find a dim enough spot to pass, if one even exist... Is that more realistic, or just irritating. Author spent a great deal of time testing against different weather models, what about scripted scenarios for stealth quest? Is STEP supposed to add challenge in the name of subjective realism, because I've modded detection values?
Here was the guide says,
the Guide provides detailed, well-tested build instructions for a solid modded Skyrim that achieves an enhanced, vanilla experience. It's meant to be installed in its entirety and not piecemeal.
How much "play testing was actually done" against cathedral and a variety of quest? I believe if you check, it states that LITE should be used with Cathedral not Medium.
2) Two guards talking as you walk in the second area. As you approach the secret spider tunnel, in complete dark I was always triggered. I honestly thought that was a glitch... With these stats, it required combat...
3) Archer at the very end is in bright light, can't make it dim (as far as I know). I can't get within 50 feet of this archer detecting me.
As for how detection works, the author was very clear on what he did. He made your skill less effective, and he made light significantly more important. However, since he did not change the behavior, AI, or or scripted behaviors in a variety of light situations (which we really can't control during quest) you just end up getting caught easier, is this fun? The author even provides plots on how the mod behaves vs skills (early game vs late game). You're more than 250% more likely to get caught late game, why because stats shouldn't matter in a RPG? If you like the tedium, more power to you, hardly qualifies as an "enhanced vanilla experience".
As pointed out, the mod author says Lite is more vanilla, and suggest Lite to be used with Cathedral. So is the guide following the author's advice? Also presents issues with exterior zones and STEP mods. Not trying to rock the boat. Led to infuriating game play for me, but it's not my guide. It is terrific guide, but this mod, needed to be reverted, since I feel it really broke the game for me, and kinda ruined my vanilla experience.