Copy/Pasted from the wiki. >>WIKI LINK<< Introduction This pack is not targeted as a general pack, as a few of the mods will cause you to have to play a certain way. If you do, or want to play a hunter character who spends a lot of time exploring the skyrim wilderness instead of fast travelling, this pack will add some spice to your playthrough. Features If this pack is fully installed as I have it set up you will; - Be vulnerable to cold weather and rain, and will have to actively keep warm and be selective about your armour. - Have to eat, drink and sleep or you will be affected by negative buffs, and ultimately die. - Be able to become diseased, again suffering from negative buffs. - Have an array of craftable traps, which can be placed and activated when something walks over them causing damage. - Be given more options when looting a beast kill. It can be picked up for later use, or it can be butchered for meat and ingredients on the spot. - Get more loot from harvesting ingredients that would otherwise give you only one. - Be able to obtain a hunting themed home on the edge of Riverwood. - Notice your character's muscles dynamically grow when used over time. - Receive visual feedback from attacks. - Get more immersive game messages in the form of thoughts. - Be able to craft a variety of cloaks to help resist the elements; NPC's will also wear cloaks now.