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Everything posted by paul666root
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SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
fixed just update to today's date and stop. Game is stable as the guide is now and you can just play. -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
OK we won't change nothing to the bodies then. Also NPC retextures is another project and now we are working on a different one... too many things at once and we wont be able to do anything properly. -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
Who does here use UUNP ? and how would you feel is we switched from UNP Blessed body to UUNP ? -
SMC with SRLE Extended: LotD
paul666root replied to jdsmith2816's topic in Skyrim Revisited (retired)
did you fix anything here between claralux and pcs ? https://www.dropbox.com/s/5ovvtlv6hyk7u7h/Screenshot%202016-08-29%2022.14.36.jpg?dl=0 -
SMC with SRLE Extended: LotD
paul666root replied to jdsmith2816's topic in Skyrim Revisited (retired)
ok I used both RS and ELFX exteriors with CLARALUX and i've seen nothing wrong by now. I used the Claralux elfx exteriors patch ofc -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
Why you want in too ? you will need to know the secret hand shake/knock -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
you were invited to the conversation. -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
well that's why i posted so that you can decide what you want. If you want to play go play don't wait for me because i don't know when i finish. Also i'm not new leadership, Darth is just taking a break and this was a project started by him with us. i always appreciate any help. As soon as i post some changed you guys can always help me correct mistakes because i'm sure i'll make many. -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
Announcement: In the next month or two or more... I plan a big landscape overhaul for the guide plus some other stuff. So this means that I will move stuff around, create and modify merges, changing CR many times and after more testing I could change or remove stuff again until everything will be OK. I advise everyone that wants to update to create a different profile in MO so that you wont have to rebuild everytime you want to play. For those who want just to play already I suggest that you stop updating at today's date and go play. The guide as is now it's great, Darth did a great job and it is quite stable. Also I would like to note that Dunc and Hishutup are working on this too. -
ENB v.308 crash at load game/new game
paul666root replied to BoSoxBry's question in Guide Support & Bug Reports (retired)
Have you installed dx9 from skyrim folder? -
SRLE - First runthrough issues...
paul666root replied to Gutmaw's topic in Skyrim Revisited (retired)
Uncheck use global ini -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
Use the disparity fix. -
ENB v.308 crash at load game/new game
paul666root replied to BoSoxBry's question in Guide Support & Bug Reports (retired)
they do -
SRLE - First runthrough issues...
paul666root replied to Gutmaw's topic in Skyrim Revisited (retired)
when you install Organic ENB check the midrange PC... something... also disable after you install ENB with ENB organizer in enbseries ini EnableAmbientOcclusion=false EnableDepthOfField=false (this gives a little gain on fps)also you will need to install this PARTICLE PATCH ALL-IN-ONE INSTALLATION and SUBSURFACE SCATTERING PATCH from https://enbseries.enbdev.com/forum/viewtopic.php?t=1499 merge the particle patch in with vivid weathers (same as in Neo's guide). about enblocal.ini you should either make it as in Neo's guide from the ENB organizer or in the one from Organic ENB have you changed there VideoMemorySizeMb and the others as suggested by Neo? edit: anyway it's wierd that you have such a big impact on ENB. I have only minus 10 fps with ENB on. also have you tried disabling vsync on enblocal and enable vsync on the video driver? some reported fps improvement with this adaptive vsync on the driver -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
i used Nifhealer. It's easy just put in the in folder the nifs from the mod and run it then on the out will be the fixed ones. I never used Nifscan before. Anyway frostbite spider should be from immersive creatures i think -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
ok new version of No Dragon LODs - SRLE Extended LOTD is up hope i fixed all. -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
yes i see now. I think i had an older patch. Will fix. thanks -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
fps gain. Author confirmed that ultra settings in BethINI are for screen archers only -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
but the merge has billboards. Have you ran Relinker ? -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
1. we can't upload others ppl work. Nexus rules. Here is a topic about this mod https://forum.step-project.com/topic/11165-no-dragon-lods-for-srle-extended-a-quick-tutorial/?hl=%2Bdragon+%2Blod&do=findComment&comment=177890 2. ODD2 dd patch is not overwritten by no lods patch by anything. Maybe give me an example? 3. you can merge them if you want. For now esps count is ok for us. 4. i guess you're right will be addressed in the next update if someone else deson't think otherwise. -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
use PCEA MCM to reset the animations on a new game -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
I'll look at these later as now i have to go and post my findings. -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
Have a great time with the family and good luck with your new position at work! -
SRLE - First runthrough issues...
paul666root replied to Gutmaw's topic in Skyrim Revisited (retired)
that patch improves FPS in lots of places with elfx and smim -
SRLE Extended: Legacy of The Dragonborn
paul666root replied to Darth_mathias's topic in Skyrim Revisited (retired)
keep them or you wont have LODs for the trees merge.

