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paul666root

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Everything posted by paul666root

  1. i'm not sure never tried it. There are too many aspects to account for when merging followers and not only scripts. ok i removed that notice now
  2. That is what i got. Those are the recommended settings.
  3. exactly what i noticed. I'm trying now different mixes. I'll report as soon as i know something concrete
  4. well if you finished the guide run loot then. Also when you add a new mod to your load order.
  5. when you install Crash Fixes in MO go to the left pane in MO and right click on the Crash Fixes and click open in explorer there should be a SKSE flder and inside there is Crash fixes ini file.
  6. I think because dyndolod is generating lods from lodgen folders and looking for data inside that txt file. And when we merge only relinker can adjust the lodgen data to the new merge name. But since thete is no data for that aspentree relinker cant fix it. And for the unmerged mod is working i think because there is something else there that i dont see yet and relinker doesnt either. I dont have much knowledge about DDL or lods
  7. i think i know what the problem is but i'm not sure. In caribougone there is no dds file gkbtreeaspen04_00023114.dds with the proper txt file for LOD generation. I think we need to generate lod file for gkbtreeaspen04.
  8. i'm generating DDL now i'll check in later
  9. What ini settings are you using?
  10. I just saw that this was removed from the guide. I guess it was by mistake. I'll add this info again when i'm home I'll do that.
  11. Remove the loot rule for complete crafting true weapons lvllist and let it sort with loot again.
  12. Have you set these? Set global priority for RealisticWaterTwo.esp to 990200 Set global priority for ELE_Legendary_Fs_Lite.esp to 990400
  13. ELE fs legendary should be after all esp right before the CR. Check that you set global priority to it. Edit: oh there was another page of comments..
  14. You can also generate with zeroed sliders so it can fit any body shape plus with a tri file so you can change shapes ingame via race menu morphs plugin that bodyslide provides.
  15. Vol 2 is there. Its vol 1 +vol 2
  16. I think UG has assets the verdant does not. Can't check now not at home.I'll look at the others.
  17. i pulled for now because this requires further testing. I don't recommend using it for now until these things are fixed.
  18. this is exactly what i use now. However i'm also using The Book of UUNP Iron and Steel Vol 1 and 2 Bodyslide
  19. these nav mesh conflicts are not shown in merge plugins but in xEdit. Look in the worldspace ssection and you will see many many conflicts.
  20. well that's why i made that announcement... don't update daily because i told you i will change things alot... especialy don't generate dyndolod in this state yet.
  21. i can switch them but the CACO apple garden doesn't bring any Leveled list records of any kind.
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