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paul666root

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Everything posted by paul666root

  1. Actually yes i did find an occasion where i could not make loot sort exactly as i want. Much more easy to just sort manually...
  2. Sure. Either way just to have it updated
  3. Oh. Will you delete the page? Can we include the info and mods into our guide if you dont plan on updating anymore?
  4. Did you use 'Clean Masters' ?If you did then there is a record or records that you missed. The 100% sure method to remove dependencies is to have the mods installed and use the 'report masters' script to find out all the records.
  5. i removed all fading pride from my setup and NPCs look better now.
  6. Yes there is a good reason why i dont use it. I can't make it behave the way i want with my LO even with loot rules... so using loot will only bring problems to me. I don't deny this is a good tool just not for me.
  7. My guide is in my signature marked with NEW. The SRLE Extended is Darth's guide.
  8. I do not use loot at all. Seems its better manually.
  9. well i have no ideea how that mod works... we use claralux and dropped elfx exteriors due to having different braziers all over and even close to each other... and it was not needed actually
  10. looks like a long removal is ahead of you.
  11. you can only edit posts for 15 minutes. After that you cannot anymore.
  12. MO is smart. It will ignore mods that you do not have. Also do use the backup for left and right pane. This way you can always restore fast the LO after remerging or adding mods
  13. sorry for all the rapid changes but we have to tweak a bit the guide. My guess is that by the end of month we will stop with adding/changing content... HOPEFULLY
  14. SRLE is Neovalen's guide not mine. Also in enbseries.ini you can try to disable DOF -> EnableDepthOfField=false it helps with performance and i dont really like dof... it gives me headache
  15. i think he is referering to the loading times ingame not starting up skyrim. I use my full guide plus SMC now on my setup and NLA enb. Startup time is around 1 minute to the menu. If i use vanilla plus ENB it takes 3 secs. Loading times ingame is not 20secs... its around 2-3 secs for interiors and for exteriors around 6-8 secs. So there is something not properly setup in your game
  16. don't cut and paste just copy and paste it. Mator's xEdit Patching Framework is placing it in lib folder so i guess it needs it there too. So dont move it just copy it to main Edit Scripts folder
  17. No. We actually need to remove the esp from SFO. We dont use only the assets as in meshes and textures from SFO. The rest is handled by evt esp and grasses combo. I've added also SFO - Dragonborn.esp removal i forgot about it.
  18. Your FPS is CPU related too in Skyrim. This is a single threaded engine and even though your GPU is high end it doesn't really matter in some spots in the game... if your game stutters then i suggest you increase your reserved memory in enblocal ini. Start with 64 and increase little by little 128.256.512 etc until stutter stops or is minimal. Also if you use Vividian ENB as per SRLE guide you can try the performance version of it
  19. We think that at the end of this month we'll finish all additions and start playing the game. All that remains is tweaking and fixing.
  20. no you dont need enb organizer to run. Just activate the preset and you are done... but be sure you changed in enblocal.ini the settings for your setup.. as in the videomemorysize and reserved memory values.
  21. you can search on nexus forums for topics on CWO... Arthmoor and Apollodown discussed these conflicts and said it can't be done... CWO brings too many markers for battles in the cities and said that can't be moved in another worldspace in a manner that the game could respond well to this... and i dont know if arthmoor could not do it.... edit: if you would like to play CWO i suggest you skip town overhauls for now and do that questline... and just use the town overhauls for a different playthrough... everyone wants ALL mods to be in but we need to make sacrifices depending on what we really want in... not all can be made to work together...
  22. no. Extract it anywhere you like... i placed it in the tools folder where i keep other skyrim tools. Close MO and run it with MO closed (this is a must do!!). Just double click on the executable. The relinker should auto enter the path to your last MO profile used.. same for the mods folder. If it doesnt then just set first the path to MO and then path to mods folder. after that he runs his thing nothing to do there. After it finishes open MO and a folder should be last in left pane Relinker Output. Place it before Dyndolod texgen folder and activate.
  23. I am using the Optional Static Loot Patch but the Requiem version. This is much more immersive than the normal one.
  24. This is a known issue it seems for Wet and Cold. You need to disable the setting in MCM about "Go Home"
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