
Elzee
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Everything posted by Elzee
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DynDOLOD Beta for Skyrim Special Edition, Skyrim VR and Enderal SE 2.98
Elzee replied to sheson's topic in DynDOLOD & xLODGen
I can leave the interior with dyndolod.esp off and esm on and autosave on I can leave the interior with dyndolod.esp on and esm on and autosave off I can't leave the interior with dyndolod.esp on and esm on and autosave on. (manual save and timing autosave is ok. Only autosave on load door will CTD.)- 2,309 replies
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DynDOLOD Beta for Skyrim Special Edition, Skyrim VR and Enderal SE 2.98
Elzee replied to sheson's topic in DynDOLOD & xLODGen
Neither the new scripts or dll makes any difference. I enabled debug mode and made a CTD. But there isn't any useful lines at the end of papyrus log. [12/18/2018 - 09:43:43PM] [sHESON_DynDOLOD_MCM <DynDOLOD_MCM (F500090F)>]: Registered DynDOLOD at MCM.[12/18/2018 - 09:43:44PM] [ehs_MCMconfig <ehs_abilityStartUp (FE016806)>]: Registered Action Combat at MCM.[12/18/2018 - 09:43:44PM] [_MODLazyItemEditMenu <_MODLazyItemEdit (FE025D61)>]: Registered LazyItemEdit at MCM.[12/18/2018 - 09:43:44PM] [GTB_MCMScript <GTB_MCMQuest (FE056808)>]: Registered Go to bed at MCM.[12/18/2018 - 09:43:44PM] [sOTHorseHazMCM <MountedDangersMCM (FE06680A)>]: Registered SOT Riding Hazards at MCM.[12/18/2018 - 09:43:44PM] [wtsbanditencounterquestscript <wtsBanditEncounter (FE08CD63)>]: Registered Enemy Encounter at MCM.[12/18/2018 - 09:44:01PM] Error: Unable to bind script FXcameraAttachCloudScript to (FE090A12) because their base types do not match[12/18/2018 - 09:44:07PM] VM is freezing...[12/18/2018 - 09:44:07PM] VM is frozen[12/18/2018 - 09:44:07PM] Saving game...- 2,309 replies
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DynDOLOD Beta for Skyrim Special Edition, Skyrim VR and Enderal SE 2.98
Elzee replied to sheson's topic in DynDOLOD & xLODGen
Additional info COC command is OK in step 8. Papyrus log is stopped here when going through the load door: [12/18/2018 - 02:05:11AM] Error: Unable to call UnregisterForUpdateGameTime - no native object bound to the script object, or object is of incorrect typestack:[None].ccBGSSSE035_PetGivePlayerItemEffect.UnregisterForUpdateGameTime() - "<native>" Line ?[None].ccBGSSSE035_PetGivePlayerItemEffect.OnEffectFinish() - "ccBGSSSE035_PetGivePlayerItemEffect.psc" Line 19[12/18/2018 - 02:05:18AM] Error: Unable to bind script FXcameraAttachCloudScript to (FE090A12) because their base types do not match[12/18/2018 - 02:05:24AM] VM is freezing...[12/18/2018 - 02:05:24AM] VM is frozen[12/18/2018 - 02:05:25AM] Saving game... Seems VM is failed to thaw before CTD.- 2,309 replies
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DynDOLOD Beta for Skyrim Special Edition, Skyrim VR and Enderal SE 2.98
Elzee replied to sheson's topic in DynDOLOD & xLODGen
I've a strange problem. My save game suddenly can't let me go through any load door(from interior to exterior or opposite) with dyndolod.esm and esp activated. So I did the next steps to try to fix: 1.In game: deactivate dyndolod in MCM and make a new save(A) 2.Uninstall TexGen_Output, Dyndolod_Output and Dyndolod-resources completely. 3.Load the saved game(A) and Make a new save(B) 4.Clean the saved game(B) with ReSaver. 5.Load the saved game(B) which has been cleaned by Resaver. And do some testing ingame. Confirmed everything is OK in the saved game(B). I can go through load doors without any issue. 6.Regenerate LODs using Dyndolod and install Dyndolod-resources, TexGen_Output(new), Dyndolod_Output(new) 7.Load the saved game(B) which has been cleaned by Resaver and has been tested well. 8.Go through a load door - 100% CTD. I have 500+mods installed with 400 plugins. But this problem only happens on my current save game. New game is OK. I can't understand why. Something bad are baked in my save? And can't be cleaned by ReSaver? Can I continue play my save with dyndolod.esm and esp deactivated?- 2,309 replies
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DynDOLOD Beta for Skyrim Special Edition, Skyrim VR and Enderal SE 2.98
Elzee replied to sheson's topic in DynDOLOD & xLODGen
Oh, I'm sorry I missed that error message. This is not a bug of DynDOLOD.- 2,309 replies
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DynDOLOD Beta for Skyrim Special Edition, Skyrim VR and Enderal SE 2.98
Elzee replied to sheson's topic in DynDOLOD & xLODGen
I'm now generating lods... it will takes a long time so I can't give you the log files right now. I've checked the esp. there're just a few records without error. I'm using xEdit 3.3.5 BETA- 2,309 replies
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DynDOLOD Beta for Skyrim Special Edition, Skyrim VR and Enderal SE 2.98
Elzee replied to sheson's topic in DynDOLOD & xLODGen
Texgen.exe ver 253 can't load the esp of this simple mod: Falling Gildergreen Petals - SE [00:00:07.517] [00:07] Background Loader: [undriel_FallingGildergreenPetals.esp] File loaded (CRC32:2D47BB62)[00:00:07.518] [00:07] Background Loader: Fatal: <EAssertionFailed: Assertion failure (C:\Delphi\projects\DynDOLOD\wbImplementation.pas, line 15254)>[00:00:42.407] [00:42] Background Loader: finished Do you need my bug report logs?- 2,309 replies
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DynDOLOD Beta for Skyrim Special Edition, Skyrim VR and Enderal SE 2.98
Elzee replied to sheson's topic in DynDOLOD & xLODGen
Thank you very much! I'll try it.- 2,309 replies
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DynDOLOD Beta for Skyrim Special Edition, Skyrim VR and Enderal SE 2.98
Elzee replied to sheson's topic in DynDOLOD & xLODGen
Hi, the 2 txts are here. Please help. https://mega.nz/#!eXJAHSgI!jJvhWkC6vvtMM_SlBfkkXtvMOvz1b7LK0j2Hxa26RvU- 2,309 replies
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DynDOLOD Beta for Skyrim Special Edition, Skyrim VR and Enderal SE 2.98
Elzee replied to sheson's topic in DynDOLOD & xLODGen
Seems the new version will count all esls and esp flaged as esls as normal esps. I have to disable a lot of plugins to make my load order goes down to 252(not hex index) to let dyndolod works.- 2,309 replies
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DynDOLOD Beta for Skyrim Special Edition, Skyrim VR and Enderal SE 2.98
Elzee replied to sheson's topic in DynDOLOD & xLODGen
I can't use dyndolod since ver 2.46 This error always occurs: [00:00:00.316] [00:14] Exception in unit prepare line 58: Only 0 of 1 masters could be added. Master list now contains 253 entries and is full. [00:00:00.316] [00:14] [00:00:00.316] [00:14] Check log lines above the exception for additional hints. Check the FAQ and search official forum http://forum.step-project.com/forum/101-shesons-dyndolod-support/ for those errors. [00:00:00.316] [00:14] [00:00:00.316] [00:14] If problem persists, post error report with entire contents (not just the last couple lines) of ..\DynDOLOD\bugreport.txt and ..\DynDOLOD\logs\DynDOLOD_SSE_log.txt to official forum http://forum.step-project.com/forum/101-shesons-dyndolod-support/ [00:00:00.317] [00:14] Error during Applying script "DynDOLOD Worlds": Only 0 of 1 masters could be added. Master list now contains 253 entries and is full. I've many esps with esl flag and all my plugins can be loaded with SSEEdit withou error. The last load order is EF(239) I don't know why dyndolod says it was 253.- 2,309 replies
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DynDOLOD Beta for Skyrim Special Edition, Skyrim VR and Enderal SE 2.98
Elzee replied to sheson's topic in DynDOLOD & xLODGen
ESL files are counted in the 255 plugin limit(has been fixed in the latest xEdit). This makes my 260+plugins can't use this tool. I have to remove some "no need for LOD" esp temporarily.- 2,309 replies
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DynDOLOD Beta for Skyrim Special Edition, Skyrim VR and Enderal SE 2.98
Elzee replied to sheson's topic in DynDOLOD & xLODGen
Hi, Sorry for my bad English. I've a problem. I can see some "big yellow grass" far away. But when I go near to them. They don't disappear. So I can see those big-tall-ugly-cross-yellow-grass clearly in a short distance. I think they should be removed when I'm close enough to them.- 2,309 replies