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bravonolan

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Everything posted by bravonolan

  1. This is exactly what I did. I had been using 2.36 for months without a single CTD. I did a clean upgrade of 2.38 today and all of a sudden I was getting CTDs when entering new cells (even on a clean save). Disabling DynDOLOD.esp fixed the issue. The 100% repeatable CTD I found was walking in and out of Cracked Tusk Keep. It is, though. In my particular case with my assets. After reinstalling 2.36 the game does not crash at all. There is something causing the game to crash when the DynDolod.esp created by 2.38 is activated, that does not happen under 2.36. Rolling back to 2.36 absolutely fixes the problem, I get no CTDs whatsoever.
  2. Nevermind, I managed to find the old mega links by googling the file names in quotes. No idea why 2.38 destroys my Skyrim, though. It happened even after starting a new game. Rolling back to 2.36 fixed the CTDs.
  3. Ever since updating from 2.36 to 2.38 I'm getting CTDs all over the place. No new mods, just reinstalled all my billboards, deleted any trace of DynDOLOD and did a fresh install of 2.38 exactly how I would have done with the older version. Now opening a door to a new cell will crash my game ~1 out of every 4 times. I'm positive it's the DynDOLOD .esp because after disabling it the game never crashes. I can't for the life of me find any links to the old 2.36 version, it looks like they've all disappeared. Would anyone be so kind as to send me a link to the 2.36 standalone and resources .zips so I can have my game working again?
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