Hello, saw various reports but just to confirm been experimenting all day and latest dll Alpha-37 resets fSkyCellRefFadeDistance to 0 everytime you fast travel affecting dynamic lods (Water wheels, Windmill fans, Moded statue of azura, etc). Going back to Alpha-36 everything works fine again.
This is on Skyrim 1.6.1170 Steam, SKSE 2.2.6. Also Skyrimprefs.ini is read-only and the value set is =60.000