
spartanflame
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Everything posted by spartanflame
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Any idea why after redoing the misc merge, the changes inside it don't apply to an existing save. For example, I can't activate quick light (which I made some adjustments in sseedit). I only get a standard glow to it for all options, instead of the different options as regularly. When starting a new game, everything appears fine.
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After the lastest updates I get a cyclic interaction in LOOT between RealiticWaterTwo.esp and RealisticWaterTwo.esp. (How can the same esp have a cyclic interaction?) And yes, I have only the merge file active and I have tried to rebuild the merge as well. --- Error message: Failed to sort plugins. Details: Cyclic interaction detected between "RealisticWaterTwo.esp" and "RealisticWaterTwo.esp". Back cycle: RealisticWaterTwo.esp, RealisticWaterTwo.esp LOOT Log: [19:37:25.040148] [error]: Failed to sort plugins. Details: Cyclic interaction detected between plugins "RealisticWaterTwo.esp" and "RealisticWaterTwo.esp". Back cycle: RealisticWaterTwo.esp, RealisticWaterTwo.esp [19:37:25.107886] [error]: Chromium console message from http://loot/ui/app.bundle.js at line 5026: Error: Failed to sort plugins. Details: Cyclic interaction detected between "RealisticWaterTwo.esp" and "RealisticWaterTwo.esp". Back cycle: RealisticWaterTwo.esp, RealisticWaterTwo.esp at e.then.then.then.e (http://loot/ui/app.bundle.js:5026:24849)
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Any advice on where in the build to implement (which sections of the guide) a few extra mods and whether to add them to certain merges (like Miscellaneous Merge for example)? 1 Opulent Thieves Guild 2 All Thieves Guild Jobs concurrently 3 ESO Skyshards (and compatibility patches) 4 Hearthfire multiple adoptions 5 Unread Books Glow 6 Faster Mining 7 Bulk Ingot Recipes (8 SOS - now added into Vitruvia instructions on Nexus) 9 Flower Girls + adventures 10 Lockpick Pro 11 three new gear mods (mostly cheaty) (Also tried to add the "Marriage all (Love)" one, but that one screwed up some questlines, not giving the necessary options when talking to NPCs.)
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After setting DnyDOLOD as Admin in the system, it took me another three tries to have it run through to the end. It's so weird, cause I had never had any of these issues before. Regarding the playing part: So far I had no trouble continuing my save files after the updates of the last couple months or so. Everything ran smoothly with virtually no CTDs. I only noticed a few glitches with the Dragonborn library, though I doubt that has anything to do with the updates (things not added through sorting, using quest items in the sorting process etc.)
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Well, how do I get around it? I can't access the game now after trying at least 8 times to rebuild the files. It crashes at different points in the process. Could it have to do with the recently redone merges? Could it be because I stick with Verdosebrom instead of Verdant? I only wish to be able to play again. Pretty much kicking myself for updating so quickly instead of waiting for a few more updates to the build.
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After updating DynDOLOD, I suddenly get Error Code 5 while generating, which means an access error. I never had these types of errors before the update, having run the client several times without a hitch. I already tried disabling my AntiVirus to no avail. I had it at different points in the process, the latest with Markarth (see below), before also for example with Sovngard files. Any ideas? ... [00:08:45.972] Building a list of LOD objects, please wait... [00:08:46.310] World MarkarthWorld [00:08:46.321] Gathering references in MarkarthWorld "Markarth" [WRLD:00016D71] for STAT ACTI MSTT CONT FURN DOOR LIGH TREE [00:08:46.340] Filtering 1587 references in MarkarthWorld "Markarth" [WRLD:00016D71] for LOD [00:08:46.351] 0 of 1587 done [00:08:46.447] 158 of 1587 done [00:08:46.484] 316 of 1587 done [00:08:46.530] 474 of 1587 done [00:08:46.581] 632 of 1587 done [00:08:46.619] 790 of 1587 done [00:08:46.658] 948 of 1587 done [00:08:46.706] 1106 of 1587 done [00:08:46.748] 1264 of 1587 done [00:08:46.785] 1422 of 1587 done [00:08:46.818] Rule found for reference 0C00711E [00:08:46.833] Rule found for reference 0C00711F [00:08:46.848] Rule found for reference 0C007120 [00:08:46.867] 1580 of 1587 done [00:08:46.897] Saving objects LOD data to E:\Skyrim SSE Apps\DynDOLOD SE\Edit Scripts\Export\LODGen_SSE_MarkarthWorld.txt [00:08:46.911] LOD references: 309, unique LOD objects: 58 [00:08:46.925] DoLODThread MarkarthWorld [00:08:46.943] Creating mini atlas data [00:08:47.154] Gathering meshes for atlas creation [00:08:47.211] Processing 87 meshes for atlas creation [00:08:47.487] Processing texture replacements [00:08:47.499] Preparing creating atlas textures E:\Mod Organizer 2 - LOTD SE\mods\DynDOLOD Output\Textures\DynDOLOD\LOD\DynDOLOD_Flat_Atlas_MarkarthWorld.dds from 4 textures [00:08:47.512] Creating atlas textures E:\Mod Organizer 2 - LOTD SE\mods\DynDOLOD Output\Textures\DynDOLOD\LOD\DynDOLOD_Flat_Atlas_MarkarthWorld.dds from 4 textures [00:08:47.944] Creating atlas textures E:\Mod Organizer 2 - LOTD SE\mods\DynDOLOD Output\Textures\DynDOLOD\LOD\DynDOLOD_Atlas_MarkarthWorld.dds from 31 textures [00:08:47.545] <Note: textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_n.dds normal map not found, using flat replacement> [00:08:47.559] <Note: textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_n.dds normal map not found, using flat replacement> [00:08:47.590] <Note: textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_n.dds normal map not found, using flat replacement> [00:08:47.617] <Note: textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_n.dds normal map not found, using flat replacement> [00:08:48.420] <Note: textures\architecture\markarth\mrkbasestoneb01lite_n.dds normal map not found, using flat replacement> [00:08:53.256] Error: System Error. Code: 5. Zugriff verweigert [00:08:53.262] [00:08:53.262] Exception in unit userscript line 331: One or more errors occurred [00:08:53.262] [00:08:53.262] Check log lines above the exception for additional hints. Check the FAQ and search official forum http://forum.step-project.com/forum/101-shesons-dyndolod-support/ for those errors. [00:08:53.262] [00:08:53.262] If problem persists, post error report with entire contents (not just the last couple lines) of ..\DynDOLOD\bugreport.txt and ..\DynDOLOD\logs\DynDOLOD_SSE_log.txt to official forum http://forum.step-project.com/forum/101-shesons-dyndolod-support/ [00:08:53.263] Error: One or more errors occurred
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I have a weird bug I never encountered before: As the only one skill line, I can't select the first perk from the Lockpicking tree. (On any other skill line this wouldn't bug me too much, but for lockpicking it's a big nuisance cause I can't open any high level locks, ever). After using trainers I have over 40 on lockpicking and I have several park points left. Any ideas on this? All the other skill trees are working flawlessly. Edit: During character generation I chose the (new) Thief build and I have the Thief Standing Stone perks active.