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Jabrute

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Everything posted by Jabrute

  1. I've been away from Skyrim for a while and was suprised to come back and see that everything is switched to SE. I'm glad to see that you guys are still improving on the pack! Well, I ran into my first issue. pecial Installation Instructions: Once installed run xEdit perform the following Load xEdit Right Click on any plugin From the popup menu navigate to Other than Left click on Options a new popup box should appear Uncheck Simple Records LAND, NAVI, NAVM, CELL, WRLD (requires restart) Click OK Exit xEdit. I assume when you say run xedit you mean SSEEdit. When I right click on any plugin, I only get the option to select all/none/invert selection Im probably doing something dumb, but thanks for the help
  2. I dont know why, but my category window on the left, when I use the filter button, open a box that is cut in half vertically and wont show the name of my categories. Thanks for any help
  3. You know, I read that 10 times, and I caught that double s thing a long time ago. What I did though was put an R in dagon. My mind read dRagon instead of dagon. Thanks much! Such a small thing can bring it all crashing down.
  4. Ok, I know I should know how to do this, but sometimes Tes5Edit makes my brain bleed. I keep getting a crash at a specific spot. (Near Mehrunes)The info gives me the form Id which is C599A, so i loaded tes5Edit and searched for that. (supposedly a corrupt mesh?) I came up with an a max height data error in stone hills area. The red line was for Cutting Room Floor. There were only 6 lines (Skyrim.esm, Hearthfires.esm, Unofficial legendary patch.esm, cuttingroomfloor.esp, elfx.esp, 3dnpc.esp) First, I don't get why mine is wrong, but the guide is correct Second I am afraid to change it without asking here first because I don't want to screw up my game Third, what does max height have to do with meshes? Thanks
  5. Thanks for the response! I run windows 10. I finally changed the AlignHeapMenu=0 instead of 1 (this guide recommends 1) in CrashFixPlugin.ini. Now I haven't had a crash in hours until I ran into a mesh error.
  6. I keep getting an out of memory error every couple hours. Message says size of object trying to load was 89478609/16 whatever that means. The popup box gave me several things to try, but none helped. I have 16 gb ram and 11 GB video ram, so Its not my system. The only suggestion I didn't try was setting AlignHeapMenu=0 instaed of 1 in CrashFixPlugin.ini. I was afraid to mess with it since I dont know what it does. Thanks
  7. I found a post about it finally. You can avoid the crash by turning off automatic door closing in ICW config
  8. I have to share a funny story. So I have been doing a playthrough and I go to sleep for the night in the Bannered Mare. When I wake up in the morning, there is a mammoth spawned in the main room by the firepit. Everyone in the inn seems ok with this and the mammoth isn't upset, but i cant help but to pull my bow out and shoot him twixt the eyes. Well then all hell breaks loose as all of the patrons begin fighting with the mammoth. People and items were flying everywhere. I had to reload for obvious reasons, but I wish I had a video of it. Thanks again to the team for putting together such an awesome pack! Back to questions. I had this same issue months ago on a previous playthrough. In the college of winterhold, I open a door and see a large red object on a table and immediately crash to desktop. Any ideas? Thanks
  9. ok, I started game so far with live another life. That was for test purposes. How do I start with the cart ride classic start? If I disable Helgen reborn, It starts a snowball effect of dependencies??
  10. Hey, I've started my game and everything is going awesome! I am a texture freak though and still have a few changes. I suggest "Skyrim Mod Combiner" (which takes a ton of texture mods and blends them very well) Also, my favorite landscape modification is "Simply Bigger Trees". It just makes every tree around 50% bigger and really helps with immersion. Both of these mods take a good rig to run though with everything else. Lastly, I jumped the gun and got the windows 10 fall update with the 4k texture fix and my game went from a stuttering mess with all the texture mods to a solid 60 fps
  11. Sounds like a good enough reason for me! (could have been a readme phobia also) Come on now, it's a cleaning shrine. You obviously put it in the shower with the NPC's Ok, so I am getting close to wrapping things up. I have 2 mods I'd like to add that scare me a bit. I know IcecreamAssassin actually recommends "bag of holding", which is the first. The second is Jaxonz positioner. What's the expert opinion from you masters of modding? Thanks again
  12. Ok, I got it now. I swear the fnis folder was not there in realistic animation project the first time I tried to do this. I guess I need to not do modding on 4 hours sleep. Thanks again. Also, I thought that may be the reason for the readme file deletion, but that seems like such a small amount of space compared to everything else. They all can't add up to more than a small fraction of a percent. Oh, well.
  13. Ok, I have to ask. Why is a point made to delete the readme files in each mod? Does it really have an effect in some way? I haven't done it but I can delete them if it somehow causes a problem.
  14. I am unsure where I am pasting to Post Installation: The Player Exclusive Animations need to be manually moved 1. Navigate to Mod Organizer\mods\Realistic Animation Project - Movement - SRLE Extended LOTD\meshes\actors\character\animations I navigate to here and there is no FNIS_PCEA2 folder to cut and paste. Should I be moving the realistic animation's animation folder to FNIS ? 2. now CUT and PASTE the FNIS_PCEA2 folder into |Mod Organizer\mods\FNIS PCEA2 - Player Exclusive Animations (dynamic)\Meshes\actors\character\animations 3. If asked to overwrite click yes.
  15. Purple faces usually means a blockage of the wind pipe. I would try the Heimlich Maneuver.
  16. Please, someone needs to come up with a solution to this as Berndaroy seems anxious to see the NPC's shower together! (i'm just messing, please don't take offense)
  17. Wow, thanks again! So this basically saves the files off to the side where they aren't seen by the game, but are there in case you need them? I have never needed or used that feature of MO before, but it is good to have
  18. Question #247... In Merge Plugins it says this... Post Installation: Move the following esps to the optional tab in Mod Orgainizer: DSAMG - Greybeard Fix.esp DSAMG - Miraak Music Fixes.esp I looked for 10 minutes and can't find an "optional" tab in mod organizer. (of course I've never found that elusive "any" key on my keyboard either)
  19. It's me again (oh no! that guy that has 10 questions every day) Well, I am doing my mod merging and with the farmhouse chimneys, the Merge Plugin mod gives warnings of errors in the patch for MAS (apparently other people have had problems with it). I tried to merge it anyway and got a bunch of errors and my Md Organizer locked up. If I just leave that patch out will it cause me any problems? Thanks again
  20. Thanks to all of you once again for all of the help!
  21. Mod organizer would be so much easier to navigate if you could color each mod a custom color so you could have each section of mods easier to find when there are so many mods to scroll through. I posted a suggestion for that once, but didn't get a response.
  22. After installing the LOTD Patches, I see this note: Please be aware that the changes to the Konahriik's Accoutrements patch (DBM_DPA_Patch.esp) Requires the Unofficial Legacy Patch v1.2. The nexus page for the 1.2 Unofficial patch is no longer on nexus and has a note that it is now on the official LOTD patch central. I cant find it there unless it is the "optional mod patches for legacy" Thanks once again
  23. I am at the place in the guide where I load up Wrye Bash and do this Load Wrye Bash Right click on the Undeath Immersive Lichdom V3.esp and select File->Create dummy esps (this will create a fake empty esp for the Master you are missing and place it into the overwrite folder). I go under File and the only option I see that looks close is "create dummy masters" but it is greyed out??? Thanks again for any help here One more thing, tes5edit has text i need to use a microscope to see and its driving me nuts. Does anyone else have this problem? I cant seem to find any way to make the font bigger.
  24. I took a break while the updated guide got smoothed out and now I am going back over what changed. I got to Enhanced Lighting and FX and post installation where you edit CWIELnFXPatch.esp but the closest number under temporary is 0503D42F instead of 0403D42F. I noticed also that the number is italicized for some reason. I don't know why I have such a hard time with Tes5edit, I just get confused with it sometimes. Maybe it's because I am over 50 and my brain isn't as sharp as it used to be. Anyway, whatever help is apreciated.
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