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Domiel

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Everything posted by Domiel

  1. You might want to clarify Tes5edit instructions a bit in the [Leveled Item] section: In any case I don't know what is meant by "AMB items"? can someone explain please. I've found the LLCT - Count alright.
  2. iLargeIntRefCount=131072 I see that this setting has been removed from the skyrim.ini. Is it worth having still to prevent crashes while being aware that it might cause a few in specific dungeons? Or is there nothing to gain (faster loading times, less crashes overall) by having it?
  3. Nvm I'm an idiot. Fiddled around with it so much i didn't realize I wasn't using the latest skse. Updated to the alpha and it works like a charm:)
  4. I've got a Weird issue I cant get my head around. I've installed latest skse and enboost, disabled all mods and then did a test with Memory Blocks Log. skse.ini settings: MemoryBlogslog.log output: Why would it stop at 256 on block 1 when I've clearly set it to 512? I performed the test by continually spawning actors until the game crashed. Did it several times every time game crashes on 256 ram usage. I'm using Mod Organizer and the log file outputs to my overwrite folder while I've installed skse in the main skyrim directory with the settings file in Skyrim\Data\SKSE\skse.ini
  5. I didn't spot Audio overhaul in the OP. What are peoples thoughts on what mods to leave out if using that for sound?
  6. I like Breezehome upgradable. The Gareth guy in there has some cool voice acting. Don't think its compatible with any big Whiterun mods. Also you have to buy your upgrades.
  7. Anyone taken the new Realistic Water Two for a spin? Is it supposed to be a successor to pure waters or WATER?
  8. Do you still consider it alpha/beta, or final?
  9. Ah thats too bad, those are some pretty amazing tweaks:(
  10. Sorry for reviving this but seems fitting as there already is a picture of the available Bash Tweak Settings. Was reading through the Advanced Wrye Bash readme section 5.E They state that there are a bunch of tweaks, namely the ability to have Rings and Amulets displayed. However I only see the settings on the screen-shot from the first post in my patch. Am I missing something here.
  11. I'm not sure if Dual sheath redux is supposed to spam my papyrus log, and I can't really seem to google any of the errors or warnings produced. Anyone know whats up? Ran game for 5 minutes of so in whiterun while standing still and game produced this Papyrus0.txt
  12. Load order: note that the warnings are due to having merged the 3 plugins into imp_helm_Merged.esp Checked the papyrus Log after my recent infinite loading screen upon entering Whiterun Hold, I think your right..nothing in there, uploaded it in attached format. SkyrimPrefs.ini: Skyrim.ini: Also of note: I've just started over on a new save with a new install of all mods. Was testing incrementally as I added mods and didn't have any freezing problems until I started installing the mods in this thread. It could surely also be the Z-fighting tweaks I've been using thats causing endless loading after my computer reached a certain limit, but the tweaks didn't cause any problems before. Just saying . Also experimenting with Enboost and using the Version 0.201/0.200 of the dll to see which gives greater stability. Most texture packs have been dosopt optimized and resized to 1024mb System: windows 7 64bit, intel I5 3.3GHZ, 8GB ram, AMD 6800 1024mb VRam. Papyrus.0.txt
  13. Believe me I'm working on it! Tried using a Merger Plugin which got me below 255 esp's, the problem is all the dependencies from the compatibility patches which require most of the mods I would otherwise merge for Masters, creating a bunch of errors. It's really getting hairy!On top of it all after adding Asis and Skyrim Redone according to this guide I'm getting a lot of endless loading screens. Is there any way to find out what mod is causing this? Would it show up in the papyrus log? Â
  14. Ah yes. Thank you! Actually BOSS put SUM.esp in the same spot as Reproccer.esp, I think it should be fine where it is, although the suggested load-order on your linked page is to put SUM.esp after SkyRe_EnemyAI.esp(BOSS puts it before). Porbably shouldn't make a difference..right?
  15. Well no, not a problem with the patches...but I'm at the end of my esp capability! :( Don't know if you saw the picture but I'm near 250 esp's. Would rather save as much space as possible..so would still like to know if anyone know where to put it!
  16. I've got another question! This is my load-order at the moment. If I don't want to rename SUM.esp to reproccer.esp every time(by changing masters) should I change something with BUM loadorders? Reason is that reproccer.esp is placed at 234 in my current load order by BOSS and SUM.esp always is put in the bottom. So......which one is correct?
  17. Sorry for double post, can't edit the other one anymore. I went ahead and tried to fix the problem myself. -Loaded imp_helm.esp, imp_helm_imp.esp,  imp_helm_Dawn.esp, Pre Reproccer WA Fixes IW aMidianSS IA Patch.esp in Tes5edit -Found the conflicting nodes in imp_helm.esp under ARMOR. -Dragged the BOD2-Biped Body Template and Armature from imp_helm.esp to Pre Reproccer WA Fixes IW aMidianSS IA Patch.esp -Ran SUM. Now I'm not sure if this was correct but it seems to have worked. Thing is I have no idea if it changed other things which it wasn't supposed to change, so any feedback would be welcome.
  18. What exactly does the pre reproccer patches from SkyRe reproccer compatibility patches do? Is it needed? I think I installed the correct one(Pre Reproccer WA Fixes IW aMidianSS IA Patch.esp) but it seems to conflict with Improved closefaced helmets, as they don't work if I use it. I'm quite sure I've installed the correct one...For now I've disabled it. My Boss log:Â I was considering merging the changes in Tes5edit but would like your opinion first, as I'm not skilled with the program, and not sure if I should edit "reproccer.esp"(the renamed "sum.esp") or "Pre Reproccer WA Fixes IW aMidianSS IA Patch.esp" On an unrelated note how do people get the correct colors(Active is green etc) when posting their boss log? Makes it easier on the eyes....Â
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