The conflict resolution order for some mods with scripts differs from that of the corresponding esp. This may lead to subtle, hard to locate bugs. Please first ensure your load order is correct! If it is you should re-order the affected mods (left list!) like this:
Move Even Better Quest Objectives after Cutting Room Floor
Move The Choice is Yours after Even Better Quest Objectives
Move Complete Alchemy and Cooking Overhaul after The Choice is Yours
Move Traps Make Noise after Complete Alchemy and Cooking Overhaul
Move Wiseman303's Trap Fixes after Traps Make Noise
Move The Choice is Yours - Dragonborn BETA after Wiseman303's Trap Fixes
Move Thieves Guild Requirements after The Choice is Yours - Dragonborn BETA
Move aMidianBorn - Content Addon after Thieves Guild Requirements
Move Complete Crafting Overhaul Remade after aMidianBorn - Content Addon
Move Better Vampires 7.1 after Complete Crafting Overhaul Remade
Move The Paarthurnax Dilemma after Better Vampires 7.1
Move Royal Bloodline - Vampire Lord perk tree - abilities - and more after The Paarthurnax Dilemma
Move When Vampires Attack after Royal Bloodline - Vampire Lord perk tree - abilities - and more
Move The Choice is Yours - Dawnguard after When Vampires Attack
Move Non-Essential Children - Hearthfire after The Choice is Yours - Dawnguard
Move Timing is Everything after Non-Essential Children - Hearthfire
Move NotSoFast-MainQuestV12 after Timing is Everything
Question
sutex
Using latest STEP GUIDE
GQJ_DG_vampireamuletfix.esp
Traps Make Noise.esp
WM Trap Fixes.esp
Weapons & Armor_TrueWeaponsLvlLists.esp
Complete Crafting_TrueWeaponsLvlLists.esp
These are selected by Wrye Smash Bashed Patch
Do I leave them unchecked , in my MO load order ?
The following "Masters for" are Orange in Wrye Smash
Masters for BVandRB_Formlist.esp:
00 Skyrim.esm
01 Update.esm
02 Dawnguard.esm
03 Better Vampires.esp
04 Vampirelordroyal.esp
Masters for hearthfireextended.esp:
00 Skyrim.esm
01 Update.esm
02 Dawnguard.esm
03 HearthFires.esm
04 Dragonborn.esm
Masters for Immersive Patrols II.esp:
00 Skyrim.esm
01 Update.esm
02 Dawnguard.esm
03 Dragonborn.esm
Masters for PNENB_CoT-AOS-TS-ESS-NLA-DGDB.esp:
00 Skyrim.esm
01 Dawnguard.esm
02 Dragonborn.esm
03 ClimatesOfTamriel.esm
04 AOS.esp [Version 2.5.1DGDB]
05 Natural Lighting and Atmospherics.esp
06 TrueStorms.esp
07 ExpandedSnowSystems-CoT.esp
Masters for STEP Extended Patch.esp:
00 Skyrim.esm
01 Update.esm
02 Dawnguard.esm
03 HearthFires.esm
04 Dragonborn.esm
05 Unofficial Skyrim Legendary Edition Patch.esp [Version 3.0.0]
06 Cutting Room Floor.esp [Version 2.0.0]
07 Guard Dialogue Overhaul.esp
08 Weapons & Armor Fixes_Remade.esp
09 hearthfireextended.esp
0A ADS.esp
0B TheChoiceIsYours.esp [Version 1.4]
0C Book Covers Skyrim.esp
0D RealisticWaterTwo.esp
0E AOS.esp [Version 2.5.1DGDB]
0F Invisibility Eyes Fix.esp
10 Animated Weapon Enchants.esp
11 DeadlySpellImpacts.esp
12 dD - Enhanced Blood Main.esp
13 aMidianBorn_ContentAddon.esp [Version 1.9]
14 Complete Crafting Overhaul_Remade.esp
15 Immersive Citizens - AI Overhaul.esp
16 ExplosiveBoltsVisualized.esp
17 The Paarthurnax Dilemma.esp [Version 1.2.9]
18 ELE_Legendary_Lite.esp
Also have this in MO Left pane
The conflict resolution order for some mods with scripts differs from that of the corresponding esp.
This may lead to subtle, hard to locate bugs.
Please first ensure your load order is correct!
If it is you should re-order the affected mods (left list!) like this:
Edited by sutex7 answers to this question
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