rhodsey Posted January 23, 2016 Share Posted January 23, 2016 (edited) i wont be adding these to the guide anytime soon this is down the road planningFair enough. Is there any word on the CWO testing Lexy has been doing? I'm planning to reinstall this on top of my SRLE install but waiting to see the outcome of that. when I do I'll also feedback anything I see since i've not been through the guide before (just tried to fudge it back in the days of the first post only :) ) Edit: Infact one I noticed just is that on the integration guide the below line probably needs to be yellow since it seems you edit it? Vividian ENB Merge - SRLE Extended Version (Used the Vivid performance verison with SMAA also installed the Summerset Isle Patch) Edited January 23, 2016 by rhodsey Link to comment
Darth_mathias Posted January 23, 2016 Author Share Posted January 23, 2016 Fair enough. Is there any word on the CWO testing Lexy has been doing? I'm planning to reinstall this on top of my SRLE install but waiting to see the outcome of that. when I do I'll also feedback anything I see since i've not been through the guide before (just tried to fudge it back in the days of the first post only :) ) Edit: Infact one I noticed just is that on the integration guide the below line probably needs to be yellow since it seems you edit it? Vividian ENB Merge - SRLE Extended Version (Used the Vivid performance verison with SMAA also installed the Summerset Isle Patch) Lexy will be testing CWO more today I have declared the guide to be in BETA testing now as I want to make sure everything is working as it should so feedback and testers welcome.yes i should be yellow i add that to the list for tonight as i have to head out for a gig now. Link to comment
rhodsey Posted January 23, 2016 Share Posted January 23, 2016 Lexy will be testing CWO more today I have declared the guide to be in BETA testing now as I want to make sure everything is working as it should so feedback and testers welcome.yes i should be yellow i add that to the list for tonight as i have to head out for a gig now.No problem. Enjoy. Timezones are fun :) It's 9:30 am here Link to comment
DarkladyLexy Posted January 23, 2016 Share Posted January 23, 2016 No problem. Enjoy. Timezones are fun :) It's 9:30 am herehehehe same here Link to comment
Ocean Posted January 23, 2016 Share Posted January 23, 2016 (edited) First of all , let me say thank you Darth_mathias and DarkladyLexy, this pack feels like it totally completes what the awesome SR;LE didn't touch. And I got two questions: I see that you guys dropped IW. Is it because it is not immersive enough? (Because I think it is such a shame that as good mod it is, I feel like it should have an MCM menu like IA so we can choose the weapons that would fit and deselect the ones that don't.)- Hothtrooper pls hear us and update this awesome mod :( - And second, what do you think about Disparity?https://www.nexusmods.com/skyrim/mods/63354/?It got updated recently and I think it is a brilliant mod :) Edited January 23, 2016 by Ocean Link to comment
Razorsedge877 Posted January 23, 2016 Share Posted January 23, 2016 IW is a poor addon to the guide. It just add a bunch of fluff in my opinion. Its much better to add content that either fixes the game or add actual enjoyable content. Disparity would be nice to have, I'm a fan of kryptpyr. Smithing Perk Overhaul and Stealth skills rebalanced might be nice also. Darth has other mods that do the same thing as these three though and I'm sure he has tried them all out. I wonder if Better Stealth AI for followers would be worth adding? Link to comment
Darth_mathias Posted January 23, 2016 Author Share Posted January 23, 2016 First of all , let me say thank you Darth_mathias and DarkladyLexy, this pack feels like it totally completes what the awesome SR;LE didn't touch. And I got two questions: I see that you guys dropped IW. Is it because it is not immersive enough? (Because I think it is such a shame that as good mod it is, I feel like it should have an MCM menu like IA so we can choose the weapons that would fit and deselect the ones that don't.)- Hothtrooper pls hear us and update this awesome mod :( - And second, what do you think about Disparity?https://www.nexusmods.com/skyrim/mods/63354/?It got updated recently and I think it is a brilliant mod :)Thanks Ocean for your kind words about this little every growing guide. I ended up dropping immersive weapons when i actually came to write the guide it adds to much as other put it fluff. at the time I was trying out Imperious races that wasn't compatable with Disparity but the mod author has since then released a patch so it might be worth another look. IW is a poor addon to the guide. It just add a bunch of fluff in my opinion. Its much better to add content that either fixes the game or add actual enjoyable content. Disparity would be nice to have, I'm a fan of kryptpyr. Smithing Perk Overhaul and Stealth skills rebalanced might be nice also. Darth has other mods that do the same thing as these three though and I'm sure he has tried them all out. I wonder if Better Stealth AI for followers would be worth adding?Smithing Perk Overhaul is feel i unnessary as we have ordinator i actually never use Stealth skills rebalanced so that might be worth a look. one last thing I was thinking today that the Dark brotherhood hasn't received much love from me apart from the odd retexture which is odd since I normally end play assassin rouge type characters. that I present The Dark Brotherhood Resurrection Part 1 https://www.nexusmods.com/skyrim/mods/25941/? for your consideration let the debate begin. Link to comment
rhodsey Posted January 23, 2016 Share Posted January 23, 2016 (edited) Hey Darth. I've been working through an install of the guide today and making notes of questions and things to change (typos etc) as I go. I'm not done yet but since I see you are home and probably planning to do some work on the guide I'll give you my notes so far. It looks like a lot but its mostly little things or making things clearer (I write How to support guides as part of my day job so I'm good at putting myself in the shoes of an idiot and thinking "how clear do I need to make this so they don't screw it up?" :) ) So far I've gone through everything down to the start of the NPC retextures section. And note I'm not an expert on what does and doesn't work or load order i'm purely looking at testing the guide as is for you to make sure it makes sense and is consistent. Hopefully it helps and i'll post the rest of the guide once I'm done with it. What I didn't removeEnhanced camera - like itSFO - for now till I testIWASM - couldn't see why to unless in need the ESP laterLeft SRO in but put Noble Skyrim below it in the mod list so Noble Skyrim will overwrite General comment - Is it worth telling people to install an SRLE Extended specific version of DYNDOLOD, Real Shelter and Vivid Snow because of the TESVEDIT scripts you run on their ESP's? YOu cannot overwrite Dyndolod or vivid snows ESP if already built plus would corrupt the SRLE profile so best to have mod installed twice and deactivate originals Getting Started - Perhaps add instruction to ensure Overwrite folder is empty before continuing like on SRLES Explorers edition? Spini instructions - Save and Exit button on Basic tab not GeneralSpini instructions - Recommend to tick the "windowed mode" box if planning to use One tweak? Vram test - Windows 10 users can set to a maximum of 4064 and no higher. Microsoft bug. details I found HEREpost spini tweaks Skyrim prefs: fShadowLODStartFade=400.0000 - Make obvious to change an existing value not add to bottom iMaxDesired=6000 - Make obvious to change an existing value not add to bottom Mod Installation paragraph - "Best advise when installing SRLE Extended is to test each section as you go along, if you CTD or ILS after a section then you know something needs adjusting" - Typo Advise should be advice NARC - SkyTEST patch now you have added it back in? Skyrim project Optimization reinstall - consider including this comment in the main guide a well not just the subguide? If only for the lazy among us so we have a link to the nexus page nor go check neo's guide to see if any special instructions to install :) Your own thoughts - Better Vampires Optional needed? And if not why the Frostfall plugin? because the plugin in the installer is for the older Campfire? Inigo - include instructions on how to turn extract BSA off since Neo has you set it to always extract in SRLE? Interesting NPC's - not on integration guide Assumed after Inigo Enhanced Landscapes - Typo DEACTIVE appears twice instead of DEACTIVATE in special instructions Interesting NPC's - Also need to install the 3.10 patch twice like the 3.17 patch? Dyndolod 1.46 - Again include in main guide to install a second time and uninstalll SRLE version to preserve the original profile? Moonpath to Elsweyr - Can you provide better instructions regarding the SEQ patch? As there is not a SQ folder in the mods existing file structure? from looking at other mods it looks like there is a SEQ folder in the data folder level so assume this needs to be created in mod and SQ is just a typo? Typo Patch - Moonpath to Elsweyr - Not sure what you mean by manually move? Loot cannot sort with rules? And if not why move in Loot? And when? Wheny ou run final Loot run before patching? If so might be best to add to instructions there? Also which of two should go first? According to mod page it seems should be: moonpath_questdata.espMoonpath_StartupDelayed.espTreaclemanMoonpathPatch.esp Even better quest objectives/Merged Version - why was name changed? I can't see any action to do with these? Is this necessary? Climates of Tamriel Merged - Same question? Is renaming necessary or just because you had named it different when you made the merge? Craftable horse Barding - needs highlighting in Green on subguide Inconsequential NPC's - Any reason not to install enhancement module since both IA and WiC are installed or just personal preference to leave out? Animal Tweaks Merged - Just a tidyup. Still listed on the integration guide despite you removing. SkyTEST - Not yet incorporated into integration guide now you have added it back. for now I've put at top of NPC's and Behavior section since Animal tweaks was there is that correct? If so needs to be reordered in main guide. Skaal clothes HD revival - All three of these are yellow (edited) when should probably be green (added) on subguideStormcloak Armor RevivalTheives Guild Armor HD revival Edited January 23, 2016 by rhodsey Link to comment
rhodsey Posted January 23, 2016 Share Posted January 23, 2016 (edited) Thanks Ocean for your kind words about this little every growing guide. I ended up dropping immersive weapons when i actually came to write the guide it adds to much as other put it fluff. at the time I was trying out Imperious races that wasn't compatable with Disparity but the mod author has since then released a patch so it might be worth another look. Smithing Perk Overhaul is feel i unnessary as we have ordinator i actually never use Stealth skills rebalanced so that might be worth a look. one last thing I was thinking today that the Dark brotherhood hasn't received much love from me apart from the odd retexture which is odd since I normally end play assassin rouge type characters. that I present The Dark Brotherhood Resurrection Part 1 https://www.nexusmods.com/skyrim/mods/25941/? for your consideration let the debate begin.RE: dark brother hood. I too end up playing a hunter/ranger come rogue sort so sounds good although I just noticed this mod from the same author and not sure if it's still needed? https://www.nexusmods.com/skyrim/mods/26559/ EDIT: nevermind after reading it properly instead of just speed reading he states the latter versions of the mod had it fixed and this was just for people who had saved before the fix. Edited January 23, 2016 by rhodsey Link to comment
Darth_mathias Posted January 23, 2016 Author Share Posted January 23, 2016 (edited) rhodsey thanks for wonderful feedback very very useful and am aware there is a lot of typos in the guide (sometime i hate being dyslexic) i will get on them NARC - SkyTEST patch now you have added it back in? not need Merged into CR but will mention that General comment - Is it worth telling people to install an SRLE Extended specific version of DYNDOLOD, Real Shelter and Vivid Snow? the thought i did in the Modifying Existing SRLE Mods (THIS SHOULD NOT BE SKIPED) section. Vram test - Windows 10 users can set to a maximum of 4064 and no higher. Microsoft bug. details I found HEREpost spini tweaks Skyrim prefs: was not aware of that since i window 7 will add a note. Climate of Tameril doesn't need renaming is just I did that merge patches twice once for SRLE Base and Once for SRLE Extened. Typo Patch - Moonpath to Elsweyr - Not sure what you mean by manually move? you need the move the mod yourself as loot wont the need to be in order will make a note. Inconsequential NPC's - Any reason not to install enhancement module this need the orginal WIC esp not the one from CCOR. Your own thoughts - Better Vampires Optional needed? And if not why the Frostfall plugin? Better vampires is already in the fomod instrustions and then these are all merged into a single esp. Edited January 23, 2016 by Darth_mathias Link to comment
rhodsey Posted January 23, 2016 Share Posted January 23, 2016 rhodsey thanks for wonderful feedback very very useful and am aware there is a lot of typos in the guide (sometime i hate being dyslexic) i will get on them NARC - SkyTEST patch now you have added it back in? not need Merged into CR but will mention that General comment - Is it worth telling people to install an SRLE Extended specific version of DYNDOLOD, Real Shelter and Vivid Snow? the thought i did in the Modifying Existing SRLE Mods (THIS SHOULD NOT BE SKIPED) section. Vram test - Windows 10 users can set to a maximum of 4064 and no higher. Microsoft bug. details I found HEREpost spini tweaks Skyrim prefs: was not aware of that since i window 7 will add a note. Climate of Tameril doesn't need renaming is just I did that merge patches twice once for SRLE Base and Once for SRLE Extened. Typo Patch - Moonpath to Elsweyr - Not sure what you mean by manually move? you need the move the mod yourself as loot wont the need to be in order will make a note. Inconsequential NPC's - Any reason not to install enhancement module this need the orginal WIC esp not the one from CCOR. Your own thoughts - Better Vampires Optional needed? And if not why the Frostfall plugin? Better vampires is already in the fomod instrustions and then these are all merged into a single esp.Not a problem thankyou for making this guide for me to check and use! Most of your points make sense and figured you would have thought of them. With regard to my general comment about reinstalling the existing mods I do see that section now (since I hadn't gotten to the bottom of the guide yet hadn't yet seen it). However it does raise the question of whether it would be better to integrate these reinstalls where the mod come sup in the guide or add a comment to the integration sub-guide saying something like (see "modifying existing SRLE mods" at bottom of main guide or even move the modifying section to the top of the guide. Reason I say that is when I was working through the guide I found myself having both the integration guide and the main guide open then, when I had finished installing the mods for a section, referring to the integration guide as to where to put them. It was doing this I saw the edits to the existing mods and thought "I can't see any instructions" Link to comment
Darth_mathias Posted January 23, 2016 Author Share Posted January 23, 2016 With regard to my general comment about reinstalling the existing mods I do see that section now (since I hadn't gotten to the bottom of the guide yet hadn't yet seen it). However it does raise the question of whether it would be better to integrate these reinstalls where the mod comes up in the guide or add a comment to the integration sub-guide saying something like (see "modifying existing SRLE mods" at bottom of main guide or even move the modifying section to the top of the guide. I dont know what would be best leave the Modified section as is or intergrate into the guide? it best at the bottom or on top and am a Little unsure about this section and where it should be placed overall in the guide. Link to comment
rhodsey Posted January 23, 2016 Share Posted January 23, 2016 I dont know what would be best leave the Modified section as is or intergrate into the guide? it best at the bottom or on top and am a Little unsure about this section and where it should be placed overall in the guide.If it was me it would make sense for it to be at the beginning of the guide as part of the Getting Started section since the instrucitons there already kinda cover similar things (renaming the Dyndolod folders etc). Link to comment
Darth_mathias Posted January 23, 2016 Author Share Posted January 23, 2016 If it was me it would make sense for it to be at the beginning of the guide as part of the Getting Started section since the instrucitons there already kinda cover similar things (renaming the Dyndolod folders etc).Your feeback has given me a lot to think about like skyrim optimization since this is a reinstall it needs to in the actaully guide. which i never thought about Link to comment
rhodsey Posted January 23, 2016 Share Posted January 23, 2016 Your feeback has given me a lot to think about like skyrim optimization since this is a reinstall it needs to in the actaully guide. which i never thought aboutGlad it helped (or apologies if it gave you a headache!). Thats why I did it the way I did (as a new user following for the first time with only experience of doing SRLE before) you will see the guide all day everyday and sometimes will miss things because you do so. I'm working through the rest of the guide now so once I've done a full install I'll let you know anything else I see. Link to comment
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