Yesterday I had the issue of "SKSE Memory Patch does not work correctly". I found out when I tried to increase the Blocks to 768 and 512. I followed the instruction to add the argument "-forcesteamloader" to the executable. Now the problem is this: "SKSE", together with "Skyrim" and "Skyrim Launcher" is greyed out, and any change I make will not be saved when I hit "modify". I run 1.3.9 but on a quick check 1.3.8 showed the same behaviour.
As a workaround I made a second entry for SKSE (in the list as SKSE+) where I can add the argument. I use that to start the game and it works. It would be nice to need only one entry for SKSE and make that modifiable. I found no indication of this behaviour as intended, but if it is I hope someone's telling me.
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dx1
Yesterday I had the issue of "SKSE Memory Patch does not work correctly". I found out when I tried to increase the Blocks to 768 and 512. I followed the instruction to add the argument "-forcesteamloader" to the executable. Now the problem is this: "SKSE", together with "Skyrim" and "Skyrim Launcher" is greyed out, and any change I make will not be saved when I hit "modify". I run 1.3.9 but on a quick check 1.3.8 showed the same behaviour.
As a workaround I made a second entry for SKSE (in the list as SKSE+) where I can add the argument. I use that to start the game and it works. It would be nice to need only one entry for SKSE and make that modifiable. I found no indication of this behaviour as intended, but if it is I hope someone's telling me.
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