Hi guys. I finally have a somewhat stable game! I've put 8 hours into an LaL playthrough and the first several hours were very solid except for some graphical stutter (framerate drops from 50-60 to about 20-30 before shooting up again) which I haven't resolved yet. More on that later. I am just now starting to experience some CTDs as I get out in the world and was hoping for some advice.
I followed STEP Extended to the letter before adding additional mods. I played around with ENBs to fix some graphics issues and while that worked somewhat, I also found that I was having framerate issues at random. I since went back to JUST ENBoost. I fixed a .ini edit (biPresentInterval=1) which I'd left since using ENB. I have also removed Even Better Quest Objectives since initial install. I've also swapped out the two STEP hair mods in favor of one I prefer. You'll see the wide list of additonal mods I've added since Extended, all of which being mods I've used before but am of course not 100% sure aren't problems for this install or in general.
I am completely new to using TESVedit to resolve mod conflicts manually. I am a bit afraid of it, actually, and haven't been able to find a user-friendly tutorial except for the "Basic" one offered by STEP.
Hopefully the information I am providing here will yield some helpful insights into steps I can take to improve the stability of my load order and resolve CTDs like the ones I mention below.
Specs:
Windows 7 64-bit
AMD Radeon 6950 2GB
(dxdiag says Approx Total Mem is 1768mb, which seems wrong as I remember 2048 last I checked)
8GB RAM
Intel i5-2500k @3.30GHZ (4 cores)
Direct X 11
Load Order:
Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
Dawnguard.esm
Unofficial Dawnguard Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
Skyrim Project Optimization - Full Version.esm
Falskaar.esm
Wyrmstooth.esp
ApachiiHairFemales.esm
ApachiiHairMales.esm
AzarHair.esm
EFFCore.esm
JSwords.esm
Lanterns Of Skyrim - All In One - Main.esm
moonpath.esm
Omegared99-Compilation.esm
ApachiiHair.esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Cutting Room Floor.esp
DeadlyDragons.esp
Bandanas of Skyrim.esp
fFastTravelSpeedMult_4.esp
DragonShoutVoice.esp
TreaclemanMoonpathPatch.esp
BS-TheHag_WarPaints.esp
Animated Weapon Enchants.esp
GQJ_DG_vampireamuletfix.esp
KatanaCrafting.esp
83Willows_101BUGS_V4_LowRes.esp
Nausicaa's Tweaker.esp
CraftableHoods.esp
LovelyHairstylesCE.esp
ClamsDropPearls.esp
BFSEffects.esp
UIExtensions.esp
Convenient Horses.esp
Differently Ebony.esp
DawnguardRuneWeaponsFXSReplacer.esp
Dual Wield Parrying_SKSE.esp
WyldMenuPlugMale.esp
Duel - Combat Realism.esp
FollowerCompatibility.esp
Paralyze.esp
Footprints.esp
Chesko_LoreBasedLoadingScreens.esp
Bounty Gold.esp
Beards.esp
Hothtrooper44_Armor_Ecksstra.esp
VioLens.esp
Lock Overhaul.esp
Moss Rocks.esp
Moss Rocks_DB.esp
EnhancedLightsandFX.esp
ELFX - Exteriors.esp
ELFX - Dawnguard.esp
3DNPC.esp
FCO - Follower Commentary Overhaul.esp
ELFX - Dragonborn.esp
SMIM-DungeonsCliffsIceSkirts.esp
Appropriately Attired Jarls Redux.esp
WarmongerArmory_Vanilla.esp
Elemental Staves.esp
ORM-Arvak.esp
FreckleMania.esp
Omegared99-WeaponSets.esp
Pauldrons.esp
ShootingStars.esp
RaceMenu.esp
Guard Dialogue Overhaul.esp
RaceMenuOverlays.esp
RaceMenuPlugin.esp
Chesko_WearableLantern.esp
Weapons & Armor Fixes_Remade.esp
Crossbows_Basic_Collection_EN_LL.esp
Bucklers Only.esp
Weapons & Armor_TrueOrcish&DaedricWeapons.esp
ADS.esp
Clothing & Clutter Fixes.esp
ELFXEnhancer.esp
Clothing & Clutter_3DNPC_Patch.esp
Rainbows.esp
Skyrim Particle Patch for ENB - Flame Atronach Fix.esp
JSwords_Load_Screens.esp
Really Radiant Raiment.esp
SkyUI.esp
TradeBarter.esp
Dual Sheath Redux.esp
SkyFalls + SkyMills + DG + DB + FS + WT.esp
RealisticWaterTwo - Waves - Falskaar.esp
SkyrimCoinReplacerRedux.esp
Bring Out Your Dead.esp
NonEssentialChildren.esp
Immersive Weapons.esp
Distant DetailHF.esp
RealisticNeedsandDiseases.esp
LocalizedGuildJobs.esp
3DNPC Don't Call Me Dragonborn.esp
Thieves Guild Requirements.esp
ThievesGuildReq_LocalizedGuildJobs_Patch.esp
Oblivion Gates v3 without Markers - Skyrim + Dawnguard DLC.esp
-I have not DDSOPTed any textures. I had problems in 2014 when trying to use the utility properly. According to STEP 2.2.9 none of the mods I'm using should be beyond the scope of my system.
-I am using performance options across the board, except SMIM
-The only additional graphical textures I'm running are for NPC clothing and the Mage Robes, is there a way to provide a list of the left panel installations from MO? I can provide that if needed
-Stutter takes for the form of an FPS drop from 50-60 (which I run at pretty solid exterior and interior) to below 30 for about a second before it climbs up. I know this is supposedly hardware related so here's what I've done to try and fix it without anything conclusive except that I think it must be a general memory issue as opposed to a GPU issue.
1. Ran a pure STEP: Extended profile (FPS stutter ONLY when loading a new Cell like a city or exterior, and only sometimes)
2. Sequentially added in mods I believe add more GPU strain, such as Inconsequential NPCs, and the extra clothing mods. Had results similar to pure STEP: Extended profile.
3. Tried my fully modded profile (Step ++) and noticed stutter again.
4. Noticed bad stutter in Dawnstar. Shutting off Footprints when there reduced issue considerably. Suspect that this will be a thing in Winterhold as well with all the snow and entities.
Personal Crash Log (I jot these notes down after every CTD):
-Driftshade Cellar: Reproducible CTD when opening door to go back to Refuge at the last room of Cellar. Game goes to load screen for a second before crashing.
-actually, any attempt to go back to the Refuge from the Cellar leads to CTD if going by doors
-clean saving does not fix
-THEORY: may be related to USKP or SMIM
-THEORY: related to AmidianBornContent and other Companions related mods like Skyforge Shields and potentially the STEP Extended Patch as seen in TESVEdit
-After messing with Wearable Lantern and CCO settings... CTD when trying to save my game.
-reloading and saving worked fine.
-either random or a result of messing with settings.
-random-seeming CTD when loading a test save at the "prison" area with LaL
-using my STEP graphics testing profile w/ some textures off to test
framerates with FRAPS
-CTD happened when loading game, without loading screen
-THEORY: causes by MCM loading 20 plugins at once
-CTD when trying to do a STEP Experimental Cont'd game
-CTD'd when loading up Whiterun/Breezehome for the "own property" start
-mod conflict? not hardware
-CTD when being killmoved by a 2hander enemy
-possibly VioLENS?
-has not reoccured
-CTD on save generated AFTER receiving above CTD
-could not reproduce.
-CTD when making "new save" after loading Whiterun Bannered Mare save
-changed .ini bFloatPointRender=0 from the previous =1 setting (required for ENB)
-no MOD changes
-could be .ini change?
-CTD when running from Halted Streams Camp to Whiterun, at night, just as a Candlelight Spell ceased
-reoccured same spot, after creating new saves
-reoccured a third time, going to try daytime
-reoccured during the day, after three minutes of lounging around, trying alternate route
Question
thunderclam
Hi guys. I finally have a somewhat stable game! I've put 8 hours into an LaL playthrough and the first several hours were very solid except for some graphical stutter (framerate drops from 50-60 to about 20-30 before shooting up again) which I haven't resolved yet. More on that later. I am just now starting to experience some CTDs as I get out in the world and was hoping for some advice.
I followed STEP Extended to the letter before adding additional mods. I played around with ENBs to fix some graphics issues and while that worked somewhat, I also found that I was having framerate issues at random. I since went back to JUST ENBoost. I fixed a .ini edit (biPresentInterval=1) which I'd left since using ENB. I have also removed Even Better Quest Objectives since initial install. I've also swapped out the two STEP hair mods in favor of one I prefer. You'll see the wide list of additonal mods I've added since Extended, all of which being mods I've used before but am of course not 100% sure aren't problems for this install or in general.
I am completely new to using TESVedit to resolve mod conflicts manually. I am a bit afraid of it, actually, and haven't been able to find a user-friendly tutorial except for the "Basic" one offered by STEP.
Hopefully the information I am providing here will yield some helpful insights into steps I can take to improve the stability of my load order and resolve CTDs like the ones I mention below.
Specs:
Windows 7 64-bit
AMD Radeon 6950 2GB
(dxdiag says Approx Total Mem is 1768mb, which seems wrong as I remember 2048 last I checked)
8GB RAM
Intel i5-2500k @3.30GHZ (4 cores)
Direct X 11
Load Order:
Stutter and GFX:
-I have not DDSOPTed any textures. I had problems in 2014 when trying to use the utility properly. According to STEP 2.2.9 none of the mods I'm using should be beyond the scope of my system.
-I am using performance options across the board, except SMIM
-The only additional graphical textures I'm running are for NPC clothing and the Mage Robes, is there a way to provide a list of the left panel installations from MO? I can provide that if needed
-Stutter takes for the form of an FPS drop from 50-60 (which I run at pretty solid exterior and interior) to below 30 for about a second before it climbs up. I know this is supposedly hardware related so here's what I've done to try and fix it without anything conclusive except that I think it must be a general memory issue as opposed to a GPU issue.
1. Ran a pure STEP: Extended profile (FPS stutter ONLY when loading a new Cell like a city or exterior, and only sometimes)
2. Sequentially added in mods I believe add more GPU strain, such as Inconsequential NPCs, and the extra clothing mods. Had results similar to pure STEP: Extended profile.
3. Tried my fully modded profile (Step ++) and noticed stutter again.
4. Noticed bad stutter in Dawnstar. Shutting off Footprints when there reduced issue considerably. Suspect that this will be a thing in Winterhold as well with all the snow and entities.
Personal Crash Log (I jot these notes down after every CTD):
The final CTD in that list is the one that's really getting me down. I can't figure it out. :P
14 answers to this question
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