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consol command don't recognise my keyboard !


Question

Posted

Hello there, 

 

When I type in console command in game, I have blocks instead of letters , so i can't use it at all .Nothing on google about this. My game works perfectly....

Any ideas ?

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Posted

In that case, try removing it or moving higher or lower in the left hand pane. The fonts are stored in a swf file and shouldn't rely on Windows fonts. If I understand the process properly.

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Posted

Well, to reply to GrantSP, when I untick the mod in MO, the font changes in my game....but the problem remains same.....

Should I search in the main windows font ?? What is the one use in skyrim consol command ??, maybe I don't have it ?

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Posted

You can try this mod, DejaVu Sans Mono console font. My "Data\Interfaces\fontconfig.txt" looks like this, but I am using Main Font Replacement which this is part of. fontconfig.txt:

 

fontlib "Interface\fonts_console.swf"
fontlib "Interface\fonts_en.swf"
fontlib "Interface\fonts_en2.swf"
map "$ConsoleFont" = "Arial" Normal
map "$StartMenuFont" = "Centaur2" Normal
map "$DialogueFont" = "Centaur2" Normal
map "$EverywhereFont" = "Centaur2" Normal
map "$EverywhereBoldFont" = "Centaur2" Normal
map "$EverywhereMediumFont" = "Centaur2" Normal
map "$DragonFont" = "Dragon_script" Normal
map "$SkyrimBooks" = "SkyrimBooks_Gaelic" Normal
map "$HandwrittenFont" = "SkyrimBooks_Handwritten_Bold" Normal
map "$HandwrittenBold" = "SkyrimBooks_Handwritten_Bold" Normal
map "$FalmerFont" = "Falmer" Normal
map "$DwemerFont" = "Dwemer" Normal
map "$DaedricFont" = "Daedric" Normal
map "$MageScriptFont" = "Mage Script" Normal
map "$SkyrimSymbolsFont" = "SkyrimSymbols" Normal
map "$SkyrimBooks_UnreadableFont" = "SkyrimBooks_Unreadable" Normal
validNameChars "`1234567890-=~!@#$%^&*():_+QWERTYUIOP[]ASDFGHJKL;'ZXCVBNM,./qwertyuiop{}\\asdfghjkl;'zxcvbnm<>?|¡¢£¤¥¦§¨©ª«®¯°²³´¶·¸¹º»¼½¾¿ÄÀÃÂÃÅÆÇÈÉÊËÌÃÃŽÃÃÑÒÓÔÕÖרÙÚÛÜÃÞßàáâãäåæçèéêëìíîïðñòóôõö÷øùúûüýþ ÿ "

 

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