Hello, I just wanted to ask, if someone with a r9 290 could test this setings for me, by writing COC riverwood I have enb boost installed skse and this ini files, that's it, no mods, just want to know if the fps is normal for exactly that scene when you load in from coc riverwood with no looking around.
My fps for this settings are between 50-60, With this setting I got rid of all popins and z fighting, with all my mods from step i get about 40-50 fps. Just want to know if it's normal for no mods and just this setings to get such fps:
[GeneralWarnings] SGeneralMasterMismatchWarning = One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
Question
minos55
Hello, I just wanted to ask, if someone with a r9 290 could test this setings for me, by writing COC riverwood I have enb boost installed skse and this ini files, that's it, no mods, just want to know if the fps is normal for exactly that scene when you load in from coc riverwood with no looking around.
My fps for this settings are between 50-60, With this setting I got rid of all popins and z fighting, with all my mods from step i get about 40-50 fps. Just want to know if it's normal for no mods and just this setings to get such fps:
[spoiler=skyrim.ini][General]
sLanguage = ENGLISH
uExterior Cell Buffer = 64
sIntroSequence =
fFlickeringLightDistance = 8192.0
uGridsToLoad = 7
[Display]
fShadowLODMaxStartFade = 1000.0
fSpecularLODMaxStartFade = 2000.0
fLightLODMaxStartFade = 7000.0
iShadowMapResolutionPrimary = 2048
bAllowScreenshot = 1
fSunUpdateThreshold = 1.5
fSunShadowUpdateTime = 0.25
[Audio]
fMusicDuckingSeconds = 6.0
fMusicUnDuckingSeconds = 8.0
fMenuModeFadeOutTime = 3.0
fMenuModeFadeInTime = 1.0
[Grass]
bAllowCreateGrass = 1
bAllowLoadGrass = 0
iMaxGrassTypesPerTexure = 7
iMinGrassSize = 40
iGrassCellRadius = 3
[GeneralWarnings]
SGeneralMasterMismatchWarning = One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Archive]
sResourceArchiveList = Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2 = Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
[Combat]
fMagnetismStrafeHeadingMult = 0.0
fMagnetismLookingMult = 0.0
f1PArrowTiltUpAngle = 0.7
f1PBoltTiltUpAngle = 0.7
f3PArrowTiltUpAngle = 0.7
f3PBoltTiltUpAngle = 0.7
[Papyrus]
fPostLoadUpdateTimeMS = 1000.0
bEnableLogging = 1
bEnableTrace = 1
bLoadDebugInformation = 1
[Water]
bReflectLODObjects = 1
bReflectLODLand = 1
bReflectSky = 1
bReflectLODTrees = 1
[Actor]
fVisibleNavmeshMoveDist = 12288.0
[interface]
fSafeZoneY = 10.0
fSafeZoneX = 10.0
fSafeZoneYWide = 10.0
fSafeZoneXWide = 10.0
fBookOpenTime = 200.0
[spoiler=Skyrimprefs.ini][General]
fBrightLightColorB = 1.0000
fBrightLightColorG = 1.0000
fBrightLightColorR = 1.0000
iStoryManagerLoggingEvent = -1
bEnableStoryManagerLogging = 0
[imagespace]
bDoDepthOfField = 1
iRadialBlurLevel = 2
[Display]
iBlurDeferredShadowMask = 3
fInteriorShadowDistance = 3000.0000
fShadowDistance = 6500.0000
iShadowMapResolutionSecondary = 1024
iShadowMapResolutionPrimary = 2048
iShadowSplitCount = 2
iMaxAnisotropy = 16
fLeafAnimDampenDistEnd = 4600.0000
fLeafAnimDampenDistStart = 3600.0000
fTreesMidLODSwitchDist = 10000000.0000
fGamma = 1.0000
fDecalLOD2 = 1500.0000
fDecalLOD1 = 1000.0000
fSpecularLODStartFade = 2000
fShadowLODStartFade = 200.0000
fLightLODStartFade = 7000
iTexMipMapMinimum = 0
iTexMipMapSkip = 0
iWaterMultiSamples = 0
iMultiSample = 4
iShadowMode = 3
bTreesReceiveShadows = 1
bDrawLandShadows = 1
bFull Screen = 1
iSize H = 1080
iSize W = 1920
fMeshLODFadePercentDefault = 1.2000
fMeshLODFadeBoundDefault = 256.0000
fMeshLODLevel2FadeTreeDistance = 2048.0000
fMeshLODLevel1FadeTreeDistance = 2844.0000
fMeshLODLevel2FadeDist = 10000000.0000
fMeshLODLevel1FadeDist = 10000000.0000
iScreenShotIndex = 2
bShadowMaskZPrepass = 0
bMainZPrepass = 0
iMaxSkinDecalsPerFrame = 25
iMaxDecalsPerFrame = 256
bFloatPointRenderTarget = 0
sD3DDevice ="AMD Radeon R9 200 Series"
bFXAAEnabled = 0
iShadowMapResolution = 2048
fShadowBiasScale = 0.25
iShadowMaskQuarter = 4
iAdapter = 0
iPresentInterval = 1
iShadowFilter = 3
bShadowsOnGrass = 1
bTransparencyMultisampling = 0
bDeferredShadows = 1
bDrawShadows = 1
[Grass]
b30GrassVS = 0
fGrassStartFadeDistance = 18000.0000
fGrassMaxStartFadeDistance = 7000.0000
fGrassMinStartFadeDistance = 0.0000
[MAIN]
bGamepadEnable = 0
bCrosshairEnabled = 1
fHUDOpacity = 1.0000
bSaveOnPause = 0
bSaveOnTravel = 0
bSaveOnWait = 0
bSaveOnRest = 0
fSkyCellRefFadeDistance = 250000.0000
[GamePlay]
bShowFloatingQuestMarkers = 1
bShowQuestMarkers = 1
iDifficulty = 2
[interface]
bDialogueSubtitles = 1
bGeneralSubtitles = 1
fMouseCursorSpeed = 1.0000
bShowCompass = 1
[Controls]
fGamepadHeadingSensitivity = 1.0000
fMouseHeadingSensitivity = 0.0400
bAlwaysRunByDefault = 1
bInvertYValues = 0
bGamePadRumble = 0
bMouseAcceleration = 0
bUseKinect = 0
[Particles]
iMaxDesired = 750
[saveGame]
fAutosaveEveryXMins = 60.0000
[AudioMenu]
fAudioMasterVolume = 1.0000
fVal7 = 1.0000
uID7 = 1107502616
fVal6 = 1.0000
uID6 = 1107501238
fVal5 = 1.0000
uID5 = 3954
fVal4 = 1.0000
uID4 = 1208375409
fVal3 = 1.0000
uID3 = 94881
fVal2 = 0.4000
uID2 = 466532
fVal1 = 1.0000
uID1 = 554685
fVal0 = 0.8000
uID0 = 1007612
[Clouds]
fCloudLevel2Distance = 262144.0000
fCloudLevel1Distance = 32768.0000
fCloudLevel0Distance = 16384.0000
fCloudNearFadeDistance = 9000.0000
[TerrainManager]
fTreeLoadDistance = 125000.0000
fBlockMaximumDistance = 250000.0000
fBlockLevel1Distance = 120000.0000
fBlockLevel0Distance = 70000.0000
fSplitDistanceMult = 2.0000
bShowLODInEditor = 0
[NavMesh]
fObstacleAlpha = 0.5000
fCoverSideHighAlpha = 0.8000
fCoverSideLowAlpha = 0.6500
fEdgeFullAlpha = 1.0000
fEdgeHighAlpha = 0.7500
fEdgeLowAlpha = 0.5000
fTriangleFullAlpha = 0.7000
fTriangleHighAlpha = 0.3500
fTriangleLowAlpha = 0.2000
fLedgeBoxHalfHeight = 25.0000
fEdgeDistFromVert = 10.0000
fEdgeThickness = 10.0000
fPointSize = 2.5000
[Trees]
bRenderSkinnedTrees = 1
uiMaxSkinnedTreesToRender = 40
[Decals]
uMaxDecals = 1000
bDecals = 1
bSkinnedDecals = 1
uMaxSkinDecals = 100
uMaxSkinDecalsPerActor = 60
[LOD]
fLODFadeOutMultObjects = 30.0000
fLODFadeOutMultItems = 30.0000
fLODFadeOutMultActors = 30.0000
fLODFadeOutMultSkyCell = 1.0000
[Launcher]
bEnableFileSelection = 1
bShowAllResolutions = 1
uLastAspectRatio = 3
[blurShaderHDR]
bDoHighDynamicRange = 1
[blurShader]
bUseBlurShader = 0
[Water]
iWaterReflectHeight = 512
iWaterReflectWidth = 512
bUseWaterDisplacements = 1
bUseWaterRefractions = 1
bUseWaterReflections = 1
bUseWaterDepth = 1
[spoiler=enblocal.ini][PROXY]
EnableProxyLibrary=false
InitProxyFunctions=true
ProxyLibrary=other_d3d9.dll
[GLOBAL]
UsePatchSpeedhackWithoutGraphics=true
UseDefferedRendering=true
IgnoreCreationKit=true
ForceFakeVideocard=false
[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true
[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0
[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=true
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=512
VideoMemorySizeMb=3968
EnableCompression=false
AutodetectVideoMemorySize=false
[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false
[ENGINE]
ForceAnisotropicFiltering=false
MaxAnisotropy=16
ForceLodBias=false
LodBias=0.0
AddDisplaySuperSamplingResolutions=false
EnableVSync=true
VSyncSkipNumFrames=0
[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=10.0
[iNPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num / 106
KeyShowFPS=106
//print screen
KeyScreenshot=44
//enter
KeyEditor=13
//f4
KeyFreeVRAM=115
[ADAPTIVEQUALITY]
Enable=false
Quality=1
DesiredFPS=20.0
[ANTIALIASING]
EnableEdgeAA=false
EnableTemporalAA=false
EnableSubPixelAA=false
EnableTransparencyAA=false
[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixAliasedTextures=true
IgnoreInventory=true
FixSsaoHairTransparency=true
FixTintGamma=true
RemoveBlur=false
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true
7 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now