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DDSOpt guide needs to be updated when using new MO (1.2.6+)


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The folders being created when optimizing the vanilla+dlc textures conflicts with the original mods that are non-mo mods (the new dlc mods). Posted this in the MO section.https://forum.step-project.com/topic/5376-mods-gets-moved-around-when-restarting-mo/

 

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Don't use a folder name for the optimized textures that has the exact same name as that of the BSA from which they were extracted. Instead use a name that is at least a little different. If the batch files are used this is already true except for the 3 addon DLCs, and if the textures are archived using the associated batch file the new version will also add "_opt" to all the archive file names.

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But why? The folders are simply packed into loose files archives, what difference does that make?

Or has anything changed substantially about the optimization process since two months ago?

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MO creates "virtual" mods for the DLCs so you can sort them in the mod order. The name of these "virtual" mods is identical to the esm/bsa files. If you have explicit mods of the same name, Bad Things[tm] happen.

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